Player Matchup

Skadi
Skadi
 
Skadi
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sun Wukong
Sun Wukong
SirTeemo42
Sun Wukong
Level 149
God Stats
7W - 2L
1,787 SR
Queue Stats
651W - 653L
1,537 Elo+
Party 2
Nemesis
Nemesis
Tballa34
Nemesis
Level 82
God Stats
22W - 13L
1,615 SR
Queue Stats
462W - 456L
1,519 Elo+
Party 1
Merlin
Merlin
TheNewBowsr
Merlin
Level 125
God Stats
9W - 18L
1,456 SR
Queue Stats
1,003W - 941L
1,520 Elo+
Party 1
Xing Tian
Xing Tian
traliece
Xing Tian
Level 102
God Stats
1W - 0L
1,500 SR
Queue Stats
478W - 455L
1,420 Elo+
Solo
Team Averages
Level 121
1,572 SR
1,499 Elo+

VS

Team Averages
Level 101
1,623 SR
1,484 Elo+
Cthulhu
Cthulhu
Coopy256
Cthulhu
Level 129
God Stats
1W - 1L
1,656 SR
Queue Stats
69W - 61L
1,502 Elo+
Solo
Pele
Pele
Naive K1NG
Pele
Level 94
God Stats
6W - 5L
1,714 SR
Queue Stats
440W - 421L
1,497 Elo+
Solo
Ra
Ra
Perezemz
Ra
Level 71
God Stats
5W - 4L
1,647 SR
Queue Stats
17W - 19L
1,402 Elo+
Solo
Cernunnos
Cernunnos
blue8heart
Cernunnos
Level 126
God Stats
14W - 17L
1,633 SR
Queue Stats
560W - 578L
1,556 Elo+
Solo
Kumbhakarna
Kumbhakarna
iSkiinny
Kumbhakarna
Level 86
God Stats
2W - 4L
1,468 SR
Queue Stats
165W - 178L
1,462 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
12
2 / 3 / 1
6,725
480
11,472
8,611
1,768
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sun Wukong
SirTeemo42
Sun Wukong
13
2 / 4 / 0
7,820
559
4,675
12,989
8,597
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Nemesis
Tballa34
Nemesis
13
4 / 2 / 2
7,636
545
6,728
10,504
3,624
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Merlin
15
4 / 1 / 4
8,641
617
9,165
6,121
2,246
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Xing Tian
traliece
Xing Tian
11
1 / 2 / 6
7,155
511
3,804
13,871
8,812
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Coopy256
Cthulhu
15
3 / 1 / 3
8,510
608
11,950
12,698
5,562
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

12
4 / 4 / 2
7,773
555
6,498
11,792
3,494
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mace

Mace

+10
Physical Power

8
0 / 2 / 0
5,263
376
355
4,910
1,509
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Cernunnos
blue8heart
Cernunnos
12
5 / 2 / 2
7,082
506
10,956
10,363
2,564
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Kumbhakarna
iSkiinny
Kumbhakarna
9
0 / 4 / 3
6,169
441
2,167
13,271
5,096
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
22
13
Kills
12
12
Deaths
13
13
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Skadi
 
Skadi
2
3
1
0.83
L
Cthulhu
Coopy256
Cthulhu
3
1
3
4.5
L
4
4
2
1.25
L
0
2
0
0
W
Sun Wukong
SirTeemo42
Sun Wukong
2
4
0
0.5
W
Nemesis
Tballa34
Nemesis
4
2
2
2.5
W
Merlin
4
1
4
6
L
Cernunnos
blue8heart
Cernunnos
5
2
2
3
L
Kumbhakarna
iSkiinny
Kumbhakarna
0
4
3
0.38
W
Xing Tian
traliece
Xing Tian
1
2
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,844
Damage
31,926
52,096
Taken
53,034
25,047
Mitigated
18,225
17,415
Healing
19,377
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
 
Skadi
11,472
5,727
0
2,917
8,611
1,768
874
1,287
7,324
0
48,871
L
Cthulhu
Coopy256
Cthulhu
11,950
1,159
0
5,046
12,698
5,562
0
1,961
10,028
58,894
0
L
6,498
1,877
0
4,468
11,792
3,494
0
2,287
9,349
0
38,148
L
355
100
53
1,903
4,910
1,509
0
3,048
1,622
21,801
0
W
Sun Wukong
SirTeemo42
Sun Wukong
4,675
653
0
5,863
12,989
8,597
0
7,455
5,534
0
48,234
W
Nemesis
Tballa34
Nemesis
6,728
2,384
0
3,631
10,504
3,624
0
3,079
7,425
0
42,874
W
Merlin
9,165
382
0
2,149
6,121
2,246
124
894
5,227
63,494
0
L
Cernunnos
blue8heart
Cernunnos
10,956
6,094
0
4,139
10,363
2,564
245
872
9,451
0
42,043
L
Kumbhakarna
iSkiinny
Kumbhakarna
2,167
203
1,365
2,403
13,271
5,096
169
4,183
8,878
14,212
0
W
Xing Tian
traliece
Xing Tian
3,804
648
0
2,855
13,871
8,812
100
1,997
11,874
19,730
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,977
Gold Earned
34,797
439
Minions Killed
343
0
Camps Cleared
0
1,307,869
Distance Traveled
1,181,155
12
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
6,725
480
68
5
0
230,662
2
L
Cthulhu
8,510
608
138
10
0
280,820
0
L
Pele
7,773
555
74
5
0
289,852
0
L
Ra
5,263
376
41
3
0
148,206
0
W
Sun Wukong
7,820
559
112
8
0
275,869
0
W
Nemesis
7,636
545
96
7
0
297,910
5
W
Merlin
8,641
617
124
9
0
260,486
5
L
Cernunnos
7,082
506
65
5
0
219,025
0
L
Kumbhakarna
6,169
441
25
2
0
243,252
2
W
Xing Tian
7,155
511
39
3
0
242,942
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role