Player Matchup

Cupid
Cupid
Bondaron
Cupid
Level 26
God Stats
5W - 7L
1,388 SR
Queue Stats
16W - 12L
1,442 Elo+
Party 1
Loki
Loki
Keksik19
Loki
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Ra
Ra
Lune258
Ra
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 8L
1,500 Elo+
Solo
Mulan
Mulan
MrWhiteOut
Mulan
Level 22
God Stats
2W - 3L
1,396 SR
Queue Stats
42W - 51L
1,371 Elo+
Party 1
Nike
Nike
MrsWhiteOut
Nike
Level 23
God Stats
4W - 7L
1,549 SR
Queue Stats
49W - 58L
1,386 Elo+
Party 1
Team Averages
Level 16
1,466 SR
1,440 Elo+

VS

Team Averages
Level 25
1,556 SR
1,310 Elo+
Kukulkan
Kukulkan
MeloSkurt
Kukulkan
Level 29
God Stats
7W - 12L
1,357 SR
Queue Stats
123W - 183L
1,289 Elo+
Party 2
Hercules
Hercules
Sasukratosin
Hercules
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
57W - 73L
1,358 Elo+
Solo
Heimdallr
Heimdallr
SharkoBooy
Heimdallr
Level 29
God Stats
10W - 5L
1,670 SR
Queue Stats
78W - 114L
1,285 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Zvitra
Tsukuyomi
Level 25
God Stats
0W - 1L
1,753 SR
Queue Stats
15W - 16L
1,372 Elo+
Solo
Cerberus
Cerberus
Эдичка
Cerberus
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 17L
1,246 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
Bondaron
Cupid
12
3 / 1 / 6
7,319
523
7,551
8,408
1,760
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Loki
13
6 / 1 / 1
8,083
577
4,595
9,524
2,468
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Heavy Mace

Heavy Mace

+30
Physical Power

13
7 / 6 / 4
8,758
626
6,926
9,197
2,834
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Mulan
11
0 / 4 / 7
6,571
469
3,444
8,022
3,380
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

12
3 / 4 / 0
7,052
504
4,417
8,814
3,420
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
MeloSkurt
Kukulkan
10
2 / 6 / 2
6,582
470
3,427
8,275
2,903
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Hercules
Sasukratosin
Hercules
11
1 / 3 / 0
6,588
471
2,839
10,131
5,989
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Heimdallr
SharkoBooy
Heimdallr
12
4 / 3 / 1
7,462
533
7,147
10,134
3,604
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tsukuyomi
Zvitra
Tsukuyomi
12
8 / 4 / 0
8,082
577
7,494
9,566
3,247
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cerberus
Эдичка
Cerberus
9
1 / 3 / 2
6,455
461
2,403
7,146
6,143
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
21
19
Kills
16
16
Deaths
19
18
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Cupid
Bondaron
Cupid
3
1
6
6
W
Loki
6
1
1
6.5
W
7
6
4
1.5
L
Kukulkan
MeloSkurt
Kukulkan
2
6
2
0.5
W
Mulan
0
4
7
0.88
W
3
4
0
0.75
L
Hercules
Sasukratosin
Hercules
1
3
0
0.33
L
Heimdallr
SharkoBooy
Heimdallr
4
3
1
1.5
L
Tsukuyomi
Zvitra
Tsukuyomi
8
4
0
2
L
Cerberus
Эдичка
Cerberus
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,933
Damage
23,310
43,965
Taken
45,252
13,862
Mitigated
21,886
11,813
Healing
10,578
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cupid
Bondaron
Cupid
7,551
4,801
395
3,538
8,408
1,760
1,242
410
7,882
0
33,356
W
Loki
4,595
1,630
0
3,962
9,524
2,468
0
1,121
8,403
0
51,789
W
6,926
978
221
1,839
9,197
2,834
299
3,250
5,947
38,482
0
L
Kukulkan
MeloSkurt
Kukulkan
3,427
388
0
1,683
8,275
2,903
327
3,935
4,024
20,556
0
W
Mulan
3,444
1,149
0
1,190
8,022
3,380
0
645
7,337
0
21,857
W
4,417
1,250
0
668
8,814
3,420
1,587
404
8,282
0
34,503
L
Hercules
Sasukratosin
Hercules
2,839
934
0
2,496
10,131
5,989
528
158
9,589
0
28,735
L
Heimdallr
SharkoBooy
Heimdallr
7,147
2,087
0
2,495
10,134
3,604
326
184
9,708
0
38,453
L
Tsukuyomi
Zvitra
Tsukuyomi
7,494
1,507
0
3,092
9,566
3,247
0
1,501
7,961
0
39,301
L
Cerberus
Эдичка
Cerberus
2,403
146
0
812
7,146
6,143
110
695
6,280
13,076
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,783
Gold Earned
35,169
360
Minions Killed
258
0
Camps Cleared
0
1,451,303
Distance Traveled
1,199,962
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
7,319
523
52
4
0
310,393
0
W
Loki
8,083
577
95
7
0
335,483
0
W
Ra
8,758
626
79
6
0
263,183
1
L
Kukulkan
6,582
470
35
3
0
208,931
3
W
Mulan
6,571
469
55
4
0
289,386
1
W
Nike
7,052
504
79
6
0
252,858
0
L
Hercules
6,588
471
62
4
0
240,242
1
L
Heimdallr
7,462
533
59
4
0
230,429
0
L
Tsukuyomi
8,082
577
72
5
0
272,067
1
L
Cerberus
6,455
461
30
2
0
248,293
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role