Player Matchup

Mercury
Mercury
 
Mercury
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
 
Cthulhu
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Achilles
Achilles
Anti-Karen-1
Achilles
Level 80
God Stats
10W - 5L
1,833 SR
Queue Stats
251W - 317L
1,455 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
DaNiVi7326
Ah Muzen Cab
Level 88
God Stats
0W - 1L
1,888 SR
Queue Stats
37W - 33L
1,430 Elo+
Party 2
Tiamat
Tiamat
Furby-248
Tiamat
Level 88
God Stats
0W - 2L
1,607 SR
Queue Stats
45W - 46L
1,437 Elo+
Party 2
Team Averages
Level 112
1,666 SR
1,464 Elo+

VS

Team Averages
Level 89
1,514 SR
1,418 Elo+
Fenrir
Fenrir
Gazathingkartel
Fenrir
Level 126
God Stats
9W - 7L
1,579 SR
Queue Stats
200W - 216L
1,383 Elo+
Solo
Janus
Janus
JohnMoe97
Janus
Level 66
God Stats
1W - 0L
1,188 SR
Queue Stats
37W - 45L
1,403 Elo+
Solo
Skadi
Skadi
KingHyena23
Skadi
Level 121
God Stats
7W - 7L
1,487 SR
Queue Stats
448W - 471L
1,440 Elo+
Solo
Apollo
Apollo
Lucifer_1626
Apollo
Level 77
God Stats
9W - 4L
1,818 SR
Queue Stats
121W - 121L
1,457 Elo+
Solo
Cthulhu
Cthulhu
Sailon89
Cthulhu
Level 53
God Stats
2W - 1L
1,500 SR
Queue Stats
363W - 384L
1,409 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
12
3 / 5 / 0
7,458
439
4,459
12,089
3,682
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cthulhu
 
Cthulhu
11
2 / 7 / 2
7,453
438
6,871
19,344
14,220
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Achilles
Anti-Karen-1
Achilles
13
1 / 5 / 1
8,157
480
10,093
14,102
9,992
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Ah Muzen Cab
DaNiVi7326
Ah Muzen Cab
11
2 / 6 / 1
7,207
424
6,801
10,587
2,917
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Mace

Mace

+10
Physical Power

Tiamat
Furby-248
Tiamat
13
0 / 6 / 2
7,821
460
6,661
13,710
7,047
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 2 / 1
8,469
498
8,330
14,049
7,626
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mace

Mace

+10
Physical Power

Janus
JohnMoe97
Janus
15
3 / 2 / 3
9,039
532
6,716
7,029
2,212
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

16
7 / 3 / 5
9,681
569
14,480
10,927
3,993
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Apollo
18
10 / 0 / 4
10,424
613
9,557
10,692
4,374
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cthulhu
Sailon89
Cthulhu
16
6 / 1 / 11
9,185
540
9,241
13,804
14,033
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
53
8
Kills
29
29
Deaths
8
6
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Mercury
 
Mercury
3
5
0
0.6
L
Cthulhu
 
Cthulhu
2
7
2
0.43
L
Achilles
Anti-Karen-1
Achilles
1
5
1
0.3
L
Ah Muzen Cab
DaNiVi7326
Ah Muzen Cab
2
6
1
0.42
L
Tiamat
Furby-248
Tiamat
0
6
2
0.17
W
3
2
1
1.75
W
Janus
JohnMoe97
Janus
3
2
3
2.25
W
7
3
5
3.17
W
Apollo
10
0
4
12
W
Cthulhu
Sailon89
Cthulhu
6
1
11
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,885
Damage
48,324
69,832
Taken
56,501
37,858
Mitigated
32,238
16,148
Healing
19,394
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
 
Mercury
4,459
2,870
0
1,805
12,089
3,682
0
1,284
10,789
0
42,432
L
Cthulhu
 
Cthulhu
6,871
877
311
4,546
19,344
14,220
0
4,318
14,330
23,624
0
L
Achilles
Anti-Karen-1
Achilles
10,093
1,855
0
3,224
14,102
9,992
159
0
13,321
2,357
43,509
L
Ah Muzen Cab
DaNiVi7326
Ah Muzen Cab
6,801
2,698
0
2,391
10,587
2,917
0
3,367
6,955
0
42,323
L
Tiamat
Furby-248
Tiamat
6,661
344
0
3,871
13,710
7,047
0
5,771
7,522
45,902
0
W
8,330
1,912
0
3,808
14,049
7,626
0
1,032
12,018
0
49,084
W
Janus
JohnMoe97
Janus
6,716
384
0
729
7,029
2,212
14
2,931
3,660
61,028
0
W
14,480
8,196
0
3,098
10,927
3,993
767
3,018
7,909
0
79,281
W
Apollo
9,557
5,085
0
7,596
10,692
4,374
0
2,965
7,393
0
72,952
W
Cthulhu
Sailon89
Cthulhu
9,241
1,066
417
3,746
13,804
14,033
30
3,912
9,852
30,579
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,096
Gold Earned
46,798
374
Minions Killed
590
0
Camps Cleared
0
1,526,963
Distance Traveled
1,652,867
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
7,458
439
65
4
0
347,202
4
L
Cthulhu
7,453
438
29
2
0
309,053
0
L
Achilles
8,157
480
86
5
0
283,867
1
L
Ah Muzen Cab
7,207
424
90
5
0
286,913
1
L
Tiamat
7,821
460
104
6
0
299,928
3
W
Fenrir
8,469
498
95
6
0
318,774
0
W
Janus
9,039
532
133
8
0
339,677
0
W
Skadi
9,681
569
144
8
0
306,514
3
W
Apollo
10,424
613
140
8
0
366,144
1
W
Cthulhu
9,185
540
78
5
0
321,758
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role