Player Matchup

Da Ji
Da Ji
Gold III
 
Da Ji
Gold III
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cu Chulainn
Cu Chulainn
Gold III
Dzhame
Cu Chulainn
Gold III
Level 152
God Stats
1W - 2L
1,752 SR
Queue Stats
226W - 227L
1,561 MMR
Solo
Merlin
Merlin
Gold V
LuckyZayex
Merlin
Gold V
Level 81
God Stats
2W - 1L
1,660 SR
Queue Stats
11W - 18L
1,628 MMR
Solo
Neith
Neith
Gold IV
Taronja888
Neith
Gold IV
Level 67
God Stats
1W - 3L
1,376 SR
Queue Stats
36W - 25L
1,578 MMR
Solo
Fafnir
Fafnir
Gold I
forshow8
Fafnir
Gold I
Level 126
God Stats
7W - 4L
1,635 SR
Queue Stats
575W - 579L
1,579 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 108
1,585 SR
1,569 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 144
1,543 SR
1,518 MMR
Izanami
Izanami
Platinum IV
 
Izanami
Platinum IV
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Cliodhna
Cliodhna
Gold V
CrazyArtGradd
Cliodhna
Gold V
Level 160
God Stats
14W - 13L
1,517 SR
Queue Stats
536W - 546L
1,404 MMR
Party 1
Sol
Sol
Gold I
Nahuket
Sol
Gold I
Level 160
God Stats
54W - 42L
1,658 SR
Queue Stats
242W - 230L
1,556 MMR
Solo
Ares
Ares
Gold V
TheWrongNumber
Ares
Gold V
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 15L
1,458 MMR
Party 2
Artio
Artio
Gold II
YuriNating
Artio
Gold II
Level 122
God Stats
2W - 1L
1,540 SR
Queue Stats
44W - 38L
1,672 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
15
5 / 5 / 2
8,977
528
5,372
13,439
4,996
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cu Chulainn
Dzhame
Cu Chulainn
13
1 / 8 / 1
8,289
488
10,463
18,879
14,217
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Merlin
LuckyZayex
Merlin
14
3 / 4 / 2
8,675
510
7,925
8,004
2,424
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Neith
15
2 / 6 / 3
8,723
513
5,283
12,050
3,791
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Fafnir
forshow8
Fafnir
12
0 / 3 / 8
8,227
484
3,503
13,689
12,653
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bans
OdinAthenaGebScylla

VS

Bans
MulanLokiApolloMorgan Le Fay
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
18
5 / 4 / 5
11,057
650
9,949
10,267
3,514
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cliodhna
CrazyArtGradd
Cliodhna
17
6 / 4 / 5
10,228
602
11,953
15,105
5,828
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sol
17
6 / 0 / 2
10,928
643
10,937
10,803
3,687
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
3 / 2 / 6
9,209
542
3,638
12,372
12,529
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Artio
17
6 / 1 / 6
11,157
656
10,688
15,276
19,890
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
50
11
Kills
26
26
Deaths
11
16
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Da Ji
 
Da Ji
5
5
2
1.2
W
Izanami
 
Izanami
5
4
5
1.88
W
Cliodhna
CrazyArtGradd
Cliodhna
6
4
5
2.13
L
Cu Chulainn
Dzhame
Cu Chulainn
1
8
1
0.19
L
Merlin
LuckyZayex
Merlin
3
4
2
1
W
Sol
6
0
2
7
L
Neith
2
6
3
0.58
W
3
2
6
3
W
Artio
6
1
6
9
L
Fafnir
forshow8
Fafnir
0
3
8
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,546
Damage
47,165
66,061
Taken
63,823
38,081
Mitigated
45,448
14,235
Healing
21,760
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
 
Da Ji
5,372
1,727
0
4,542
13,439
4,996
29
4,753
8,686
0
52,150
W
Izanami
 
Izanami
9,949
5,140
0
3,021
10,267
3,514
1,332
1,566
8,695
0
85,696
W
Cliodhna
CrazyArtGradd
Cliodhna
11,953
2,634
0
2,950
15,105
5,828
0
2,036
12,747
0
67,402
L
Cu Chulainn
Dzhame
Cu Chulainn
10,463
2,678
0
3,675
18,879
14,217
0
8,493
10,386
3,863
44,970
L
Merlin
LuckyZayex
Merlin
7,925
275
0
765
8,004
2,424
185
3,986
4,018
42,113
0
W
Sol
10,937
4,795
0
7,021
10,803
3,687
2,591
3,490
6,869
100,204
0
L
Neith
5,283
2,205
0
1,488
12,050
3,791
0
1,488
10,562
0
66,019
W
3,638
107
0
1,779
12,372
12,529
1,091
3,792
8,351
16,589
0
W
Artio
10,688
1,609
438
6,551
15,276
19,890
540
1,214
13,295
69,375
0
L
Fafnir
forshow8
Fafnir
3,503
753
66
3,699
13,689
12,653
0
6,543
7,146
14,044
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,891
Gold Earned
52,579
417
Minions Killed
598
0
Camps Cleared
0
1,511,552
Distance Traveled
1,722,297
18
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
8,977
528
106
6
0
320,555
5
W
Izanami
11,057
650
162
10
0
300,046
2
W
Cliodhna
10,228
602
109
6
0
401,494
2
L
Cu Chulainn
8,289
488
92
5
0
253,443
2
L
Merlin
8,675
510
84
5
0
321,853
3
W
Sol
10,928
643
158
9
0
350,165
8
L
Neith
8,723
513
119
7
0
283,479
3
W
Ares
9,209
542
15
1
0
321,388
5
W
Artio
11,157
656
154
9
0
349,204
4
L
Fafnir
8,227
484
16
1
0
332,222
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role