Player Matchup

Rama
Rama
Ragneli
Rama
Level 81
God Stats
3W - 8L
1,284 SR
Queue Stats
512W - 519L
1,457 Elo+
Party 3
Agni
Agni
SLWolf347
Agni
Level 145
God Stats
8W - 5L
1,199 SR
Queue Stats
164W - 164L
1,386 Elo+
Party 2
Fafnir
Fafnir
TanDaddy907
Fafnir
Level 38
God Stats
15W - 10L
1,510 SR
Queue Stats
192W - 220L
1,381 Elo+
Solo
Hel
Hel
lilya0619
Hel
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
98W - 104L
1,444 Elo+
Party 3
Sun Wukong
Sun Wukong
super ficha
Sun Wukong
Level 23
God Stats
3W - 2L
1,317 SR
Queue Stats
28W - 41L
1,482 Elo+
Party 2
Team Averages
Level 63
1,362 SR
1,430 Elo+

VS

Team Averages
Level 40
1,537 SR
1,449 Elo+
Cu Chulainn
Cu Chulainn
Artis4life8106
Cu Chulainn
Level 12
God Stats
3W - 1L
1,826 SR
Queue Stats
18W - 17L
1,435 Elo+
Party 1
Horus
Horus
C4_Legend_C4FD
Horus
Level 47
God Stats
3W - 6L
1,482 SR
Queue Stats
110W - 126L
1,448 Elo+
Solo
Zhong Kui
Zhong Kui
DSTRUCTION12
Zhong Kui
Level 64
God Stats
1W - 3L
1,438 SR
Queue Stats
128W - 143L
1,439 Elo+
Party 1
Mercury
Mercury
Xeriths
Mercury
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 12L
1,586 Elo+
Solo
Danzaburou
Danzaburou
meanmrmustard03
Danzaburou
Level 32
God Stats
119W - 142L
1,440 SR
Queue Stats
370W - 425L
1,334 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
Ragneli
Rama
20
12 / 1 / 19
14,628
1,125
45,548
17,561
7,836
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Agni
20
13 / 4 / 14
14,390
1,107
24,759
14,136
5,613
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Fafnir
20
2 / 2 / 24
12,748
981
9,729
16,654
21,038
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

20
0 / 0 / 21
11,532
887
5,741
7,762
5,093
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
super ficha
Sun Wukong
19
6 / 0 / 13
11,977
921
10,565
17,915
7,491
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Team 1 Tickets

187

VS

Team 2 Tickets

93

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Artis4life8106
Cu Chulainn
18
1 / 6 / 5
11,189
861
9,968
25,585
25,460
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

18
1 / 7 / 2
10,936
841
6,632
25,629
29,155
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Zhong Kui
DSTRUCTION12
Zhong Kui
17
0 / 6 / 7
10,936
841
19,991
20,540
14,824
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Mercury
Xeriths
Mercury
18
4 / 9 / 2
12,190
938
14,127
20,009
8,093
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Danzaburou
meanmrmustard03
Danzaburou
18
1 / 5 / 5
11,776
906
19,548
12,883
5,340
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

124
Kill Participation
28
33
Kills
7
7
Deaths
33
91
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
Artis4life8106
Cu Chulainn
1
6
5
0.58
L
1
7
2
0.29
L
Zhong Kui
DSTRUCTION12
Zhong Kui
0
6
7
0.58
W
Rama
Ragneli
Rama
12
1
19
21.5
W
Agni
13
4
14
5
W
Fafnir
2
2
24
7
L
Mercury
Xeriths
Mercury
4
9
2
0.56
W
0
0
21
10.5
L
Danzaburou
meanmrmustard03
Danzaburou
1
5
5
0.7
W
Sun Wukong
super ficha
Sun Wukong
6
0
13
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

96,342
Damage
70,266
74,028
Taken
104,646
47,071
Mitigated
82,872
16,888
Healing
19,017
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
Artis4life8106
Cu Chulainn
9,968
1,879
0
3,292
25,585
25,460
0
9,298
16,287
9,505
19,182
L
6,632
2,953
2,850
4,665
25,629
29,155
0
9,927
15,702
0
25,834
L
Zhong Kui
DSTRUCTION12
Zhong Kui
19,991
1,384
0
3,430
20,540
14,824
0
7,851
12,689
37,104
0
W
Rama
Ragneli
Rama
45,548
28,263
0
2,437
17,561
7,836
0
5,204
12,167
0
70,871
W
Agni
24,759
1,061
0
661
14,136
5,613
0
2,413
11,463
44,577
0
W
Fafnir
9,729
2,483
87
2,493
16,654
21,038
0
5,365
10,891
35,033
0
L
Mercury
Xeriths
Mercury
14,127
4,546
450
1,558
20,009
8,093
0
8,320
11,689
0
32,254
W
5,741
1,039
6,403
3,251
7,762
5,093
0
2,118
5,559
14,556
0
L
Danzaburou
meanmrmustard03
Danzaburou
19,548
6,773
176
2,596
12,883
5,340
0
4,833
8,050
0
58,434
W
Sun Wukong
super ficha
Sun Wukong
10,565
1,409
0
1,556
17,915
7,491
0
7,951
9,693
0
20,996

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,275
Gold Earned
57,027
214
Minions Killed
250
5
Camps Cleared
10
1,203,869
Distance Traveled
1,210,300
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
11,189
861
47
4
0
223,050
0
L
Horus
10,936
841
54
4
1
249,994
1
L
Zhong Kui
10,936
841
36
3
1
243,054
0
W
Rama
14,628
1,125
63
5
1
229,345
0
W
Agni
14,390
1,107
50
4
2
234,029
0
W
Fafnir
12,748
981
40
3
0
238,412
0
L
Mercury
12,190
938
42
3
4
268,956
2
W
Hel
11,532
887
28
2
0
240,758
0
L
Danzaburou
11,776
906
71
5
4
225,246
3
W
Sun Wukong
11,977
921
33
3
2
261,325
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role