Player Matchup

Yemoja
Yemoja
HonorLives
Yemoja
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 8L
1,485 Elo+
Party 1
Fenrir
Fenrir
THIAGO9920
Fenrir
Level 28
God Stats
1W - 1L
1,455 SR
Queue Stats
6W - 6L
1,512 Elo+
Solo
Zeus
Zeus
Will91241
Zeus
Level 128
God Stats
1W - 3L
1,383 SR
Queue Stats
693W - 610L
1,553 Elo+
Party 1
Artemis
Artemis
eljimmy05
Artemis
Level 16
God Stats
18W - 10L
1,664 SR
Queue Stats
36W - 27L
1,554 Elo+
Solo
Loki
Loki
xxSOOTLIF3xx
Loki
Level 17
God Stats
7W - 8L
1,569 SR
Queue Stats
30W - 39L
1,398 Elo+
Solo
Team Averages
Level 40
1,514 SR
1,501 Elo+

VS

Team Averages
Level 42
1,513 SR
1,529 Elo+
Hachiman
Hachiman
Jachiman
Hachiman
Level 29
God Stats
2W - 1L
1,227 SR
Queue Stats
25W - 35L
1,497 Elo+
Solo
Horus
Horus
MysticSoulzV2
Horus
Level 24
God Stats
2W - 0L
1,500 SR
Queue Stats
43W - 35L
1,569 Elo+
Solo
Camazotz
Camazotz
ODST DANIEL1
Camazotz
Level 28
God Stats
3W - 0L
1,724 SR
Queue Stats
87W - 56L
1,615 Elo+
Solo
Da Ji
Da Ji
Tr4p Deity
Da Ji
Level 124
God Stats
1W - 1L
1,393 SR
Queue Stats
48W - 38L
1,539 Elo+
Party 2
Scylla
Scylla
fizzonyourbutt
Scylla
Level 5
God Stats
2W - 0L
1,718 SR
Queue Stats
12W - 10L
1,425 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
HonorLives
Yemoja
10
1 / 2 / 3
6,521
466
2,604
7,751
5,336
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Fenrir
THIAGO9920
Fenrir
11
3 / 5 / 0
6,630
474
4,364
9,664
3,324
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Zeus
12
1 / 7 / 0
6,919
494
8,252
8,689
2,608
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Artemis
eljimmy05
Artemis
13
2 / 3 / 2
7,169
512
5,861
6,843
1,548
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

12
1 / 7 / 0
6,715
480
6,008
8,928
3,244
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Jachiman
Hachiman
11
3 / 2 / 5
7,360
526
4,902
6,150
1,678
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
2 / 2 / 5
7,099
507
3,332
9,923
6,179
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Camazotz
ODST DANIEL1
Camazotz
16
8 / 1 / 4
9,598
686
10,390
17,020
8,174
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Da Ji
13
9 / 1 / 5
8,389
599
9,682
8,041
2,937
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
2 / 2 / 4
7,207
515
952
5,079
1,483
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
47
8
Kills
24
24
Deaths
8
5
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Yemoja
HonorLives
Yemoja
1
2
3
1.25
W
Hachiman
Jachiman
Hachiman
3
2
5
2.75
W
2
2
5
2.25
W
Camazotz
ODST DANIEL1
Camazotz
8
1
4
10
L
Fenrir
THIAGO9920
Fenrir
3
5
0
0.6
W
Da Ji
9
1
5
11.5
L
Zeus
1
7
0
0.14
L
Artemis
eljimmy05
Artemis
2
3
2
1
W
2
2
4
2
L
1
7
0
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,089
Damage
29,258
41,875
Taken
46,213
16,060
Mitigated
20,451
7,778
Healing
20,789
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
HonorLives
Yemoja
2,604
812
526
806
7,751
5,336
0
0
7,569
11,897
0
W
Hachiman
Jachiman
Hachiman
4,902
2,286
0
1,028
6,150
1,678
255
261
5,889
0
30,877
W
3,332
1,740
561
3,264
9,923
6,179
78
3,660
6,263
0
20,823
W
Camazotz
ODST DANIEL1
Camazotz
10,390
2,772
0
13,553
17,020
8,174
2,171
2,704
13,694
0
63,837
L
Fenrir
THIAGO9920
Fenrir
4,364
462
0
2,522
9,664
3,324
0
477
8,943
0
34,306
W
Da Ji
9,682
2,928
0
2,258
8,041
2,937
0
2,249
5,674
0
38,358
L
Zeus
8,252
1,534
0
795
8,689
2,608
0
82
8,513
55,966
0
L
Artemis
eljimmy05
Artemis
5,861
2,166
0
1,685
6,843
1,548
0
0
6,843
0
48,344
W
952
78
0
125
5,079
1,483
52
1,982
3,097
26,510
0
L
6,008
1,428
0
1,444
8,928
3,244
0
313
8,214
0
36,923

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,954
Gold Earned
39,653
364
Minions Killed
337
0
Camps Cleared
0
1,226,444
Distance Traveled
1,324,097
12
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
6,521
466
32
2
0
235,890
3
W
Hachiman
7,360
526
55
4
0
208,751
1
W
Horus
7,099
507
20
1
0
271,337
0
W
Camazotz
9,598
686
132
9
0
284,295
3
L
Fenrir
6,630
474
68
5
0
281,863
1
W
Da Ji
8,389
599
68
5
0
297,689
6
L
Zeus
6,919
494
94
7
0
231,592
5
L
Artemis
7,169
512
90
6
0
240,908
1
W
Scylla
7,207
515
62
4
0
262,025
2
L
Loki
6,715
480
80
6
0
236,191
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role