Player Matchup

Cthulhu
Cthulhu
BHSesport8
Cthulhu
Level 5
God Stats
1W - 6L
1,308 SR
Queue Stats
1W - 13L
1,188 Elo+
Party 1
Horus
Horus
Eold
Horus
Level 2
God Stats
0W - 7L
1,500 SR
Queue Stats
0W - 8L
1,500 Elo+
Party 1
Fenrir
Fenrir
Myst2004
Fenrir
Level 2
God Stats
0W - 4L
1,500 SR
Queue Stats
0W - 6L
1,500 Elo+
Party 1
Set
Set
Zerophine
Set
Level 2
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 8L
1,500 Elo+
Party 1
Ra
Ra
somustache
Ra
Level 4
God Stats
0W - 3L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 1
Team Averages
Level 3
1,462 SR
1,438 Elo+

VS

Team Averages
Level 15
1,379 SR
1,459 Elo+
The Morrigan
The Morrigan
Aspectye
The Morrigan
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 5L
1,483 Elo+
Solo
Agni
Agni
KingCoxz01
Agni
Level 7
God Stats
7W - 7L
1,493 SR
Queue Stats
12W - 11L
1,497 Elo+
Solo
Heimdallr
Heimdallr
SHADOWSHINE2999
Heimdallr
Level 18
God Stats
1W - 0L
1,335 SR
Queue Stats
9W - 5L
1,488 Elo+
Solo
Skadi
Skadi
Thorspuddingcup
Skadi
Level 15
God Stats
3W - 3L
1,166 SR
Queue Stats
24W - 26L
1,453 Elo+
Solo
Set
Set
xRevTheWolfx
Set
Level 21
God Stats
2W - 1L
1,402 SR
Queue Stats
73W - 73L
1,374 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
BHSesport8
Cthulhu
15
1 / 4 / 6
8,856
984
10,499
22,614
21,585
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Horus
Eold
Horus
15
0 / 10 / 9
8,986
998
3,686
20,259
19,036
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Fenrir
Myst2004
Fenrir
16
7 / 14 / 4
10,320
1,147
14,441
21,749
16,246
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mace

Mace

+10
Physical Power

15
4 / 11 / 5
9,482
1,054
9,498
16,802
6,373
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

16
0 / 12 / 9
9,366
1,041
4,929
17,164
5,929
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Team 1 Tickets

0

VS

Team 2 Tickets

233

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
Aspectye
The Morrigan
20
15 / 2 / 28
13,441
1,493
15,840
7,752
3,451
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

17
2 / 3 / 33
10,446
1,161
16,912
6,423
2,295
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Heimdallr
SHADOWSHINE2999
Heimdallr
20
19 / 0 / 25
13,774
1,530
27,806
11,807
4,724
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

19
13 / 1 / 25
12,142
1,349
21,993
8,553
3,103
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

16
2 / 6 / 16
9,574
1,064
9,223
12,476
7,225
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
178
12
Kills
51
51
Deaths
12
33
Assists
127
Player
Kills
Deaths
Assists
KDA
W
The Morrigan
Aspectye
The Morrigan
15
2
28
14.5
L
Cthulhu
BHSesport8
Cthulhu
1
4
6
1
L
Horus
Eold
Horus
0
10
9
0.45
W
2
3
33
6.17
L
Fenrir
Myst2004
Fenrir
7
14
4
0.64
W
Heimdallr
SHADOWSHINE2999
Heimdallr
19
0
25
31.5
W
13
1
25
25.5
L
4
11
5
0.59
L
0
12
9
0.38
W
2
6
16
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,053
Damage
91,774
98,588
Taken
47,011
69,169
Mitigated
20,798
8,215
Healing
8,014
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
The Morrigan
Aspectye
The Morrigan
15,840
2,299
0
2,525
7,752
3,451
0
1,753
5,796
26,135
3,036
L
Cthulhu
BHSesport8
Cthulhu
10,499
995
1,373
3,120
22,614
21,585
0
8,119
14,495
35,074
0
L
Horus
Eold
Horus
3,686
2,409
323
1,618
20,259
19,036
0
6,422
13,837
0
11,999
W
16,912
1,836
0
292
6,423
2,295
0
3,334
3,010
28,035
0
L
Fenrir
Myst2004
Fenrir
14,441
3,805
0
1,011
21,749
16,246
0
5,788
15,961
0
33,347
W
Heimdallr
SHADOWSHINE2999
Heimdallr
27,806
13,332
0
1,733
11,807
4,724
0
2,534
9,013
0
44,065
W
21,993
10,648
0
2,348
8,553
3,103
0
3,905
4,392
0
52,794
L
9,498
3,204
0
113
16,802
6,373
0
5,576
11,226
0
25,646
L
4,929
1,746
366
291
17,164
5,929
0
4,828
12,336
37,703
0
W
9,223
6,324
0
1,116
12,476
7,225
0
2,861
9,364
0
17,906

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,010
Gold Earned
59,377
181
Minions Killed
195
3
Camps Cleared
9
928,732
Distance Traveled
836,284
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
The Morrigan
13,441
1,493
26
3
3
186,432
0
L
Cthulhu
8,856
984
54
6
1
189,218
0
L
Horus
8,986
998
15
2
0
173,416
0
W
Agni
10,446
1,161
26
3
2
159,318
1
L
Fenrir
10,320
1,147
23
3
0
235,699
1
W
Heimdallr
13,774
1,530
42
5
3
184,220
0
W
Skadi
12,142
1,349
77
9
0
170,461
0
L
Set
9,482
1,054
26
3
0
171,943
0
L
Ra
9,366
1,041
63
7
2
158,456
0
W
Set
9,574
1,064
24
3
1
135,853
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role