Player Matchup

Bastet
Bastet
 
Bastet
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
 
Ares
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
He Bo
He Bo
ArchiNoob
He Bo
Level 126
God Stats
4W - 3L
1,642 SR
Queue Stats
228W - 199L
1,623 Elo+
Party 2
Team Averages
Level 105
1,547 SR
1,541 Elo+

VS

Team Averages
Level 88
1,602 SR
1,541 Elo+
Sun Wukong
Sun Wukong
Corrnelius
Sun Wukong
Level 141
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 25L
1,554 Elo+
Party 1
Zhong Kui
Zhong Kui
Mariion
Zhong Kui
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 41L
1,450 Elo+
Solo
Hercules
Hercules
RåitønSæmurf
Hercules
Level 106
God Stats
2W - 3L
1,805 SR
Queue Stats
24W - 21L
1,620 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
15
10 / 5 / 6
10,565
813
16,526
12,488
4,590
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ares
 
Ares
14
5 / 3 / 12
9,969
767
9,197
10,207
11,530
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

He Bo
ArchiNoob
He Bo
14
5 / 1 / 13
10,117
778
13,867
7,423
2,876
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Corrnelius
Sun Wukong
12
1 / 6 / 6
8,459
651
6,676
15,243
11,157
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Zhong Kui
Mariion
Zhong Kui
12
4 / 8 / 3
8,572
659
6,825
14,207
7,788
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Hercules
12
4 / 6 / 3
8,779
675
8,526
16,797
20,554
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
21
20
Kills
9
9
Deaths
20
31
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Bastet
 
Bastet
10
5
6
2.6
W
Ares
 
Ares
5
3
12
3.67
W
He Bo
ArchiNoob
He Bo
5
1
13
11.5
L
Sun Wukong
Corrnelius
Sun Wukong
1
6
6
0.67
L
Zhong Kui
Mariion
Zhong Kui
4
8
3
0.69
L
Hercules
4
6
3
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,590
Damage
22,027
30,118
Taken
46,247
18,996
Mitigated
39,499
4,594
Healing
6,730
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
 
Bastet
16,526
3,780
0
2,889
12,488
4,590
1,444
3,735
8,500
0
48,399
W
Ares
 
Ares
9,197
246
0
475
10,207
11,530
83
2,397
7,335
15,141
0
W
He Bo
ArchiNoob
He Bo
13,867
411
351
879
7,423
2,876
698
1,078
6,216
37,537
0
L
Sun Wukong
Corrnelius
Sun Wukong
6,676
531
0
2,224
15,243
11,157
0
7,085
8,158
0
27,467
L
Zhong Kui
Mariion
Zhong Kui
6,825
733
0
1,610
14,207
7,788
0
5,841
8,366
22,083
0
L
Hercules
8,526
1,711
0
2,896
16,797
20,554
0
10,398
6,399
0
18,656

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,651
Gold Earned
25,810
142
Minions Killed
107
6
Camps Cleared
5
804,396
Distance Traveled
623,279
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
10,565
813
72
6
2
266,494
0
W
Ares
9,969
767
18
1
0
271,651
5
W
He Bo
10,117
778
52
4
4
266,251
3
L
Sun Wukong
8,459
651
48
4
1
226,289
2
L
Zhong Kui
8,572
659
41
3
2
187,662
1
L
Hercules
8,779
675
18
1
2
209,328
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role