Player Matchup

Ra
Ra
 
Ra
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anhur
Anhur
BlueClouds
Anhur
Level 105
God Stats
5W - 6L
1,585 SR
Queue Stats
285W - 189L
1,763 Elo+
Party 1
Ymir
Ymir
FrozenTrash494
Ymir
Level 13
God Stats
7W - 2L
1,846 SR
Queue Stats
78W - 13L
1,875 Elo+
Party 1
Team Averages
Level 73
1,644 SR
1,713 Elo+

VS

Team Averages
Level 33
1,462 SR
1,408 Elo+
Bellona
Bellona
ThatDudeAaron
Bellona
Level 24
God Stats
1W - 3L
1,386 SR
Queue Stats
17W - 28L
1,381 Elo+
Party 2
Cabrakan
Cabrakan
TheTwitterbird1
Cabrakan
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 22L
1,239 Elo+
Party 2
He Bo
He Bo
phillipk4
He Bo
Level 66
God Stats
1W - 1L
1,500 SR
Queue Stats
25W - 24L
1,604 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
13
5 / 0 / 14
8,021
802
7,352
4,612
1,796
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Anhur
14
15 / 0 / 5
9,345
935
13,778
5,872
2,358
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

11
1 / 0 / 17
7,838
784
2,395
5,704
4,058
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
8
0 / 8 / 0
5,566
557
4,294
9,687
4,828
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Cabrakan
8
0 / 6 / 0
5,961
596
792
11,697
9,284
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

He Bo
phillipk4
He Bo
9
0 / 7 / 0
5,733
573
1,462
7,975
1,054
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
0
21
Kills
0
0
Deaths
21
36
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
5
0
14
12
W
Anhur
15
0
5
17.5
W
1
0
17
9.5
L
Bellona
0
8
0
0
L
Cabrakan
0
6
0
0
L
He Bo
phillipk4
He Bo
0
7
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,525
Damage
6,548
16,188
Taken
29,359
8,212
Mitigated
15,166
6,831
Healing
1,985
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
7,352
878
1,167
1,800
4,612
1,796
993
742
3,870
36,430
0
W
Anhur
13,778
6,783
0
2,003
5,872
2,358
916
864
5,008
0
31,906
W
2,395
438
200
1,661
5,704
4,058
298
1,011
4,693
10,976
0
L
Bellona
4,294
646
297
409
9,687
4,828
0
5,123
4,564
0
10,957
L
Cabrakan
792
191
137
634
11,697
9,284
0
3,626
8,071
3,419
0
L
He Bo
phillipk4
He Bo
1,462
107
0
508
7,975
1,054
0
1,265
6,710
21,879
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,204
Gold Earned
17,260
116
Minions Killed
78
7
Camps Cleared
2
558,769
Distance Traveled
445,114
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
8,021
802
63
6
1
199,563
2
W
Anhur
9,345
935
36
4
3
186,355
2
W
Ymir
7,838
784
17
2
3
172,851
0
L
Bellona
5,566
557
22
2
0
160,903
3
L
Cabrakan
5,961
596
4
0
0
136,825
1
L
He Bo
5,733
573
52
5
2
147,386
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role