Player Matchup

Bastet
Bastet
 
Bastet
Level 131
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Jormungandr
Jormungandr
Ilumnik
Jormungandr
Level 146
God Stats
16W - 19L
1,436 SR
Queue Stats
276W - 435L
1,396 Elo+
Party 2
Scylla
Scylla
R0ckH0ward
Scylla
Level 159
God Stats
1W - 2L
1,389 SR
Queue Stats
254W - 305L
1,437 Elo+
Solo
Team Averages
Level 145
1,442 SR
1,444 Elo+

VS

Team Averages
Level 139
1,616 SR
1,517 Elo+
Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sol
Sol
Bhamut
Sol
Level 108
God Stats
0W - 1L
1,853 SR
Queue Stats
11W - 11L
1,484 Elo+
Solo
Gilgamesh
Gilgamesh
Megalexu
Gilgamesh
Level 155
God Stats
3W - 6L
1,496 SR
Queue Stats
56W - 43L
1,566 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
12
7 / 2 / 8
7,970
797
7,176
8,089
2,698
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Jormungandr
Ilumnik
Jormungandr
12
3 / 2 / 11
7,520
752
4,681
6,293
4,396
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Scylla
R0ckH0ward
Scylla
13
7 / 2 / 10
8,589
859
9,340
6,856
2,122
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
10
2 / 7 / 4
6,734
673
3,879
8,479
2,970
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sol
Bhamut
Sol
9
1 / 5 / 3
6,775
678
4,036
7,856
2,566
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Gilgamesh
Megalexu
Gilgamesh
11
3 / 5 / 1
6,981
698
8,723
10,360
7,028
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
14
17
Kills
6
6
Deaths
17
29
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Bastet
 
Bastet
7
2
8
5.5
L
Morgan Le Fay
 
Morgan Le Fay
2
7
4
0.57
L
Sol
Bhamut
Sol
1
5
3
0.5
W
Jormungandr
Ilumnik
Jormungandr
3
2
11
4.25
L
Gilgamesh
Megalexu
Gilgamesh
3
5
1
0.7
W
Scylla
R0ckH0ward
Scylla
7
2
10
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,197
Damage
16,638
21,238
Taken
26,695
9,216
Mitigated
12,564
4,114
Healing
4,144
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
 
Bastet
7,176
1,316
0
823
8,089
2,698
568
2,518
5,338
0
12,529
L
Morgan Le Fay
 
Morgan Le Fay
3,879
358
0
523
8,479
2,970
0
4,213
4,266
17,349
0
L
Sol
Bhamut
Sol
4,036
767
0
867
7,856
2,566
57
4,821
3,035
12,678
0
W
Jormungandr
Ilumnik
Jormungandr
4,681
556
0
1,311
6,293
4,396
316
2,704
3,489
13,363
0
L
Gilgamesh
Megalexu
Gilgamesh
8,723
2,390
291
2,463
10,360
7,028
78
5,430
4,930
0
21,008
W
Scylla
R0ckH0ward
Scylla
9,340
863
0
1,980
6,856
2,122
791
2,853
3,786
37,133
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,079
Gold Earned
20,490
112
Minions Killed
84
5
Camps Cleared
4
559,219
Distance Traveled
510,537
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
7,970
797
12
1
1
198,329
0
L
Morgan Le Fay
6,734
673
29
3
1
165,160
1
L
Sol
6,775
678
29
3
1
163,778
1
W
Jormungandr
7,520
752
23
2
3
174,195
0
L
Gilgamesh
6,981
698
26
3
2
181,599
1
W
Scylla
8,589
859
77
8
1
186,695
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role