Player Matchup

Baron Samedi
Baron Samedi
Grestas
Baron Samedi
Level 60
God Stats
3W - 0L
1,500 SR
Queue Stats
77W - 66L
1,542 Elo+
Party 1
Sun Wukong
Sun Wukong
Youppi
Sun Wukong
Level 99
God Stats
2W - 0L
1,500 SR
Queue Stats
82W - 71L
1,532 Elo+
Party 1
Cernunnos
Cernunnos
maiguel6
Cernunnos
Level 40
God Stats
4W - 12L
1,500 SR
Queue Stats
63W - 71L
1,725 Elo+
Party 1
Team Averages
Level 66
1,500 SR
1,600 Elo+

VS

Team Averages
Level 84
1,592 SR
1,443 Elo+
Khepri
Khepri
BochkaKuparosa
Khepri
Level 101
God Stats
0W - 1L
1,777 SR
Queue Stats
120W - 129L
1,516 Elo+
Solo
Anubis
Anubis
Puslius1337
Anubis
Level 87
God Stats
2W - 5L
1,500 SR
Queue Stats
5W - 6L
1,500 Elo+
Solo
Da Ji
Da Ji
xxxDUnGeONxxx
Da Ji
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 23L
1,314 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Grestas
Baron Samedi
15
10 / 2 / 17
11,105
854
16,443
7,651
2,990
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sun Wukong
Youppi
Sun Wukong
15
11 / 2 / 16
11,584
891
17,707
16,624
7,669
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mace

Mace

+10
Physical Power

Cernunnos
maiguel6
Cernunnos
13
7 / 7 / 13
10,423
802
8,785
12,984
3,721
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 9 / 8
8,154
627
5,698
18,800
21,245
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Anubis
11
1 / 10 / 6
7,804
600
12,184
14,189
7,918
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

13
9 / 9 / 2
9,753
750
8,673
16,201
7,634
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
27
28
Kills
11
11
Deaths
28
46
Assists
16
Player
Kills
Deaths
Assists
KDA
L
1
9
8
0.56
W
Baron Samedi
Grestas
Baron Samedi
10
2
17
9.25
L
Anubis
1
10
6
0.4
W
Sun Wukong
Youppi
Sun Wukong
11
2
16
9.5
W
Cernunnos
maiguel6
Cernunnos
7
7
13
1.93
L
9
9
2
1.11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,935
Damage
26,555
37,259
Taken
49,190
14,380
Mitigated
36,797
12,738
Healing
6,941
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,698
906
118
1,853
18,800
21,245
0
7,869
10,730
14,377
0
W
Baron Samedi
Grestas
Baron Samedi
16,443
2,140
1,839
2,747
7,651
2,990
558
4,285
3,366
29,409
0
L
Anubis
12,184
608
0
3,558
14,189
7,918
0
4,206
9,611
36,922
0
W
Sun Wukong
Youppi
Sun Wukong
17,707
6,732
0
4,879
16,624
7,669
884
10,357
6,267
0
38,152
W
Cernunnos
maiguel6
Cernunnos
8,785
4,776
0
3,273
12,984
3,721
1,209
3,659
9,325
0
36,800
L
8,673
1,897
0
1,412
16,201
7,634
0
4,846
10,828
0
17,932

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,112
Gold Earned
25,711
136
Minions Killed
78
5
Camps Cleared
5
672,499
Distance Traveled
529,470
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
8,154
627
20
2
0
183,199
2
W
Baron Samedi
11,105
854
28
2
1
232,226
0
L
Anubis
7,804
600
37
3
4
170,702
5
W
Sun Wukong
11,584
891
61
5
3
246,418
3
W
Cernunnos
10,423
802
47
4
1
193,855
0
L
Da Ji
9,753
750
21
2
1
175,569
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role