Player Matchup

Tiamat
Tiamat
Biohazardjr145
Tiamat
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 19L
1,453 Elo+
Party 3
Nemesis
Nemesis
GARBICH
Nemesis
Level 5
God Stats
1W - 1L
1,743 SR
Queue Stats
4W - 6L
1,292 Elo+
Party 3
Olorun
Olorun
Lonely01
Olorun
Level 5
God Stats
1W - 1L
1,724 SR
Queue Stats
4W - 7L
1,498 Elo+
Party 2
Jormungandr
Jormungandr
proyectowarwick
Jormungandr
Level 3
God Stats
2W - 3L
1,500 SR
Queue Stats
11W - 17L
1,498 Elo+
Party 2
Ymir
Ymir
xxtentacionxx0
Ymir
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 9L
1,500 Elo+
Party 2
Team Averages
Level 4
1,594 SR
1,448 Elo+

VS

Team Averages
Level 11
1,539 SR
1,437 Elo+
Da Ji
Da Ji
 
Da Ji
Level 11
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ra
Ra
RutheniatuS
Ra
Level 18
God Stats
2W - 3L
1,219 SR
Queue Stats
35W - 33L
1,464 Elo+
Solo
King Arthur
King Arthur
Soulstorer1
King Arthur
Level 7
God Stats
2W - 1L
1,865 SR
Queue Stats
14W - 7L
1,522 Elo+
Solo
Thor
Thor
Squta
Thor
Level 12
God Stats
3W - 2L
1,614 SR
Queue Stats
18W - 23L
1,389 Elo+
Party 1
Danzaburou
Danzaburou
bluefoxthefurry
Danzaburou
Level 9
God Stats
5W - 5L
1,500 SR
Queue Stats
8W - 11L
1,312 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 10 / 3
11,499
1,150
24,783
17,116
12,120
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Nemesis
GARBICH
Nemesis
16
1 / 15 / 7
9,419
942
6,359
20,241
7,993
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Olorun
Lonely01
Olorun
17
3 / 12 / 7
10,636
1,064
15,013
21,129
7,969
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Jormungandr
proyectowarwick
Jormungandr
16
1 / 4 / 5
9,391
939
4,796
13,143
13,505
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

16
0 / 10 / 7
9,210
921
3,837
21,585
17,555
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Team 1 Tickets

0

VS

Team 2 Tickets

239

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
19
17 / 2 / 22
13,210
1,321
22,702
10,145
3,955
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

19
12 / 0 / 22
12,829
1,283
20,481
13,018
5,289
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

King Arthur
Soulstorer1
King Arthur
20
12 / 0 / 26
13,197
1,320
21,557
17,262
9,569
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Thor
Squta
Thor
17
5 / 3 / 16
10,163
1,016
8,288
9,266
3,289
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Danzaburou
bluefoxthefurry
Danzaburou
17
5 / 6 / 22
11,136
1,114
11,774
10,719
3,930
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mace

Mace

+10
Physical Power

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
159
11
Kills
51
51
Deaths
11
29
Assists
108
Player
Kills
Deaths
Assists
KDA
W
Da Ji
 
Da Ji
17
2
22
14
L
6
10
3
0.75
L
Nemesis
GARBICH
Nemesis
1
15
7
0.3
L
Olorun
Lonely01
Olorun
3
12
7
0.54
W
12
0
22
23
W
King Arthur
Soulstorer1
King Arthur
12
0
26
25
W
Thor
Squta
Thor
5
3
16
4.33
W
Danzaburou
bluefoxthefurry
Danzaburou
5
6
22
2.67
L
Jormungandr
proyectowarwick
Jormungandr
1
4
5
0.88
L
0
10
7
0.35

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,788
Damage
84,802
93,214
Taken
60,410
59,142
Mitigated
26,032
10,275
Healing
8,125
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
 
Da Ji
22,702
5,870
0
211
10,145
3,955
0
7,881
2,044
0
28,817
L
24,783
2,708
298
3,022
17,116
12,120
0
2,044
15,072
42,349
0
L
Nemesis
GARBICH
Nemesis
6,359
3,976
0
836
20,241
7,993
0
4,265
15,976
268
10,935
L
Olorun
Lonely01
Olorun
15,013
7,085
1,880
4,239
21,129
7,969
0
7,092
14,037
44,515
0
W
20,481
916
1,827
4,276
13,018
5,289
0
10,977
1,913
38,878
0
W
King Arthur
Soulstorer1
King Arthur
21,557
3,083
109
1,048
17,262
9,569
0
14,138
2,845
0
48,649
W
Thor
Squta
Thor
8,288
3,359
0
74
9,266
3,289
0
7,276
1,883
0
11,422
W
Danzaburou
bluefoxthefurry
Danzaburou
11,774
6,452
0
580
10,719
3,930
0
8,425
2,215
0
28,150
L
Jormungandr
proyectowarwick
Jormungandr
4,796
740
0
0
13,143
13,505
0
2,676
10,467
21,585
0
L
3,837
1,232
0
0
21,585
17,555
0
4,404
17,181
9,759
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,155
Gold Earned
60,535
150
Minions Killed
155
2
Camps Cleared
3
801,956
Distance Traveled
881,795
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
13,210
1,321
14
1
0
196,427
0
L
Tiamat
11,499
1,150
26
3
1
192,149
0
L
Nemesis
9,419
942
9
1
1
142,574
1
L
Olorun
10,636
1,064
63
6
0
153,730
0
W
Ra
12,829
1,283
57
6
1
208,278
0
W
King Arthur
13,197
1,320
46
5
0
217,131
0
W
Thor
10,163
1,016
10
1
0
144,411
2
W
Danzaburou
11,136
1,114
28
3
2
115,548
0
L
Jormungandr
9,391
939
35
4
0
161,919
2
L
Ymir
9,210
921
17
2
0
151,584
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role