Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thanatos
Thanatos
Das_Xiel17
Thanatos
Level 106
God Stats
1W - 2L
1,251 SR
Queue Stats
240W - 298L
1,401 Elo+
Party 1
Baron Samedi
Baron Samedi
TiTANiuMHeRCuLe
Baron Samedi
Level 160
God Stats
9W - 7L
1,729 SR
Queue Stats
380W - 518L
1,426 Elo+
Solo
Team Averages
Level 117
1,493 SR
1,442 Elo+

VS

Team Averages
Level 55
1,522 SR
1,406 Elo+
Anhur
Anhur
Kidpesos
Anhur
Level 15
God Stats
11W - 5L
1,504 SR
Queue Stats
14W - 24L
1,282 Elo+
Solo
Bacchus
Bacchus
Zachreble
Bacchus
Level 27
God Stats
12W - 6L
1,707 SR
Queue Stats
40W - 37L
1,536 Elo+
Solo
Ah Puch
Ah Puch
mmstf
Ah Puch
Level 124
God Stats
6W - 10L
1,357 SR
Queue Stats
208W - 235L
1,398 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
14
2 / 2 / 5
8,852
632
6,577
13,757
15,710
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Thanatos
Das_Xiel17
Thanatos
12
3 / 9 / 5
8,724
623
8,766
14,088
4,475
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Baron Samedi
TiTANiuMHeRCuLe
Baron Samedi
12
4 / 8 / 4
8,812
629
10,896
13,734
5,911
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Kidpesos
Anhur
14
6 / 5 / 10
10,149
725
11,038
11,318
4,139
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bacchus
Zachreble
Bacchus
15
10 / 0 / 8
11,274
805
13,027
12,527
17,047
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Ah Puch
mmstf
Ah Puch
13
3 / 4 / 8
9,171
655
10,274
9,525
3,368
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
45
9
Kills
19
19
Deaths
9
14
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Bacchus
 
Bacchus
2
2
5
2.25
L
Thanatos
Das_Xiel17
Thanatos
3
9
5
0.61
W
Anhur
Kidpesos
Anhur
6
5
10
2.2
L
Baron Samedi
TiTANiuMHeRCuLe
Baron Samedi
4
8
4
0.75
W
Bacchus
Zachreble
Bacchus
10
0
8
14
W
Ah Puch
mmstf
Ah Puch
3
4
8
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,239
Damage
34,339
41,579
Taken
33,370
26,096
Mitigated
24,554
12,590
Healing
9,326
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
 
Bacchus
6,577
159
112
1,748
13,757
15,710
0
6,278
7,479
23,961
0
L
Thanatos
Das_Xiel17
Thanatos
8,766
2,291
0
5,633
14,088
4,475
0
8,283
5,805
0
24,294
W
Anhur
Kidpesos
Anhur
11,038
5,739
424
2,202
11,318
4,139
218
6,260
5,058
0
22,776
L
Baron Samedi
TiTANiuMHeRCuLe
Baron Samedi
10,896
1,018
1,553
3,544
13,734
5,911
0
9,075
4,659
30,278
0
W
Bacchus
Zachreble
Bacchus
13,027
1,897
0
3,878
12,527
17,047
148
6,230
6,297
26,337
0
W
Ah Puch
mmstf
Ah Puch
10,274
560
0
2,822
9,525
3,368
0
5,351
4,174
45,352
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,388
Gold Earned
30,594
136
Minions Killed
146
6
Camps Cleared
7
673,772
Distance Traveled
674,861
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
8,852
632
41
3
1
260,267
1
L
Thanatos
8,724
623
46
3
3
220,770
1
W
Anhur
10,149
725
28
2
2
214,941
1
L
Baron Samedi
8,812
629
49
4
2
192,735
4
W
Bacchus
11,274
805
36
3
1
239,416
2
W
Ah Puch
9,171
655
82
6
4
220,504
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role