Player Matchup

Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
 
Danzaburou
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
Nakki SenPai
Scylla
Level 128
God Stats
0W - 4L
1,279 SR
Queue Stats
250W - 275L
1,385 Elo+
Party 1
Janus
Janus
YOU-SAUSTRICH
Janus
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 27L
1,495 Elo+
Party 2
Chronos
Chronos
seviper105
Chronos
Level 141
God Stats
0W - 2L
1,282 SR
Queue Stats
43W - 47L
1,514 Elo+
Party 2
Team Averages
Level 121
1,412 SR
1,479 Elo+

VS

Team Averages
Level 117
1,323 SR
1,455 Elo+
Persephone
Persephone
Fcon284
Persephone
Level 123
God Stats
4W - 1L
1,509 SR
Queue Stats
198W - 240L
1,436 Elo+
Solo
Chronos
Chronos
Majin-Heenok
Chronos
Level 101
God Stats
3W - 7L
1,230 SR
Queue Stats
179W - 171L
1,422 Elo+
Solo
Hera
Hera
Mr_McFiletOfish
Hera
Level 105
God Stats
2W - 2L
1,270 SR
Queue Stats
64W - 77L
1,423 Elo+
Solo
Fenrir
Fenrir
bubloid
Fenrir
Level 151
God Stats
4W - 6L
1,453 SR
Queue Stats
800W - 797L
1,498 Elo+
Solo
Cu Chulainn
Cu Chulainn
xaros36
Cu Chulainn
Level 106
God Stats
1W - 2L
1,154 SR
Queue Stats
112W - 91L
1,498 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
17
3 / 5 / 6
10,361
691
15,991
10,326
4,127
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Danzaburou
 
Danzaburou
16
3 / 6 / 7
9,805
654
9,091
13,875
5,362
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Scylla
17
3 / 6 / 6
10,126
675
7,784
12,570
4,567
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
2 / 4 / 6
9,218
615
8,134
8,712
2,915
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos
seviper105
Chronos
18
2 / 3 / 9
9,840
656
12,694
15,645
6,291
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
Fcon284
Persephone
20
8 / 2 / 14
12,704
847
18,851
12,463
5,880
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Chronos
Majin-Heenok
Chronos
20
4 / 2 / 14
11,939
796
12,404
16,478
7,464
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
5 / 3 / 16
11,143
743
11,764
10,138
4,836
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
bubloid
Fenrir
17
3 / 2 / 14
10,629
709
5,007
18,535
17,731
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heavy Mace

Heavy Mace

+30
Physical Power

Cu Chulainn
xaros36
Cu Chulainn
16
4 / 5 / 16
10,530
702
8,193
24,428
17,086
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
98
13
Kills
24
24
Deaths
14
34
Assists
74
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
 
Ah Muzen Cab
3
5
6
1.2
L
Danzaburou
 
Danzaburou
3
6
7
1.08
W
Persephone
Fcon284
Persephone
8
2
14
7.5
W
Chronos
Majin-Heenok
Chronos
4
2
14
5.5
W
5
3
16
4.33
L
Scylla
3
6
6
1
L
2
4
6
1.25
W
Fenrir
bubloid
Fenrir
3
2
14
5
L
Chronos
seviper105
Chronos
2
3
9
2.17
W
Cu Chulainn
xaros36
Cu Chulainn
4
5
16
2.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,694
Damage
56,219
61,128
Taken
82,042
23,262
Mitigated
52,997
17,941
Healing
23,142
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
 
Ah Muzen Cab
15,991
2,691
448
2,214
10,326
4,127
693
6,811
3,391
0
33,410
L
Danzaburou
 
Danzaburou
9,091
2,133
2,462
3,648
13,875
5,362
340
9,736
3,869
0
24,081
W
Persephone
Fcon284
Persephone
18,851
124
2,149
2,305
12,463
5,880
851
4,230
8,231
46,308
0
W
Chronos
Majin-Heenok
Chronos
12,404
550
2,378
4,664
16,478
7,464
3,155
8,187
8,291
35,382
0
W
11,764
3,107
19
203
10,138
4,836
1,018
3,913
6,225
26,802
0
L
Scylla
7,784
427
391
1,166
12,570
4,567
372
8,675
3,691
21,421
0
L
8,134
106
677
1,984
8,712
2,915
86
6,700
1,792
22,421
0
W
Fenrir
bubloid
Fenrir
5,007
696
1,942
2,627
18,535
17,731
296
5,231
13,304
0
8,849
L
Chronos
seviper105
Chronos
12,694
3,105
1,203
3,748
15,645
6,291
310
10,135
5,366
22,441
0
W
Cu Chulainn
xaros36
Cu Chulainn
8,193
761
1,268
5,587
24,428
17,086
141
7,050
17,378
0
15,663

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,350
Gold Earned
56,945
137
Minions Killed
174
0
Camps Cleared
0
1,362,852
Distance Traveled
1,461,662
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
10,361
691
35
2
0
283,855
2
L
Danzaburou
9,805
654
24
2
0
250,755
0
W
Persephone
12,704
847
58
4
0
284,080
0
W
Chronos
11,939
796
55
4
0
304,557
1
W
Hera
11,143
743
35
2
0
297,686
2
L
Scylla
10,126
675
32
2
0
251,420
1
L
Janus
9,218
615
18
1
0
256,124
1
W
Fenrir
10,629
709
17
1
0
319,205
6
L
Chronos
9,840
656
28
2
0
320,698
2
W
Cu Chulainn
10,530
702
9
1
0
256,134
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role