Player Matchup

Loki
Loki
 
Loki
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ullr
Ullr
FujinPanda
Ullr
Level 69
God Stats
4W - 5L
1,453 SR
Queue Stats
149W - 107L
1,637 Elo+
Solo
Baron Samedi
Baron Samedi
ManitoTheGod
Baron Samedi
Level 85
God Stats
8W - 5L
1,670 SR
Queue Stats
238W - 228L
1,521 Elo+
Party 3
Freya
Freya
NotokoSylla
Freya
Level 84
God Stats
1W - 1L
1,500 SR
Queue Stats
136W - 109L
1,525 Elo+
Party 2
Serqet
Serqet
SamuelLimelemon
Serqet
Level 104
God Stats
5W - 1L
1,922 SR
Queue Stats
148W - 124L
1,495 Elo+
Party 2
Team Averages
Level 98
1,609 SR
1,536 Elo+

VS

Team Averages
Level 88
1,576 SR
1,574 Elo+
Erlang Shen
Erlang Shen
CynicalGecko
Erlang Shen
Level 66
God Stats
18W - 13L
1,679 SR
Queue Stats
376W - 263L
1,602 Elo+
Party 1
Bacchus
Bacchus
DoctorGreen007
Bacchus
Level 46
God Stats
9W - 5L
1,528 SR
Queue Stats
67W - 61L
1,576 Elo+
Solo
Hou Yi
Hou Yi
Happymadison
Hou Yi
Level 127
God Stats
2W - 6L
1,270 SR
Queue Stats
473W - 385L
1,603 Elo+
Party 1
Gilgamesh
Gilgamesh
Nekofidelius
Gilgamesh
Level 60
God Stats
10W - 5L
1,820 SR
Queue Stats
233W - 190L
1,595 Elo+
Party 1
Zhong Kui
Zhong Kui
Psychus
Zhong Kui
Level 141
God Stats
30W - 25L
1,585 SR
Queue Stats
467W - 386L
1,494 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
20
10 / 0 / 8
13,027
592
18,801
9,911
5,145
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

18
2 / 5 / 4
11,304
514
5,772
14,779
4,817
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baron Samedi
ManitoTheGod
Baron Samedi
17
5 / 2 / 9
10,683
486
11,773
16,137
8,634
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

19
7 / 2 / 7
12,539
570
14,420
18,116
7,634
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

18
3 / 3 / 12
11,501
523
8,143
18,750
7,252
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
CynicalGecko
Erlang Shen
16
3 / 8 / 4
10,372
471
10,816
20,013
10,604
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

14
2 / 5 / 7
9,694
441
10,824
18,475
22,251
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Hou Yi
18
3 / 3 / 1
11,040
502
7,425
12,332
4,370
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Gilgamesh
Nekofidelius
Gilgamesh
16
1 / 6 / 1
9,590
436
8,850
15,091
10,949
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Zhong Kui
Psychus
Zhong Kui
15
3 / 5 / 1
10,001
455
12,406
17,815
10,764
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
26
27
Kills
12
12
Deaths
27
40
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Loki
 
Loki
10
0
8
14
L
Erlang Shen
CynicalGecko
Erlang Shen
3
8
4
0.63
L
2
5
7
1.1
W
2
5
4
0.8
L
Hou Yi
3
3
1
1.17
W
Baron Samedi
ManitoTheGod
Baron Samedi
5
2
9
4.75
L
Gilgamesh
Nekofidelius
Gilgamesh
1
6
1
0.25
W
7
2
7
5.25
L
Zhong Kui
Psychus
Zhong Kui
3
5
1
0.7
W
3
3
12
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,909
Damage
50,321
77,693
Taken
83,726
33,482
Mitigated
58,938
34,442
Healing
20,210
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
 
Loki
18,801
7,018
0
3,663
9,911
5,145
464
1,843
7,761
0
86,778
L
Erlang Shen
CynicalGecko
Erlang Shen
10,816
4,243
0
5,352
20,013
10,604
33
7,299
12,714
0
78,836
L
10,824
1,063
0
2,836
18,475
22,251
0
7,554
10,717
22,108
0
W
5,772
2,116
0
3,618
14,779
4,817
634
3,015
11,716
0
82,389
L
Hou Yi
7,425
1,768
0
3,278
12,332
4,370
0
1,880
10,200
0
97,156
W
Baron Samedi
ManitoTheGod
Baron Samedi
11,773
2,320
1,938
8,594
16,137
8,634
72
5,926
10,071
58,179
0
L
Gilgamesh
Nekofidelius
Gilgamesh
8,850
1,947
0
2,344
15,091
10,949
0
3,293
11,432
3,852
50,849
W
14,420
4,201
0
9,691
18,116
7,634
1,249
8,558
9,516
78,950
6,722
L
Zhong Kui
Psychus
Zhong Kui
12,406
235
592
5,808
17,815
10,764
0
5,042
11,927
65,255
0
W
8,143
2,011
0
6,938
18,750
7,252
0
5,323
13,381
0
97,340

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,054
Gold Earned
50,697
644
Minions Killed
552
0
Camps Cleared
0
2,210,030
Distance Traveled
2,076,569
23
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
13,027
592
142
6
0
501,288
2
L
Erlang Shen
10,372
471
128
6
0
409,906
1
L
Bacchus
9,694
441
24
1
0
450,725
10
W
Ullr
11,304
514
141
6
0
415,402
10
L
Hou Yi
11,040
502
166
8
0
434,148
1
W
Baron Samedi
10,683
486
89
4
0
398,492
2
L
Gilgamesh
9,590
436
101
5
0
406,319
5
W
Freya
12,539
570
130
6
0
417,228
5
L
Zhong Kui
10,001
455
133
6
0
375,471
1
W
Serqet
11,501
523
142
6
0
477,620
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role