Player Matchup

Neith
Neith
Alexutaa05
Neith
Level 6
God Stats
0W - 1L
1,710 SR
Queue Stats
4W - 7L
1,437 Elo+
Party 2
Tsukuyomi
Tsukuyomi
From51Area
Tsukuyomi
Level 120
God Stats
5W - 2L
1,589 SR
Queue Stats
187W - 163L
1,526 Elo+
Party 2
Nike
Nike
GAGAAO
Nike
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 43L
1,453 Elo+
Party 2
Baron Samedi
Baron Samedi
KyTzBASARAB
Baron Samedi
Level 41
God Stats
1W - 2L
1,749 SR
Queue Stats
83W - 61L
1,530 Elo+
Party 2
Ymir
Ymir
TVBUU
Ymir
Level 6
God Stats
0W - 2L
1,500 SR
Queue Stats
8W - 7L
1,193 Elo+
Party 2
Team Averages
Level 40
1,610 SR
1,428 Elo+

VS

Team Averages
Level 27
1,621 SR
1,600 Elo+
Chronos
Chronos
Carbral
Chronos
Level 28
God Stats
3W - 2L
1,429 SR
Queue Stats
22W - 13L
1,601 Elo+
Solo
Camazotz
Camazotz
belgiumdylan2u
Camazotz
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 11L
1,555 Elo+
Party 1
Mulan
Mulan
cSnipu
Mulan
Level 20
God Stats
1W - 1L
1,924 SR
Queue Stats
9W - 5L
1,704 Elo+
Party 1
Bacchus
Bacchus
denerik
Bacchus
Level 17
God Stats
1W - 0L
1,753 SR
Queue Stats
2W - 0L
1,638 Elo+
Party 1
Zeus
Zeus
olexxx
Zeus
Level 23
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 4L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
8
0 / 4 / 0
5,230
374
840
4,389
1,325
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Tsukuyomi
From51Area
Tsukuyomi
14
7 / 4 / 1
8,493
607
13,230
10,021
3,830
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Nike
GAGAAO
Nike
10
0 / 4 / 2
5,957
426
3,983
8,331
4,353
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Baron Samedi
KyTzBASARAB
Baron Samedi
10
1 / 6 / 2
6,860
490
4,668
8,515
3,197
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ymir
TVBUU
Ymir
8
0 / 2 / 1
5,717
408
197
4,627
1,788
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Carbral
Chronos
10
1 / 4 / 6
6,972
498
3,826
8,632
2,301
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Camazotz
14
7 / 1 / 4
8,590
614
5,344
13,403
4,308
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Mulan
cSnipu
Mulan
12
3 / 2 / 0
7,554
540
4,605
7,204
3,166
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bacchus
denerik
Bacchus
11
3 / 0 / 8
8,108
579
3,627
6,649
7,439
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Zeus
olexxx
Zeus
15
6 / 1 / 4
8,944
639
7,063
5,111
1,969
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
42
8
Kills
20
20
Deaths
8
6
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Neith
0
4
0
0
W
Chronos
Carbral
Chronos
1
4
6
1
L
Tsukuyomi
From51Area
Tsukuyomi
7
4
1
1.88
L
Nike
GAGAAO
Nike
0
4
2
0.25
L
Baron Samedi
KyTzBASARAB
Baron Samedi
1
6
2
0.33
L
Ymir
TVBUU
Ymir
0
2
1
0.25
W
Camazotz
7
1
4
9
W
Mulan
cSnipu
Mulan
3
2
0
1.5
W
Bacchus
denerik
Bacchus
3
0
8
7
W
Zeus
olexxx
Zeus
6
1
4
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,918
Damage
24,465
35,883
Taken
40,999
14,493
Mitigated
19,183
5,629
Healing
14,118
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
840
354
0
351
4,389
1,325
0
1,912
2,300
0
18,929
W
Chronos
Carbral
Chronos
3,826
784
0
1,671
8,632
2,301
464
890
7,626
29,208
0
L
Tsukuyomi
From51Area
Tsukuyomi
13,230
3,702
0
2,960
10,021
3,830
0
3,710
6,268
0
48,995
L
Nike
GAGAAO
Nike
3,983
1,346
0
376
8,331
4,353
0
2,725
5,323
0
20,182
L
Baron Samedi
KyTzBASARAB
Baron Samedi
4,668
655
355
1,228
8,515
3,197
0
3,308
5,086
34,807
0
L
Ymir
TVBUU
Ymir
197
0
0
359
4,627
1,788
0
2,385
2,114
9,334
0
W
Camazotz
5,344
1,133
0
8,101
13,403
4,308
0
2,172
11,042
0
58,724
W
Mulan
cSnipu
Mulan
4,605
1,348
0
2,366
7,204
3,166
523
0
6,913
0
35,509
W
Bacchus
denerik
Bacchus
3,627
413
0
630
6,649
7,439
0
1,081
5,415
11,210
0
W
Zeus
olexxx
Zeus
7,063
1,640
0
1,350
5,111
1,969
0
298
4,733
54,288
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,257
Gold Earned
40,168
271
Minions Killed
370
0
Camps Cleared
0
1,266,122
Distance Traveled
1,381,781
15
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
5,230
374
48
3
0
200,433
3
W
Chronos
6,972
498
65
5
0
269,902
6
L
Tsukuyomi
8,493
607
87
6
0
310,757
7
L
Nike
5,957
426
46
3
0
251,155
3
L
Baron Samedi
6,860
490
70
5
0
253,167
1
L
Ymir
5,717
408
20
1
0
250,610
1
W
Camazotz
8,590
614
104
7
0
305,376
1
W
Mulan
7,554
540
75
5
0
254,267
0
W
Bacchus
8,108
579
16
1
0
319,792
4
W
Zeus
8,944
639
110
8
0
232,444
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role