Player Matchup

Ymir
Ymir
BellPepperMan
Ymir
Level 13
God Stats
88W - 11L
1,906 SR
Queue Stats
159W - 20L
1,860 Elo+
Party 1
Hel
Hel
DoctorProffesor
Hel
Level 156
God Stats
7W - 1L
1,576 SR
Queue Stats
285W - 93L
1,737 Elo+
Party 1
Bastet
Bastet
DyIan_TG
Bastet
Level 126
God Stats
38W - 8L
1,648 SR
Queue Stats
339W - 116L
1,686 Elo+
Party 1
Kuzenbo
Kuzenbo
FLINTGIVEN
Kuzenbo
Level 157
God Stats
114W - 42L
1,670 SR
Queue Stats
1,395W - 308L
1,669 Elo+
Party 1
Mulan
Mulan
Gilgamesh225
Mulan
Level 117
God Stats
46W - 8L
1,906 SR
Queue Stats
244W - 54L
1,822 Elo+
Party 1
Team Averages
Level 114
1,741 SR
1,755 Elo+

VS

Team Averages
Level 60
1,469 SR
1,457 Elo+
Pele
Pele
Dragonfire95_PR
Pele
Level 42
God Stats
9W - 8L
1,506 SR
Queue Stats
35W - 38L
1,473 Elo+
Solo
Jing Wei
Jing Wei
H3RNAN12
Jing Wei
Level 47
God Stats
7W - 9L
1,496 SR
Queue Stats
232W - 184L
1,495 Elo+
Solo
Ymir
Ymir
TENNESSEE_KID_18
Ymir
Level 33
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 29L
1,370 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
TYL_3R_
Morgan Le Fay
Level 44
God Stats
8W - 19L
1,345 SR
Queue Stats
105W - 122L
1,450 Elo+
Solo
Sun Wukong
Sun Wukong
TidalSplash5704
Sun Wukong
Level 135
God Stats
0W - 1L
1,500 SR
Queue Stats
179W - 178L
1,494 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 1 / 24
9,990
1,110
8,468
10,757
12,516
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

17
13 / 0 / 18
10,629
1,181
14,222
5,292
3,213
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bastet
DyIan_TG
Bastet
17
13 / 0 / 21
10,859
1,207
30,380
11,307
5,571
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Kuzenbo
FLINTGIVEN
Kuzenbo
16
2 / 0 / 27
9,482
1,054
9,730
15,347
22,984
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

16
4 / 0 / 22
9,988
1,110
15,950
9,431
12,233
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Team 1 Tickets

410

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 7 / 0
7,726
858
7,411
16,858
4,762
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Jing Wei
H3RNAN12
Jing Wei
13
0 / 9 / 1
7,773
864
4,544
16,527
4,045
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
0 / 4 / 0
7,709
857
3,622
14,531
9,023
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Morgan Le Fay
TYL_3R_
Morgan Le Fay
13
0 / 13 / 0
7,601
845
11,464
24,086
7,329
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
TidalSplash5704
Sun Wukong
13
0 / 2 / 1
7,632
848
2,114
10,946
6,916
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

147
Kill Participation
3
35
Kills
1
1
Deaths
35
112
Assists
2
Player
Kills
Deaths
Assists
KDA
W
3
1
24
15
W
13
0
18
22
L
1
7
0
0.14
W
Bastet
DyIan_TG
Bastet
13
0
21
23.5
W
Kuzenbo
FLINTGIVEN
Kuzenbo
2
0
27
15.5
W
4
0
22
15
L
Jing Wei
H3RNAN12
Jing Wei
0
9
1
0.06
L
0
4
0
0
L
Morgan Le Fay
TYL_3R_
Morgan Le Fay
0
13
0
0
L
Sun Wukong
TidalSplash5704
Sun Wukong
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,750
Damage
29,155
52,134
Taken
82,948
56,517
Mitigated
32,075
25,708
Healing
1,775
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,468
1,033
0
1,170
10,757
12,516
0
2,645
8,036
18,906
0
W
14,222
1,580
10,889
3,885
5,292
3,213
0
2,329
2,963
32,997
0
L
7,411
1,322
0
390
16,858
4,762
0
5,902
10,416
0
12,255
W
Bastet
DyIan_TG
Bastet
30,380
6,547
78
2,800
11,307
5,571
0
3,921
6,996
0
43,644
W
Kuzenbo
FLINTGIVEN
Kuzenbo
9,730
2,938
0
1,580
15,347
22,984
0
3,807
9,655
15,664
0
W
15,950
1,701
1,067
4,239
9,431
12,233
0
2,384
6,942
0
41,954
L
Jing Wei
H3RNAN12
Jing Wei
4,544
3,946
0
280
16,527
4,045
0
5,121
11,088
0
16,471
L
3,622
0
0
213
14,531
9,023
0
5,356
8,746
7,285
0
L
Morgan Le Fay
TYL_3R_
Morgan Le Fay
11,464
1,413
0
165
24,086
7,329
0
11,948
11,238
23,353
0
L
Sun Wukong
TidalSplash5704
Sun Wukong
2,114
258
0
727
10,946
6,916
0
2,813
6,504
0
9,999

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,948
Gold Earned
38,441
185
Minions Killed
98
9
Camps Cleared
3
958,680
Distance Traveled
729,401
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
9,990
1,110
34
4
2
178,794
0
W
Hel
10,629
1,181
58
6
0
184,903
0
L
Pele
7,726
858
11
1
1
171,163
0
W
Bastet
10,859
1,207
37
4
4
218,666
4
W
Kuzenbo
9,482
1,054
6
1
2
195,293
3
W
Mulan
9,988
1,110
50
6
1
181,024
0
L
Jing Wei
7,773
864
28
3
0
126,662
0
L
Ymir
7,709
857
12
1
2
157,096
2
L
Morgan Le Fay
7,601
845
25
3
0
143,019
0
L
Sun Wukong
7,632
848
22
2
0
131,461
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role