Player Matchup

Cthulhu
Cthulhu
Montae4425
Cthulhu
Level 96
God Stats
1W - 1L
1,408 SR
Queue Stats
96W - 118L
1,409 Elo+
Party 1
Aphrodite
Aphrodite
TaaMaGreen
Aphrodite
Level 34
God Stats
4W - 3L
1,632 SR
Queue Stats
5W - 8L
1,453 Elo+
Solo
Neith
Neith
head case 25
Neith
Level 70
God Stats
8W - 14L
1,649 SR
Queue Stats
242W - 278L
1,462 Elo+
Party 1
Team Averages
Level 67
1,563 SR
1,441 Elo+

VS

Team Averages
Level 106
1,539 SR
1,501 Elo+
Chaac
Chaac
AuraZT
Chaac
Level 29
God Stats
7W - 8L
1,468 SR
Queue Stats
144W - 116L
1,492 Elo+
Solo
Pele
Pele
Panzaman8you
Pele
Level 160
God Stats
81W - 38L
1,630 SR
Queue Stats
626W - 548L
1,545 Elo+
Solo
Ah Puch
Ah Puch
Viton009
Ah Puch
Level 128
God Stats
46W - 33L
1,521 SR
Queue Stats
138W - 151L
1,467 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Montae4425
Cthulhu
18
9 / 7 / 7
14,577
694
31,799
24,348
24,196
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Aphrodite
TaaMaGreen
Aphrodite
14
2 / 10 / 8
12,258
584
13,501
19,965
7,033
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

16
7 / 9 / 2
13,453
641
23,630
22,731
7,403
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
AuraZT
Chaac
18
7 / 3 / 14
14,351
683
13,483
22,600
26,328
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

18
10 / 7 / 10
14,953
712
21,930
32,263
14,772
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ah Puch
Viton009
Ah Puch
18
9 / 9 / 9
14,335
683
21,762
23,967
8,460
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
59
18
Kills
26
26
Deaths
19
17
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Chaac
AuraZT
Chaac
7
3
14
4.67
L
Cthulhu
Montae4425
Cthulhu
9
7
7
1.79
W
10
7
10
2.14
L
Aphrodite
TaaMaGreen
Aphrodite
2
10
8
0.6
W
Ah Puch
Viton009
Ah Puch
9
9
9
1.5
L
7
9
2
0.89

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,930
Damage
57,175
67,044
Taken
78,830
38,632
Mitigated
49,560
23,375
Healing
28,452
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
AuraZT
Chaac
13,483
2,334
450
7,164
22,600
26,328
623
13,458
8,214
0
30,773
L
Cthulhu
Montae4425
Cthulhu
31,799
3,770
171
6,488
24,348
24,196
0
9,842
14,506
59,793
0
W
21,930
4,603
0
9,782
32,263
14,772
951
15,615
15,719
0
72,262
L
Aphrodite
TaaMaGreen
Aphrodite
13,501
657
5,906
7,379
19,965
7,033
379
5,323
14,642
32,338
0
W
Ah Puch
Viton009
Ah Puch
21,762
893
0
11,056
23,967
8,460
987
14,208
9,195
47,426
0
L
23,630
11,944
368
3,063
22,731
7,403
673
7,284
15,447
0
72,186

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,288
Gold Earned
43,639
211
Minions Killed
201
6
Camps Cleared
9
1,000,131
Distance Traveled
1,127,892
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
14,351
683
24
1
0
419,520
0
L
Cthulhu
14,577
694
64
3
2
379,305
3
W
Pele
14,953
712
114
5
4
362,981
4
L
Aphrodite
12,258
584
69
3
1
316,366
3
W
Ah Puch
14,335
683
63
3
5
345,391
7
L
Neith
13,453
641
78
4
3
304,460
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role