Player Matchup

Ares
Ares
Nor-Qd
Ares
Level 48
God Stats
10W - 9L
1,454 SR
Queue Stats
370W - 252L
1,681 Elo+
Party 1
Pele
Pele
illdomybestbru
Pele
Level 62
God Stats
6W - 1L
1,773 SR
Queue Stats
390W - 241L
1,660 Elo+
Party 1
Zeus
Zeus
sholf180
Zeus
Level 18
God Stats
2W - 0L
1,559 SR
Queue Stats
30W - 9L
1,771 Elo+
Party 1
Team Averages
Level 43
1,595 SR
1,704 Elo+

VS

Team Averages
Level 73
1,462 SR
1,383 Elo+
Anubis
Anubis
Bamboothorn
Anubis
Level 64
God Stats
13W - 12L
1,603 SR
Queue Stats
95W - 120L
1,481 Elo+
Party 2
Ullr
Ullr
DeltaH1n1
Ullr
Level 146
God Stats
0W - 2L
1,379 SR
Queue Stats
19W - 20L
1,569 Elo+
Solo
Cthulhu
Cthulhu
ToastyLord69
Cthulhu
Level 9
God Stats
0W - 4L
1,403 SR
Queue Stats
2W - 9L
1,099 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
Nor-Qd
Ares
14
1 / 0 / 22
11,277
752
5,100
12,802
15,436
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

16
16 / 2 / 7
12,243
816
16,408
15,160
8,046
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Zeus
16
8 / 0 / 13
11,544
770
23,880
5,579
1,714
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
12
2 / 8 / 0
8,775
585
8,844
14,222
6,198
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ullr
11
0 / 8 / 1
8,337
556
8,701
11,746
3,614
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cthulhu
ToastyLord69
Cthulhu
11
0 / 9 / 2
8,388
559
4,381
25,408
12,370
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
5
25
Kills
2
2
Deaths
25
42
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Anubis
2
8
0
0.25
L
Ullr
0
8
1
0.06
W
Ares
Nor-Qd
Ares
1
0
22
12
L
Cthulhu
ToastyLord69
Cthulhu
0
9
2
0.11
W
16
2
7
9.75
W
Zeus
8
0
13
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,388
Damage
21,926
33,541
Taken
51,376
25,196
Mitigated
22,182
10,571
Healing
8,988
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
8,844
380
0
3,130
14,222
6,198
0
9,090
5,132
35,281
0
L
Ullr
8,701
2,307
0
872
11,746
3,614
210
6,911
4,835
0
34,351
W
Ares
Nor-Qd
Ares
5,100
660
730
2,702
12,802
15,436
466
4,418
8,384
10,049
0
L
Cthulhu
ToastyLord69
Cthulhu
4,381
1,129
155
4,831
25,408
12,370
0
13,310
12,098
17,400
0
W
16,408
5,378
0
6,348
15,160
8,046
1,372
7,192
7,968
0
50,840
W
Zeus
23,880
1,915
0
791
5,579
1,714
1,360
2,033
3,546
77,691
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,064
Gold Earned
25,500
186
Minions Killed
143
9
Camps Cleared
5
908,057
Distance Traveled
714,025
12
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
8,775
585
53
4
0
215,403
1
L
Ullr
8,337
556
57
4
4
263,287
5
W
Ares
11,277
752
6
0
1
292,116
5
L
Cthulhu
8,388
559
33
2
1
235,335
0
W
Pele
12,243
816
53
4
1
306,293
4
W
Zeus
11,544
770
127
8
7
309,648
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role