Player Matchup

Merlin
Merlin
Fire_Kracker5254
Merlin
Level 65
God Stats
14W - 21L
1,474 SR
Queue Stats
57W - 95L
1,301 Elo+
Party 1
Gilgamesh
Gilgamesh
dinostranger
Gilgamesh
Level 21
God Stats
8W - 7L
1,910 SR
Queue Stats
13W - 19L
1,370 Elo+
Party 1
Anhur
Anhur
joakonat
Anhur
Level 8
God Stats
1W - 1L
1,709 SR
Queue Stats
3W - 8L
1,688 Elo+
Solo
Team Averages
Level 31
1,697 SR
1,453 Elo+

VS

Team Averages
Level 75
1,486 SR
1,507 Elo+
Anubis
Anubis
 
Anubis
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
HolyhelmerJr
Ymir
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 7L
1,471 Elo+
Party 2
Hou Yi
Hou Yi
ragnarok07
Hou Yi
Level 154
God Stats
3W - 5L
1,457 SR
Queue Stats
148W - 110L
1,549 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 1 / 2
10,513
657
9,506
7,901
2,888
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gilgamesh
dinostranger
Gilgamesh
13
1 / 9 / 4
9,882
618
7,065
18,407
18,444
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heavy Mace

Heavy Mace

+30
Physical Power

Anhur
joakonat
Anhur
14
3 / 6 / 1
10,278
642
6,868
16,098
5,632
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
5
0 / 1 / 1
8,186
512
749
1,911
713
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

16
7 / 3 / 8
12,474
780
7,743
15,498
18,302
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Hou Yi
ragnarok07
Hou Yi
18
9 / 2 / 7
12,566
785
26,512
12,820
4,239
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
32
6
Kills
16
16
Deaths
6
7
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
0
1
1
0.5
L
2
1
2
3
W
7
3
8
3.67
L
Gilgamesh
dinostranger
Gilgamesh
1
9
4
0.33
L
Anhur
joakonat
Anhur
3
6
1
0.58
W
Hou Yi
ragnarok07
Hou Yi
9
2
7
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,439
Damage
35,004
42,406
Taken
30,229
26,964
Mitigated
23,254
10,451
Healing
4,921
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
749
46
334
387
1,911
713
54
870
938
6,896
0
L
9,506
822
0
2,165
7,901
2,888
140
1,571
6,330
41,594
0
W
7,743
1,294
442
1,880
15,498
18,302
554
4,084
10,516
20,067
0
L
Gilgamesh
dinostranger
Gilgamesh
7,065
1,457
209
2,380
18,407
18,444
122
5,031
13,376
0
26,401
L
Anhur
joakonat
Anhur
6,868
4,028
0
5,697
16,098
5,632
0
2,790
13,308
0
31,779
W
Hou Yi
ragnarok07
Hou Yi
26,512
10,647
0
1,878
12,820
4,239
2,063
4,142
7,961
0
83,277

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,673
Gold Earned
33,226
162
Minions Killed
169
6
Camps Cleared
5
795,834
Distance Traveled
573,292
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
8,186
512
10
1
1
46,267
2
L
Merlin
10,513
657
73
5
2
277,970
6
W
Ymir
12,474
780
21
1
0
259,860
0
L
Gilgamesh
9,882
618
39
2
0
257,984
0
L
Anhur
10,278
642
50
3
4
259,880
0
W
Hou Yi
12,566
785
138
9
4
267,165
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role