Player Matchup

Charybdis
Charybdis
 
Charybdis
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ah Puch
Ah Puch
Rbanjo
Ah Puch
Level 20
God Stats
6W - 3L
1,341 SR
Queue Stats
28W - 38L
1,381 Elo+
Party 1
Bacchus
Bacchus
TempU-GammaBomb
Bacchus
Level 84
God Stats
11W - 9L
1,578 SR
Queue Stats
39W - 55L
1,414 Elo+
Party 1
Cliodhna
Cliodhna
Tw1sT3D_Seraph
Cliodhna
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 22L
914 Elo+
Party 1
Tyr
Tyr
oshero0295
Tyr
Level 29
God Stats
1W - 3L
1,558 SR
Queue Stats
111W - 130L
1,384 Elo+
Solo
Team Averages
Level 35
1,495 SR
1,319 Elo+

VS

Team Averages
Level 19
1,574 SR
1,349 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
Giunone
Mulan
Level 17
God Stats
48W - 36L
1,742 SR
Queue Stats
134W - 149L
1,411 Elo+
Solo
Artio
Artio
Omorimvl
Artio
Level 28
God Stats
8W - 3L
1,666 SR
Queue Stats
36W - 48L
1,311 Elo+
Solo
Freya
Freya
SS5ThBattalion
Freya
Level 2
God Stats
1W - 2L
1,272 SR
Queue Stats
1W - 2L
1,007 Elo+
Solo
Nemesis
Nemesis
YaoMang
Nemesis
Level 29
God Stats
15W - 8L
1,690 SR
Queue Stats
37W - 25L
1,517 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
9
1 / 6 / 1
6,034
402
8,206
11,366
3,312
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ah Puch
Rbanjo
Ah Puch
13
2 / 1 / 1
7,408
494
11,107
12,750
3,426
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

9
1 / 3 / 1
6,588
439
5,282
10,988
9,318
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cliodhna
8
0 / 7 / 1
5,817
388
2,960
11,375
2,735
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

13
0 / 4 / 0
7,195
480
890
8,518
6,597
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
10
1 / 3 / 3
6,964
464
7,997
7,256
2,633
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mulan
Giunone
Mulan
15
4 / 0 / 0
8,952
597
3,939
4,422
3,846
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Artio
Omorimvl
Artio
10
1 / 1 / 7
7,113
474
3,743
10,861
7,561
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

14
10 / 0 / 1
8,815
588
17,404
14,981
6,641
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Nemesis
YaoMang
Nemesis
15
5 / 0 / 1
8,822
588
7,450
8,362
3,011
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
33
4
Kills
21
21
Deaths
4
4
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Charybdis
 
Charybdis
1
6
1
0.25
W
Nu Wa
 
Nu Wa
1
3
3
0.83
W
Mulan
Giunone
Mulan
4
0
0
4
W
Artio
Omorimvl
Artio
1
1
7
4.5
L
Ah Puch
Rbanjo
Ah Puch
2
1
1
2.5
W
10
0
1
10.5
L
1
3
1
0.5
L
Cliodhna
0
7
1
0.07
W
Nemesis
YaoMang
Nemesis
5
0
1
5.5
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,445
Damage
40,533
54,997
Taken
45,882
25,388
Mitigated
23,692
15,694
Healing
21,962
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
 
Charybdis
8,206
4,883
0
3,091
11,366
3,312
0
8,685
2,681
0
32,360
W
Nu Wa
 
Nu Wa
7,997
2,677
0
965
7,256
2,633
900
5,973
1,283
42,151
0
W
Mulan
Giunone
Mulan
3,939
506
0
1,741
4,422
3,846
0
0
4,422
9,569
36,802
W
Artio
Omorimvl
Artio
3,743
681
560
3,601
10,861
7,561
390
4,832
6,029
11,645
0
L
Ah Puch
Rbanjo
Ah Puch
11,107
362
0
8,100
12,750
3,426
376
8,035
4,715
54,948
0
W
17,404
6,304
0
10,314
14,981
6,641
751
3,493
11,488
67,874
0
L
5,282
821
0
772
10,988
9,318
0
8,224
2,764
15,946
0
L
Cliodhna
2,960
816
0
2,431
11,375
2,735
0
3,604
7,771
0
28,142
W
Nemesis
YaoMang
Nemesis
7,450
3,638
0
4,781
8,362
3,011
0
2,091
6,271
0
60,880
L
890
399
0
1,300
8,518
6,597
0
1,135
6,982
0
38,729

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,042
Gold Earned
40,666
308
Minions Killed
444
0
Camps Cleared
0
1,431,671
Distance Traveled
1,516,109
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
6,034
402
58
4
0
230,733
0
W
Nu Wa
6,964
464
75
5
0
259,241
0
W
Mulan
8,952
597
128
9
0
299,178
3
W
Artio
7,113
474
14
1
0
330,871
0
L
Ah Puch
7,408
494
93
6
0
293,450
2
W
Freya
8,815
588
108
7
0
278,625
2
L
Bacchus
6,588
439
20
1
0
290,335
0
L
Cliodhna
5,817
388
48
3
0
316,468
0
W
Nemesis
8,822
588
119
8
0
348,194
3
L
Tyr
7,195
480
89
6
0
300,685
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role