Player Matchup

Cthulhu
Cthulhu
C4Ld0_d3_p0lI0
Cthulhu
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
71W - 48L
1,582 Elo+
Party 2
Zhong Kui
Zhong Kui
Just Trash6757
Zhong Kui
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 7L
1,678 Elo+
Solo
Cu Chulainn
Cu Chulainn
Nacho_Fyox
Cu Chulainn
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 27L
1,591 Elo+
Party 2
Chaac
Chaac
TCM_Chapela02
Chaac
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 16L
1,445 Elo+
Party 2
He Bo
He Bo
xavifan99
He Bo
Level 29
God Stats
2W - 1L
1,537 SR
Queue Stats
66W - 43L
1,486 Elo+
Solo
Team Averages
Level 24
1,507 SR
1,556 Elo+

VS

Team Averages
Level 32
1,638 SR
1,556 Elo+
Agni
Agni
Aziller99
Agni
Level 30
God Stats
0W - 3L
1,439 SR
Queue Stats
26W - 30L
1,405 Elo+
Solo
Chiron
Chiron
EyeDen_W
Chiron
Level 88
God Stats
1W - 1L
1,789 SR
Queue Stats
7W - 4L
1,650 Elo+
Party 1
Ares
Ares
Gh0sT_Bl1ZaRd
Ares
Level 15
God Stats
6W - 4L
1,747 SR
Queue Stats
6W - 6L
1,661 Elo+
Party 1
Chaac
Chaac
TaouiDeMars
Chaac
Level 9
God Stats
6W - 5L
1,716 SR
Queue Stats
8W - 7L
1,625 Elo+
Party 1
Thor
Thor
WaRniiNg_CiiRo
Thor
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 18L
1,437 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
16 / 3 / 11
13,761
626
20,771
20,064
9,810
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Zhong Kui
Just Trash6757
Zhong Kui
20
8 / 0 / 11
14,615
664
22,476
9,723
10,722
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cu Chulainn
Nacho_Fyox
Cu Chulainn
18
5 / 9 / 7
11,831
538
14,771
18,101
8,770
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

19
10 / 8 / 11
12,490
568
17,198
23,555
14,822
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

He Bo
xavifan99
He Bo
19
8 / 3 / 15
13,157
598
10,103
19,410
6,316
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
15
4 / 10 / 5
10,249
466
9,967
19,435
6,546
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Chiron
EyeDen_W
Chiron
15
10 / 9 / 5
10,713
487
16,818
20,770
5,888
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

12
1 / 5 / 12
8,466
385
4,733
16,958
18,986
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

16
6 / 10 / 3
10,202
464
10,097
21,181
9,074
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
1 / 13 / 5
7,932
361
3,469
18,347
5,644
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

102
Kill Participation
52
47
Kills
22
23
Deaths
47
55
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Agni
4
10
5
0.65
W
16
3
11
7.17
L
Chiron
EyeDen_W
Chiron
10
9
5
1.39
L
1
5
12
1.4
W
Zhong Kui
Just Trash6757
Zhong Kui
8
0
11
13.5
W
Cu Chulainn
Nacho_Fyox
Cu Chulainn
5
9
7
0.94
W
10
8
11
1.94
L
6
10
3
0.75
L
1
13
5
0.27
W
He Bo
xavifan99
He Bo
8
3
15
5.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,319
Damage
45,084
90,853
Taken
96,691
50,440
Mitigated
46,138
33,649
Healing
10,822
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Agni
9,967
889
0
4,026
19,435
6,546
140
9,404
9,613
37,425
0
W
20,771
1,077
911
4,615
20,064
9,810
245
3,721
16,069
78,826
0
L
Chiron
EyeDen_W
Chiron
16,818
5,683
498
3,588
20,770
5,888
0
6,523
14,054
0
47,353
L
4,733
344
0
250
16,958
18,986
0
9,288
7,402
10,868
0
W
Zhong Kui
Just Trash6757
Zhong Kui
22,476
2,366
0
5,923
9,723
10,722
2,066
590
9,133
109,829
16,829
W
Cu Chulainn
Nacho_Fyox
Cu Chulainn
14,771
4,444
0
3,613
18,101
8,770
2,514
2,750
15,295
0
83,402
W
17,198
5,131
0
7,959
23,555
14,822
519
4,862
18,399
0
92,384
L
10,097
1,289
0
2,460
21,181
9,074
0
15,232
5,819
0
37,560
L
3,469
783
0
0
18,347
5,644
0
10,875
7,198
0
33,355
W
He Bo
xavifan99
He Bo
10,103
1,169
0
10,628
19,410
6,316
796
2,353
16,935
96,429
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,854
Gold Earned
47,562
685
Minions Killed
254
0
Camps Cleared
0
2,102,407
Distance Traveled
1,930,905
13
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
10,249
466
58
3
0
355,818
0
W
Cthulhu
13,761
626
135
6
0
456,174
2
L
Chiron
10,713
487
66
3
0
403,449
4
L
Ares
8,466
385
19
1
0
409,137
5
W
Zhong Kui
14,615
664
189
9
0
398,462
7
W
Cu Chulainn
11,831
538
120
5
0
401,792
3
W
Chaac
12,490
568
111
5
0
412,295
0
L
Chaac
10,202
464
64
3
0
382,675
0
L
Thor
7,932
361
47
2
0
379,826
0
W
He Bo
13,157
598
130
6
0
433,684
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role