Player Matchup

Nemesis
Nemesis
ChampionMilo7
Nemesis
Level 17
God Stats
1W - 0L
1,521 SR
Queue Stats
43W - 20L
1,636 Elo+
Party 1
Ah Puch
Ah Puch
Lord of Chaos52
Ah Puch
Level 16
God Stats
2W - 3L
1,736 SR
Queue Stats
51W - 53L
1,536 Elo+
Party 1
King Arthur
King Arthur
UncreatedBore8
King Arthur
Level 54
God Stats
1W - 2L
1,500 SR
Queue Stats
65W - 62L
1,518 Elo+
Party 1
Team Averages
Level 29
1,586 SR
1,563 Elo+

VS

Team Averages
Level 75
1,586 SR
1,498 Elo+
Cthulhu
Cthulhu
HolyhelmerJr
Cthulhu
Level 4
God Stats
2W - 1L
1,788 SR
Queue Stats
15W - 7L
1,542 Elo+
Party 2
Hun Batz
Hun Batz
ragnarok07
Hun Batz
Level 154
God Stats
0W - 1L
1,500 SR
Queue Stats
148W - 110L
1,558 Elo+
Party 2
Zeus
Zeus
xReido_2
Zeus
Level 66
God Stats
0W - 2L
1,471 SR
Queue Stats
79W - 93L
1,394 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
18
16 / 6 / 8
14,557
856
20,121
24,196
13,016
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

17
6 / 3 / 14
12,594
741
18,679
12,616
5,134
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

King Arthur
UncreatedBore8
King Arthur
15
4 / 7 / 13
11,728
690
10,300
15,424
13,716
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
HolyhelmerJr
Cthulhu
16
4 / 8 / 9
12,070
710
12,726
20,622
20,905
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Hun Batz
ragnarok07
Hun Batz
16
5 / 10 / 10
12,454
733
18,062
22,445
9,263
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Zeus
15
7 / 8 / 3
11,912
701
10,435
13,534
3,701
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
38
26
Kills
16
16
Deaths
26
35
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Nemesis
16
6
8
3.33
L
Cthulhu
HolyhelmerJr
Cthulhu
4
8
9
1.06
W
6
3
14
4.33
W
King Arthur
UncreatedBore8
King Arthur
4
7
13
1.5
L
Hun Batz
ragnarok07
Hun Batz
5
10
10
1
L
Zeus
7
8
3
1.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,100
Damage
41,223
52,236
Taken
56,601
31,866
Mitigated
33,869
12,879
Healing
3,310
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
20,121
10,284
0
6,296
24,196
13,016
2,149
10,036
13,752
0
56,674
L
Cthulhu
HolyhelmerJr
Cthulhu
12,726
674
1,202
892
20,622
20,905
0
10,228
9,935
33,145
0
W
18,679
713
0
5,266
12,616
5,134
343
4,575
7,821
63,787
0
W
King Arthur
UncreatedBore8
King Arthur
10,300
2,038
0
1,317
15,424
13,716
120
7,957
7,161
4,171
14,128
L
Hun Batz
ragnarok07
Hun Batz
18,062
3,795
0
440
22,445
9,263
0
6,989
14,959
0
34,399
L
Zeus
10,435
1,688
0
776
13,534
3,701
0
3,526
9,943
34,201
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,879
Gold Earned
36,436
196
Minions Killed
176
11
Camps Cleared
3
934,489
Distance Traveled
804,951
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
14,557
856
57
3
8
355,238
3
L
Cthulhu
12,070
710
55
3
0
263,869
0
W
Ah Puch
12,594
741
117
7
3
292,507
0
W
King Arthur
11,728
690
22
1
0
286,744
0
L
Hun Batz
12,454
733
53
3
1
297,785
1
L
Zeus
11,912
701
68
4
2
243,297
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role