Player Matchup

Tyr
Tyr
MaarianoRajoyy
Tyr
Level 7
God Stats
2W - 3L
1,500 SR
Queue Stats
30W - 29L
1,483 Elo+
Solo
Jormungandr
Jormungandr
MeraLunaX
Jormungandr
Level 27
God Stats
13W - 20L
1,349 SR
Queue Stats
38W - 59L
1,341 Elo+
Party 2
Izanami
Izanami
Nova Optic4428
Izanami
Level 13
God Stats
1W - 2L
1,546 SR
Queue Stats
17W - 15L
1,375 Elo+
Solo
Kukulkan
Kukulkan
Rozen1989
Kukulkan
Level 27
God Stats
0W - 4L
1,566 SR
Queue Stats
0W - 6L
1,154 Elo+
Party 2
Charybdis
Charybdis
skorpiodanny
Charybdis
Level 29
God Stats
22W - 19L
1,542 SR
Queue Stats
104W - 116L
1,436 Elo+
Solo
Team Averages
Level 21
1,501 SR
1,358 Elo+

VS

Team Averages
Level 22
1,664 SR
1,485 Elo+
Chaac
Chaac
Just Trash6757
Chaac
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 7L
1,592 Elo+
Solo
Kukulkan
Kukulkan
Phekki
Kukulkan
Level 13
God Stats
2W - 0L
1,803 SR
Queue Stats
15W - 13L
1,474 Elo+
Party 1
Thor
Thor
Snafe Gee
Thor
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Cerberus
Cerberus
aQuA_Zcoop
Cerberus
Level 48
God Stats
2W - 0L
1,745 SR
Queue Stats
24W - 35L
1,330 Elo+
Party 1
Anhur
Anhur
zwirowy_stozek
Anhur
Level 17
God Stats
3W - 1L
1,774 SR
Queue Stats
29W - 19L
1,528 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 1 / 0
7,529
627
4,367
7,178
5,997
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Jormungandr
MeraLunaX
Jormungandr
9
0 / 1 / 1
5,418
452
4,391
7,780
3,583
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

9
2 / 3 / 1
5,407
451
2,505
5,301
1,611
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kukulkan
Rozen1989
Kukulkan
9
1 / 5 / 1
4,936
411
1,513
4,868
1,779
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Charybdis
skorpiodanny
Charybdis
9
1 / 5 / 0
5,620
468
5,451
9,298
1,447
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 0 / 0
6,988
582
4,248
6,914
3,795
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Kukulkan
Phekki
Kukulkan
13
8 / 0 / 0
7,329
611
6,944
4,150
1,449
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Thor
6
0 / 5 / 2
4,684
390
905
5,781
1,374
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Cerberus
aQuA_Zcoop
Cerberus
10
3 / 0 / 3
6,295
525
2,808
8,410
4,546
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

11
3 / 1 / 4
5,860
488
8,598
8,422
2,134
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
24
6
Kills
15
15
Deaths
6
3
Assists
9
Player
Kills
Deaths
Assists
KDA
W
1
0
0
1
L
2
1
0
2
L
Jormungandr
MeraLunaX
Jormungandr
0
1
1
0.5
L
2
3
1
0.83
W
Kukulkan
Phekki
Kukulkan
8
0
0
8
L
Kukulkan
Rozen1989
Kukulkan
1
5
1
0.3
W
Thor
0
5
2
0.2
W
Cerberus
aQuA_Zcoop
Cerberus
3
0
3
4.5
L
Charybdis
skorpiodanny
Charybdis
1
5
0
0.2
W
3
1
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,227
Damage
23,503
34,425
Taken
33,677
14,417
Mitigated
13,298
10,224
Healing
13,715
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,248
1,185
0
4,431
6,914
3,795
0
0
6,914
1,951
46,202
L
4,367
541
0
4,162
7,178
5,997
0
0
7,178
0
51,846
L
Jormungandr
MeraLunaX
Jormungandr
4,391
1,183
72
1,352
7,780
3,583
0
1,545
6,235
27,382
0
L
2,505
1,721
0
1,329
5,301
1,611
220
3,166
2,135
0
26,127
W
Kukulkan
Phekki
Kukulkan
6,944
567
0
622
4,150
1,449
0
1,122
3,028
51,377
0
L
Kukulkan
Rozen1989
Kukulkan
1,513
391
0
109
4,868
1,779
422
2,931
1,937
13,864
2,189
W
Thor
905
290
0
707
5,781
1,374
64
151
5,630
0
9,870
W
Cerberus
aQuA_Zcoop
Cerberus
2,808
434
328
3,705
8,410
4,546
0
1,885
6,525
13,864
0
L
Charybdis
skorpiodanny
Charybdis
5,451
3,507
0
3,200
9,298
1,447
429
2,170
7,128
0
31,452
W
8,598
4,440
0
3,922
8,422
2,134
84
2,630
5,792
0
33,960

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,910
Gold Earned
31,156
327
Minions Killed
307
0
Camps Cleared
0
1,050,410
Distance Traveled
1,122,823
6
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
6,988
582
103
9
0
238,412
5
L
Tyr
7,529
627
122
10
0
246,157
6
L
Jormungandr
5,418
452
43
4
0
211,135
0
L
Izanami
5,407
451
60
5
0
212,683
0
W
Kukulkan
7,329
611
99
8
0
229,251
3
L
Kukulkan
4,936
411
29
2
0
184,299
0
W
Thor
4,684
390
20
2
0
208,789
1
W
Cerberus
6,295
525
29
2
0
245,527
0
L
Charybdis
5,620
468
73
6
0
196,136
0
W
Anhur
5,860
488
56
5
0
200,844
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role