Player Matchup

Kumbhakarna
Kumbhakarna
Khumbhakarna
Kumbhakarna
Level 113
God Stats
27W - 26L
1,535 SR
Queue Stats
211W - 218L
1,468 Elo+
Party 3
Chaac
Chaac
SonOfBruhsicle
Chaac
Level 17
God Stats
5W - 5L
1,468 SR
Queue Stats
25W - 29L
1,353 Elo+
Party 3
Achilles
Achilles
Tenzza12
Achilles
Level 29
God Stats
12W - 14L
1,514 SR
Queue Stats
120W - 122L
1,384 Elo+
Party 3
Sol
Sol
atarikitten
Sol
Level 92
God Stats
16W - 20L
1,576 SR
Queue Stats
398W - 291L
1,569 Elo+
Party 3
Sun Wukong
Sun Wukong
curtis39
Sun Wukong
Level 76
God Stats
0W - 2L
1,312 SR
Queue Stats
305W - 322L
1,557 Elo+
Party 3
Team Averages
Level 65
1,481 SR
1,466 Elo+

VS

Team Averages
Level 64
1,696 SR
1,636 Elo+
Gilgamesh
Gilgamesh
BruhMcFrick
Gilgamesh
Level 128
God Stats
12W - 15L
1,464 SR
Queue Stats
594W - 539L
1,579 Elo+
Party 1
Mulan
Mulan
DjGrandpa
Mulan
Level 42
God Stats
10W - 11L
1,960 SR
Queue Stats
150W - 145L
1,547 Elo+
Solo
Kali
Kali
FishPlayz
Kali
Level 109
God Stats
2W - 0L
1,821 SR
Queue Stats
122W - 45L
1,710 Elo+
Party 2
Rama
Rama
JurrasickPark
Rama
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
121W - 71L
1,647 Elo+
Party 1
Sol
Sol
veryverynice
Sol
Level 13
God Stats
27W - 7L
1,736 SR
Queue Stats
49W - 11L
1,699 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Khumbhakarna
Kumbhakarna
12
1 / 10 / 5
7,739
407
5,165
23,088
16,015
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

12
0 / 7 / 1
7,299
384
6,297
12,904
10,434
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Achilles
Tenzza12
Achilles
12
5 / 6 / 3
8,705
458
6,865
16,025
19,006
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

17
2 / 4 / 6
9,536
502
12,778
13,793
4,942
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Sun Wukong
curtis39
Sun Wukong
14
2 / 11 / 1
8,708
458
6,804
17,171
7,717
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
BruhMcFrick
Gilgamesh
16
3 / 4 / 7
10,663
561
8,540
13,810
6,388
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mulan
DjGrandpa
Mulan
16
3 / 2 / 3
11,068
583
6,391
11,349
10,061
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Kali
20
9 / 2 / 8
13,128
691
13,900
17,163
7,381
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

18
9 / 2 / 7
12,187
641
11,804
11,901
3,913
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

20
14 / 1 / 8
13,194
694
23,959
19,609
9,197
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
71
10
Kills
38
38
Deaths
11
16
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
BruhMcFrick
Gilgamesh
3
4
7
1.63
W
Mulan
DjGrandpa
Mulan
3
2
3
2.25
W
Kali
9
2
8
6.5
W
9
2
7
6.25
L
Kumbhakarna
Khumbhakarna
Kumbhakarna
1
10
5
0.35
L
0
7
1
0.07
L
Achilles
Tenzza12
Achilles
5
6
3
1.08
L
2
4
6
1.25
L
Sun Wukong
curtis39
Sun Wukong
2
11
1
0.23
W
14
1
8
18

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,909
Damage
64,594
82,981
Taken
73,832
58,114
Mitigated
36,940
15,267
Healing
37,676
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
BruhMcFrick
Gilgamesh
8,540
1,473
230
3,276
13,810
6,388
142
5,427
8,031
0
41,301
W
Mulan
DjGrandpa
Mulan
6,391
794
0
3,687
11,349
10,061
590
3,451
7,814
4,528
55,946
W
Kali
13,900
8,985
0
10,229
17,163
7,381
862
3,949
13,128
0
95,599
W
11,804
8,858
0
4,992
11,901
3,913
5,134
4,599
6,953
0
78,331
L
Kumbhakarna
Khumbhakarna
Kumbhakarna
5,165
193
780
4,002
23,088
16,015
0
6,084
16,956
27,755
0
L
6,297
267
0
786
12,904
10,434
186
4,462
8,183
5,737
29,954
L
Achilles
Tenzza12
Achilles
6,865
1,185
0
1,834
16,025
19,006
0
2,281
13,698
0
26,523
L
12,778
3,884
0
7,449
13,793
4,942
0
2,121
11,578
71,558
7,290
L
Sun Wukong
curtis39
Sun Wukong
6,804
1,324
0
416
17,171
7,717
0
7,669
9,459
0
56,066
W
23,959
10,681
0
15,262
19,609
9,197
5,143
4,612
14,832
103,560
12,031

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,987
Gold Earned
60,240
383
Minions Killed
652
0
Camps Cleared
0
1,725,635
Distance Traveled
1,913,774
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
10,663
561
57
3
0
398,963
2
W
Mulan
11,068
583
135
7
0
341,927
5
W
Kali
13,128
691
155
8
0
456,156
2
W
Rama
12,187
641
147
8
0
335,762
0
L
Kumbhakarna
7,739
407
49
3
0
339,056
0
L
Chaac
7,299
384
73
4
0
323,763
0
L
Achilles
8,705
458
22
1
0
363,018
1
L
Sol
9,536
502
141
7
0
360,427
3
L
Sun Wukong
8,708
458
98
5
0
339,371
4
W
Sol
13,194
694
158
8
0
380,966
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role