Player Matchup

Nemesis
Nemesis
Araqnophobia
Nemesis
Level 28
God Stats
8W - 5L
1,489 SR
Queue Stats
36W - 36L
1,349 Elo+
Party 2
Loki
Loki
GomiAF
Loki
Level 43
God Stats
2W - 1L
1,500 SR
Queue Stats
8W - 5L
1,436 Elo+
Party 2
Agni
Agni
UNDEADSAVAGE_115
Agni
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
48W - 71L
1,313 Elo+
Party 2
Team Averages
Level 66
1,496 SR
1,366 Elo+

VS

Team Averages
Level 43
1,344 SR
1,296 Elo+
Chernobog
Chernobog
My BPD Died
Chernobog
Level 83
God Stats
0W - 2L
1,204 SR
Queue Stats
69W - 112L
1,175 Elo+
Party 1
Awilix
Awilix
NoF4C3Foreign
Awilix
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,526 Elo+
Solo
Tiamat
Tiamat
SoulBreez
Tiamat
Level 28
God Stats
0W - 2L
1,328 SR
Queue Stats
68W - 89L
1,186 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Araqnophobia
Nemesis
15
3 / 4 / 12
11,803
621
14,490
15,546
7,175
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Loki
GomiAF
Loki
15
7 / 8 / 8
12,568
661
16,846
12,886
7,861
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

17
10 / 4 / 8
13,532
712
21,743
12,338
4,016
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
My BPD Died
Chernobog
14
5 / 3 / 7
11,456
603
10,192
21,158
12,703
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

14
5 / 10 / 7
11,834
623
13,417
25,399
8,232
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Tiamat
SoulBreez
Tiamat
15
6 / 8 / 5
12,349
650
8,603
17,555
6,578
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
35
20
Kills
16
16
Deaths
21
28
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Nemesis
Araqnophobia
Nemesis
3
4
12
2.25
W
Loki
GomiAF
Loki
7
8
8
1.38
L
Chernobog
My BPD Died
Chernobog
5
3
7
2.83
L
5
10
7
0.85
L
Tiamat
SoulBreez
Tiamat
6
8
5
1.06
W
10
4
8
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,079
Damage
32,212
40,770
Taken
64,112
19,052
Mitigated
27,513
11,728
Healing
13,388
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
Araqnophobia
Nemesis
14,490
7,048
788
3,935
15,546
7,175
730
2,266
13,028
0
35,466
W
Loki
GomiAF
Loki
16,846
6,218
792
1,889
12,886
7,861
861
1,770
10,952
0
43,557
L
Chernobog
My BPD Died
Chernobog
10,192
3,589
638
6,129
21,158
12,703
544
6,663
14,065
0
31,539
L
13,417
5,056
0
2,405
25,399
8,232
342
7,398
17,579
0
44,289
L
Tiamat
SoulBreez
Tiamat
8,603
1,011
118
4,098
17,555
6,578
429
8,076
9,107
26,114
0
W
21,743
579
1,017
3,307
12,338
4,016
645
4,337
7,701
50,509
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,903
Gold Earned
35,639
130
Minions Killed
139
7
Camps Cleared
5
941,970
Distance Traveled
918,774
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
11,803
621
42
2
3
328,250
0
W
Loki
12,568
661
38
2
3
310,899
0
L
Chernobog
11,456
603
34
2
2
344,350
0
L
Awilix
11,834
623
50
3
3
289,210
4
L
Tiamat
12,349
650
55
3
0
285,214
0
W
Agni
13,532
712
50
3
1
302,821
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role