Player Matchup

Ra
Ra
MandoM4N
Ra
Level 43
God Stats
5W - 5L
1,488 SR
Queue Stats
203W - 200L
1,466 Elo+
Party 2
Sobek
Sobek
PedroAJG
Sobek
Level 37
God Stats
2W - 0L
1,733 SR
Queue Stats
117W - 129L
1,439 Elo+
Solo
Achilles
Achilles
discograndma
Achilles
Level 88
God Stats
9W - 7L
1,608 SR
Queue Stats
94W - 75L
1,537 Elo+
Party 3
Pele
Pele
lilGhetti
Pele
Level 28
God Stats
12W - 4L
1,688 SR
Queue Stats
68W - 55L
1,470 Elo+
Party 3
Neith
Neith
snakey04
Neith
Level 57
God Stats
16W - 14L
1,500 SR
Queue Stats
122W - 165L
1,392 Elo+
Party 2
Team Averages
Level 51
1,603 SR
1,461 Elo+

VS

Team Averages
Level 85
1,540 SR
1,499 Elo+
Hera
Hera
Gmoney_TooFunny
Hera
Level 125
God Stats
8W - 7L
1,630 SR
Queue Stats
90W - 92L
1,491 Elo+
Party 1
Neith
Neith
Lunar Yukio
Neith
Level 65
God Stats
2W - 10L
1,364 SR
Queue Stats
140W - 144L
1,458 Elo+
Solo
Fenrir
Fenrir
Tobi2Scoops
Fenrir
Level 119
God Stats
3W - 2L
1,500 SR
Queue Stats
83W - 87L
1,482 Elo+
Party 1
Khepri
Khepri
WazPoppin24
Khepri
Level 108
God Stats
1W - 1L
1,704 SR
Queue Stats
120W - 141L
1,446 Elo+
Party 1
Cu Chulainn
Cu Chulainn
badslimshot
Cu Chulainn
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 12L
1,618 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 3 / 6
7,702
513
3,377
6,856
2,475
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sobek
PedroAJG
Sobek
11
3 / 1 / 4
7,559
504
2,412
11,547
9,649
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Achilles
discograndma
Achilles
14
8 / 2 / 2
8,718
581
13,064
14,535
9,243
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Pele
15
10 / 2 / 2
9,401
627
11,702
12,210
4,024
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Neith
snakey04
Neith
11
4 / 4 / 4
7,131
475
6,887
7,933
1,821
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 5 / 3
8,113
541
9,176
7,606
2,004
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

13
2 / 4 / 2
7,627
508
6,893
8,888
2,641
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fenrir
12
4 / 5 / 1
7,640
509
4,556
12,301
4,121
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Khepri
10
1 / 4 / 6
7,219
481
5,353
11,837
11,485
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cu Chulainn
badslimshot
Cu Chulainn
11
1 / 7 / 1
6,802
453
5,663
11,840
5,290
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
25
25
Kills
12
12
Deaths
25
18
Assists
13
Player
Kills
Deaths
Assists
KDA
L
4
5
3
1.1
L
2
4
2
0.75
W
0
3
6
1
W
Sobek
PedroAJG
Sobek
3
1
4
5
L
Fenrir
4
5
1
0.9
L
Khepri
1
4
6
1
L
Cu Chulainn
badslimshot
Cu Chulainn
1
7
1
0.21
W
Achilles
discograndma
Achilles
8
2
2
4.5
W
Pele
10
2
2
5.5
W
Neith
snakey04
Neith
4
4
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,442
Damage
31,641
53,081
Taken
52,472
27,212
Mitigated
25,541
16,090
Healing
12,947
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,176
2,774
81
1,663
7,606
2,004
476
1,103
6,365
44,964
0
L
6,893
3,020
0
2,412
8,888
2,641
864
1,292
7,573
0
49,021
W
3,377
673
258
1,973
6,856
2,475
505
3,686
2,994
48,372
0
W
Sobek
PedroAJG
Sobek
2,412
259
0
3,472
11,547
9,649
46
3,435
8,006
17,820
0
L
Fenrir
4,556
887
0
4,194
12,301
4,121
270
718
11,449
0
33,150
L
Khepri
5,353
859
353
1,577
11,837
11,485
0
2,714
8,954
18,850
0
L
Cu Chulainn
badslimshot
Cu Chulainn
5,663
1,445
0
2,667
11,840
5,290
799
494
11,334
0
31,769
W
Achilles
discograndma
Achilles
13,064
4,645
0
4,704
14,535
9,243
953
2,077
11,958
4,860
39,633
W
Pele
11,702
4,113
0
3,798
12,210
4,024
0
2,974
8,988
0
59,669
W
Neith
snakey04
Neith
6,887
3,410
0
1,885
7,933
1,821
496
2,132
5,789
0
31,139

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,511
Gold Earned
37,401
357
Minions Killed
320
0
Camps Cleared
0
1,412,230
Distance Traveled
1,394,875
6
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
8,113
541
91
6
0
266,148
3
L
Neith
7,627
508
84
6
0
273,693
4
W
Ra
7,702
513
92
6
0
286,000
4
W
Sobek
7,559
504
30
2
0
259,613
2
L
Fenrir
7,640
509
73
5
0
311,337
3
L
Khepri
7,219
481
21
1
0
299,667
2
L
Cu Chulainn
6,802
453
51
3
0
244,030
0
W
Achilles
8,718
581
73
5
0
307,462
0
W
Pele
9,401
627
104
7
0
326,298
0
W
Neith
7,131
475
58
4
0
232,857
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role