Player Matchup

King Arthur
King Arthur
German_Otaku123
King Arthur
Level 29
God Stats
28W - 10L
1,720 SR
Queue Stats
80W - 70L
1,467 Elo+
Solo
Cliodhna
Cliodhna
LilSheep666_
Cliodhna
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
83W - 65L
1,507 Elo+
Party 1
Cerberus
Cerberus
MrVinzz
Cerberus
Level 21
God Stats
2W - 1L
1,854 SR
Queue Stats
11W - 12L
1,336 Elo+
Solo
Sun Wukong
Sun Wukong
YMK Ryuk
Sun Wukong
Level 27
God Stats
6W - 10L
1,460 SR
Queue Stats
58W - 79L
1,277 Elo+
Solo
Chronos
Chronos
YurGrandMa_98
Chronos
Level 27
God Stats
11W - 8L
1,755 SR
Queue Stats
114W - 93L
1,543 Elo+
Party 1
Team Averages
Level 27
1,658 SR
1,426 Elo+

VS

Team Averages
Level 12
1,499 SR
1,531 Elo+
Anhur
Anhur
Amun_Reich
Anhur
Level 26
God Stats
1W - 1L
1,216 SR
Queue Stats
48W - 64L
1,303 Elo+
Solo
Ymir
Ymir
SPL2025
Ymir
Level 22
God Stats
3W - 1L
1,500 SR
Queue Stats
96W - 45L
1,609 Elo+
Solo
Tsukuyomi
Tsukuyomi
TsukuOrTroll
Tsukuyomi
Level 4
God Stats
3W - 0L
1,779 SR
Queue Stats
3W - 0L
1,745 Elo+
Solo
Hachiman
Hachiman
Tékharion
Hachiman
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Solo
Thor
Thor
matagal-livido
Thor
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 7L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
German_Otaku123
King Arthur
13
1 / 4 / 0
8,214
456
7,510
18,791
10,411
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Cliodhna
LilSheep666_
Cliodhna
16
11 / 5 / 7
10,257
570
15,310
15,426
6,118
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Cerberus
MrVinzz
Cerberus
14
4 / 0 / 5
8,532
474
4,264
8,879
6,903
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Sun Wukong
YMK Ryuk
Sun Wukong
11
2 / 7 / 3
7,580
421
4,562
11,746
5,589
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chronos
13
7 / 8 / 3
8,505
473
7,880
16,870
5,241
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
13
4 / 7 / 3
8,249
458
4,880
12,859
3,778
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ymir
SPL2025
Ymir
17
7 / 5 / 3
10,260
570
13,749
14,093
6,827
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Tsukuyomi
TsukuOrTroll
Tsukuyomi
18
12 / 0 / 2
11,725
651
21,840
15,860
15,543
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hachiman
Tékharion
Hachiman
13
0 / 7 / 2
8,045
447
5,584
9,870
2,258
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
0 / 7 / 3
7,137
397
2,003
12,583
3,650
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
36
25
Kills
23
24
Deaths
26
18
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Anhur
4
7
3
0.79
L
King Arthur
German_Otaku123
King Arthur
1
4
0
0.25
L
Cliodhna
LilSheep666_
Cliodhna
11
5
7
2.9
L
Cerberus
MrVinzz
Cerberus
4
0
5
6.5
W
Ymir
SPL2025
Ymir
7
5
3
1.7
W
Tsukuyomi
TsukuOrTroll
Tsukuyomi
12
0
2
13
W
Hachiman
Tékharion
Hachiman
0
7
2
0.14
L
Sun Wukong
YMK Ryuk
Sun Wukong
2
7
3
0.5
L
Chronos
7
8
3
1.06
W
0
7
3
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,526
Damage
48,056
71,712
Taken
65,265
34,262
Mitigated
32,056
14,668
Healing
19,406
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
4,880
3,275
0
2,760
12,859
3,778
33
3,242
9,617
0
20,375
L
King Arthur
German_Otaku123
King Arthur
7,510
813
11
4,393
18,791
10,411
289
2,137
15,915
0
50,767
L
Cliodhna
LilSheep666_
Cliodhna
15,310
2,352
0
3,932
15,426
6,118
689
4,305
10,787
0
62,553
L
Cerberus
MrVinzz
Cerberus
4,264
38
165
1,764
8,879
6,903
285
903
7,976
20,786
0
W
Ymir
SPL2025
Ymir
13,749
6,336
0
1,036
14,093
6,827
476
1,971
12,122
85,942
0
W
Tsukuyomi
TsukuOrTroll
Tsukuyomi
21,840
5,028
0
10,569
15,860
15,543
92
901
14,959
0
87,864
W
Hachiman
Tékharion
Hachiman
5,584
4,132
0
1,749
9,870
2,258
261
3,392
6,478
0
46,507
L
Sun Wukong
YMK Ryuk
Sun Wukong
4,562
1,338
0
1,058
11,746
5,589
228
2,983
8,324
0
24,753
L
Chronos
7,880
2,818
0
3,345
16,870
5,241
209
3,421
13,259
44,332
0
W
2,003
513
0
3,292
12,583
3,650
0
2,638
9,945
0
37,691

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,088
Gold Earned
45,416
306
Minions Killed
493
0
Camps Cleared
0
1,661,359
Distance Traveled
1,492,178
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
8,249
458
39
2
0
276,575
2
L
King Arthur
8,214
456
89
5
0
345,852
3
L
Cliodhna
10,257
570
93
5
0
341,472
1
L
Cerberus
8,532
474
39
2
0
343,212
0
W
Ymir
10,260
570
149
8
0
310,591
2
W
Tsukuyomi
11,725
651
159
9
0
363,464
5
W
Hachiman
8,045
447
83
5
0
254,923
0
L
Sun Wukong
7,580
421
40
2
0
331,192
0
L
Chronos
8,505
473
45
3
0
299,631
3
W
Thor
7,137
397
63
4
0
286,625
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role