Player Matchup

Tyr
Tyr
Platinum III
 
Tyr
Platinum III
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hou Yi
Hou Yi
Gold II
 
Hou Yi
Gold II
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
The Morrigan
The Morrigan
Platinum V
PilotPete
The Morrigan
Platinum V
Level 160
God Stats
11W - 9L
1,659 SR
Queue Stats
72W - 69L
1,749 MMR
Solo
Camazotz
Camazotz
Platinum II
Pulsaidon
Camazotz
Platinum II
Level 157
God Stats
3W - 3L
1,500 SR
Queue Stats
227W - 222L
1,995 MMR
Party 1
Athena
Athena
Gold IV
Superjosepro360
Athena
Gold IV
Level 136
God Stats
14W - 13L
1,737 SR
Queue Stats
174W - 177L
1,588 MMR
Party 1
Team Averages
Platinum V
Platinum V
Average Tier
Level 155
1,579 SR
1,666 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 115
1,627 SR
1,736 MMR
Janus
Janus
Platinum IV
 
Janus
Platinum IV
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hachiman
Hachiman
Platinum I
AMtoPM
Hachiman
Platinum I
Level 86
God Stats
12W - 8L
1,648 SR
Queue Stats
411W - 410L
1,792 MMR
Solo
King Arthur
King Arthur
Platinum I
GammaAkutabi
King Arthur
Platinum I
Level 160
God Stats
7W - 8L
1,534 SR
Queue Stats
365W - 359L
1,711 MMR
Solo
Achilles
Achilles
Gold I
Kidtiamat
Achilles
Gold I
Level 65
God Stats
2W - 2L
1,768 SR
Queue Stats
31W - 27L
1,899 MMR
Solo
Cabrakan
Cabrakan
Platinum IV
Sicilini
Cabrakan
Platinum IV
Level 107
God Stats
7W - 4L
1,686 SR
Queue Stats
154W - 150L
1,780 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
14
2 / 2 / 1
8,765
548
9,066
13,555
12,188
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Hou Yi
 
Hou Yi
14
1 / 4 / 4
8,093
506
5,861
12,597
3,480
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

The Morrigan
PilotPete
The Morrigan
14
3 / 7 / 6
8,856
554
10,159
9,255
3,702
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Camazotz
Pulsaidon
Camazotz
16
7 / 3 / 3
9,818
614
14,164
17,274
6,266
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

10
0 / 5 / 3
6,918
432
4,333
16,301
12,238
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bans
GebCliodhnaTiamatOdin

VS

Bans
ArtioLokiPersephoneIzanami
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
15
4 / 4 / 12
9,373
586
12,709
8,945
3,489
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hachiman
AMtoPM
Hachiman
15
9 / 3 / 5
9,891
618
13,844
12,378
4,126
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

King Arthur
GammaAkutabi
King Arthur
14
0 / 1 / 9
8,318
520
9,523
18,363
15,446
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Achilles
Kidtiamat
Achilles
15
6 / 3 / 6
9,103
569
8,118
16,203
8,399
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Cabrakan
Sicilini
Cabrakan
13
2 / 2 / 14
8,851
553
6,401
13,243
19,943
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
67
13
Kills
21
21
Deaths
13
17
Assists
46
Player
Kills
Deaths
Assists
KDA
L
Tyr
 
Tyr
2
2
1
1.25
L
Hou Yi
 
Hou Yi
1
4
4
0.75
W
Janus
 
Janus
4
4
12
2.5
W
Hachiman
AMtoPM
Hachiman
9
3
5
3.83
W
King Arthur
GammaAkutabi
King Arthur
0
1
9
4.5
W
Achilles
Kidtiamat
Achilles
6
3
6
3
L
The Morrigan
PilotPete
The Morrigan
3
7
6
0.86
L
Camazotz
Pulsaidon
Camazotz
7
3
3
2.83
W
Cabrakan
Sicilini
Cabrakan
2
2
14
4.5
L
0
5
3
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,583
Damage
50,595
68,982
Taken
69,132
37,874
Mitigated
51,403
21,863
Healing
23,777
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tyr
 
Tyr
9,066
1,011
0
6,268
13,555
12,188
0
2,417
11,138
0
48,890
L
Hou Yi
 
Hou Yi
5,861
2,843
0
3,026
12,597
3,480
1,248
3,173
9,424
0
52,804
W
Janus
 
Janus
12,709
1,284
376
1,966
8,945
3,489
901
3,602
5,298
71,157
0
W
Hachiman
AMtoPM
Hachiman
13,844
9,005
0
5,074
12,378
4,126
3,089
2,453
9,925
0
75,991
W
King Arthur
GammaAkutabi
King Arthur
9,523
1,451
935
8,822
18,363
15,446
0
1,375
16,416
104
48,953
W
Achilles
Kidtiamat
Achilles
8,118
3,056
0
4,395
16,203
8,399
1,196
3,077
13,002
0
47,315
L
The Morrigan
PilotPete
The Morrigan
10,159
979
0
451
9,255
3,702
0
4,881
4,164
55,718
3,306
L
Camazotz
Pulsaidon
Camazotz
14,164
2,913
0
9,339
17,274
6,266
0
3,053
14,221
0
59,749
W
Cabrakan
Sicilini
Cabrakan
6,401
1,533
0
2,209
13,243
19,943
285
3,645
9,554
20,223
0
L
4,333
713
385
2,394
16,301
12,238
0
5,644
10,657
15,959
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,450
Gold Earned
45,536
436
Minions Killed
462
0
Camps Cleared
0
1,553,016
Distance Traveled
1,630,382
23
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
8,765
548
108
7
0
328,419
7
L
Hou Yi
8,093
506
87
5
0
288,316
6
W
Janus
9,373
586
141
9
0
334,167
4
W
Hachiman
9,891
618
118
7
0
290,335
2
W
King Arthur
8,318
520
101
6
0
328,971
5
W
Achilles
9,103
569
79
5
0
368,290
6
L
The Morrigan
8,856
554
112
7
0
279,163
5
L
Camazotz
9,818
614
105
7
0
324,258
2
W
Cabrakan
8,851
553
23
1
0
308,619
4
L
Athena
6,918
432
24
2
0
332,860
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role