Player Matchup

Gilgamesh
Gilgamesh
 
Gilgamesh
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Discordia
Discordia
Graf_Schwardula
Discordia
Level 94
God Stats
1W - 2L
1,557 SR
Queue Stats
30W - 29L
1,477 Elo+
Solo
Geb
Geb
Taktikal-Madhaus
Geb
Level 128
God Stats
12W - 3L
1,815 SR
Queue Stats
209W - 234L
1,504 Elo+
Solo
Team Averages
Level 115
1,624 SR
1,494 Elo+

VS

Team Averages
Level 103
1,424 SR
1,432 Elo+
Persephone
Persephone
BobJam2122
Persephone
Level 119
God Stats
17W - 19L
1,407 SR
Queue Stats
219W - 244L
1,506 Elo+
Solo
Hercules
Hercules
H2K-Nekro
Hercules
Level 126
God Stats
1W - 1L
1,388 SR
Queue Stats
192W - 160L
1,498 Elo+
Solo
Loki
Loki
Marvinho1896
Loki
Level 63
God Stats
4W - 7L
1,476 SR
Queue Stats
40W - 74L
1,293 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
11
4 / 2 / 4
7,493
749
6,654
5,983
3,787
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Discordia
Graf_Schwardula
Discordia
12
5 / 1 / 4
7,842
784
8,574
4,302
1,387
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

11
0 / 2 / 7
7,494
749
2,877
10,486
9,832
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
BobJam2122
Persephone
10
1 / 2 / 3
7,087
709
5,774
5,105
1,469
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hercules
H2K-Nekro
Hercules
10
2 / 2 / 2
6,523
652
4,376
11,252
7,656
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

10
2 / 5 / 1
6,820
682
2,016
5,313
1,502
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
11
9
Kills
5
5
Deaths
9
15
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
 
Gilgamesh
4
2
4
3
L
Persephone
BobJam2122
Persephone
1
2
3
1.25
W
Discordia
Graf_Schwardula
Discordia
5
1
4
7
L
Hercules
H2K-Nekro
Hercules
2
2
2
1.5
L
2
5
1
0.5
W
0
2
7
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,105
Damage
12,166
20,771
Taken
21,670
15,006
Mitigated
10,627
6,160
Healing
5,221
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
 
Gilgamesh
6,654
2,571
0
410
5,983
3,787
473
1,892
4,091
0
17,607
L
Persephone
BobJam2122
Persephone
5,774
358
0
1,270
5,105
1,469
0
3,353
1,750
27,071
0
W
Discordia
Graf_Schwardula
Discordia
8,574
562
96
1,773
4,302
1,387
907
1,560
2,742
32,592
0
L
Hercules
H2K-Nekro
Hercules
4,376
1,277
0
3,701
11,252
7,656
0
5,581
5,671
0
8,009
L
2,016
499
0
250
5,313
1,502
0
2,620
2,693
0
10,685
W
2,877
466
552
3,329
10,486
9,832
325
2,783
7,703
11,035
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,829
Gold Earned
20,430
96
Minions Killed
86
6
Camps Cleared
2
607,741
Distance Traveled
556,075
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
7,493
749
23
2
4
208,485
3
L
Persephone
7,087
709
54
5
0
180,167
3
W
Discordia
7,842
784
67
7
2
199,185
3
L
Hercules
6,523
652
12
1
0
191,931
3
L
Loki
6,820
682
20
2
2
183,977
4
W
Geb
7,494
749
6
1
0
200,071
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role