Player Matchup

Nox
Nox
Follkers
Nox
Level 106
God Stats
132W - 170L
1,546 SR
Queue Stats
908W - 1,060L
1,451 Elo+
Solo
Ra
Ra
Maicú
Ra
Level 155
God Stats
45W - 17L
1,634 SR
Queue Stats
224W - 234L
1,468 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Zankka
Tsukuyomi
Level 106
God Stats
2W - 0L
1,500 SR
Queue Stats
25W - 23L
1,575 Elo+
Solo
Xbalanque
Xbalanque
tetsuyahime
Xbalanque
Level 50
God Stats
7W - 10L
1,460 SR
Queue Stats
134W - 151L
1,432 Elo+
Solo
Ymir
Ymir
zlSasuke
Ymir
Level 129
God Stats
3W - 1L
1,722 SR
Queue Stats
29W - 33L
1,428 Elo+
Party 1
Team Averages
Level 109
1,572 SR
1,471 Elo+

VS

Team Averages
Level 102
1,463 SR
1,474 Elo+
Medusa
Medusa
Mecatronica
Medusa
Level 158
God Stats
3W - 5L
1,583 SR
Queue Stats
46W - 56L
1,439 Elo+
Solo
Fenrir
Fenrir
ShykaDesu
Fenrir
Level 45
God Stats
2W - 10L
1,291 SR
Queue Stats
137W - 160L
1,492 Elo+
Solo
Agni
Agni
akileshad
Agni
Level 128
God Stats
30W - 29L
1,516 SR
Queue Stats
452W - 413L
1,488 Elo+
Solo
Tiamat
Tiamat
fenrisfenrir51
Tiamat
Level 120
God Stats
10W - 12L
1,427 SR
Queue Stats
117W - 122L
1,471 Elo+
Solo
Poseidon
Poseidon
mztecelevadores
Poseidon
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
147W - 141L
1,482 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
1 / 3 / 18
10,811
983
8,799
11,069
4,174
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ra
19
12 / 2 / 13
13,514
1,229
15,684
10,305
4,013
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Tsukuyomi
Zankka
Tsukuyomi
18
10 / 8 / 14
12,174
1,107
18,319
14,208
4,970
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Xbalanque
tetsuyahime
Xbalanque
18
4 / 3 / 19
11,072
1,007
7,580
10,272
3,363
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Ymir
18
3 / 4 / 19
10,742
977
6,441
19,256
22,312
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Team 1 Tickets

176

VS

Team 2 Tickets

122

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
18
7 / 5 / 10
12,308
1,119
19,465
13,728
4,351
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Fenrir
ShykaDesu
Fenrir
16
3 / 14 / 11
10,122
920
11,517
21,934
8,069
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Agni
17
3 / 1 / 14
11,109
1,010
14,446
6,296
1,880
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

17
4 / 3 / 8
10,927
993
9,043
7,259
3,132
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Poseidon
17
3 / 7 / 11
10,970
997
7,145
12,152
3,902
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

113
Kill Participation
74
30
Kills
20
20
Deaths
30
83
Assists
54
Player
Kills
Deaths
Assists
KDA
W
1
3
18
3.33
W
Ra
12
2
13
9.25
L
Medusa
7
5
10
2.4
L
Fenrir
ShykaDesu
Fenrir
3
14
11
0.61
W
Tsukuyomi
Zankka
Tsukuyomi
10
8
14
2.13
L
Agni
3
1
14
10
L
4
3
8
2.67
L
Poseidon
3
7
11
1.21
W
Xbalanque
tetsuyahime
Xbalanque
4
3
19
4.5
W
Ymir
3
4
19
3.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,823
Damage
61,616
65,110
Taken
61,369
38,832
Mitigated
21,334
6,760
Healing
4,549
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,799
570
0
0
11,069
4,174
0
4,054
6,839
34,786
0
W
Ra
15,684
1,165
2,887
2,655
10,305
4,013
0
4,824
5,337
55,292
0
L
Medusa
19,465
10,762
0
1,893
13,728
4,351
0
5,761
7,967
0
47,815
L
Fenrir
ShykaDesu
Fenrir
11,517
1,633
0
289
21,934
8,069
0
11,588
10,346
0
13,384
W
Tsukuyomi
Zankka
Tsukuyomi
18,319
2,989
0
12
14,208
4,970
0
7,798
6,339
0
28,780
L
Agni
14,446
1,043
0
564
6,296
1,880
0
2,278
4,018
38,222
0
L
9,043
222
0
1,118
7,259
3,132
0
2,248
5,011
24,541
0
L
Poseidon
7,145
371
11
674
12,152
3,902
0
9,049
3,103
35,330
0
W
Xbalanque
tetsuyahime
Xbalanque
7,580
4,127
0
1,206
10,272
3,363
0
3,954
6,180
0
23,655
W
Ymir
6,441
844
0
0
19,256
22,312
0
8,972
9,781
11,589
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,313
Gold Earned
55,436
220
Minions Killed
205
9
Camps Cleared
9
1,049,614
Distance Traveled
941,529
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
10,811
983
59
5
1
206,894
0
W
Ra
13,514
1,229
105
10
3
212,614
1
L
Medusa
12,308
1,119
56
5
3
206,794
3
L
Fenrir
10,122
920
5
0
2
134,310
2
W
Tsukuyomi
12,174
1,107
11
1
2
230,793
2
L
Agni
11,109
1,010
48
4
3
202,133
0
L
Tiamat
10,927
993
30
3
0
204,057
2
L
Poseidon
10,970
997
66
6
1
194,235
0
W
Xbalanque
11,072
1,007
36
3
3
197,558
0
W
Ymir
10,742
977
9
1
0
201,755
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role