Player Matchup

Danzaburou
Danzaburou
BeenClout
Danzaburou
Level 62
God Stats
44W - 35L
1,533 SR
Queue Stats
186W - 214L
1,369 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
GodlyOutput
Morgan Le Fay
Level 102
God Stats
41W - 39L
1,477 SR
Queue Stats
64W - 61L
1,490 Elo+
Party 1
Cthulhu
Cthulhu
KadmonMors
Cthulhu
Level 103
God Stats
3W - 1L
1,505 SR
Queue Stats
72W - 89L
1,421 Elo+
Party 1
Team Averages
Level 89
1,505 SR
1,427 Elo+

VS

Team Averages
Level 88
1,425 SR
1,501 Elo+
Gilgamesh
Gilgamesh
Phones96
Gilgamesh
Level 78
God Stats
10W - 10L
1,388 SR
Queue Stats
118W - 116L
1,491 Elo+
Party 2
Erlang Shen
Erlang Shen
QuinoaRice
Erlang Shen
Level 140
God Stats
2W - 2L
1,369 SR
Queue Stats
198W - 186L
1,533 Elo+
Party 2
Chaac
Chaac
The Enemy Core
Chaac
Level 47
God Stats
18W - 17L
1,519 SR
Queue Stats
152W - 155L
1,481 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BeenClout
Danzaburou
17
11 / 4 / 15
13,254
828
27,527
13,892
7,175
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Morgan Le Fay
GodlyOutput
Morgan Le Fay
15
9 / 7 / 12
12,173
761
20,292
16,447
7,724
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
KadmonMors
Cthulhu
17
7 / 3 / 19
13,320
833
14,033
20,413
29,514
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Phones96
Gilgamesh
15
3 / 10 / 8
11,295
706
7,429
22,766
18,867
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate

Breastplate

+20
Physical Protection

Erlang Shen
QuinoaRice
Erlang Shen
15
7 / 9 / 5
11,993
750
14,713
22,871
14,469
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

14
3 / 8 / 7
10,694
668
18,499
28,014
27,550
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
33
27
Kills
13
14
Deaths
27
46
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
BeenClout
Danzaburou
11
4
15
4.63
W
Morgan Le Fay
GodlyOutput
Morgan Le Fay
9
7
12
2.14
W
Cthulhu
KadmonMors
Cthulhu
7
3
19
5.5
L
Gilgamesh
Phones96
Gilgamesh
3
10
8
0.7
L
Erlang Shen
QuinoaRice
Erlang Shen
7
9
5
1.06
L
3
8
7
0.81

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,852
Damage
40,641
50,752
Taken
73,651
44,413
Mitigated
60,886
13,985
Healing
13,624
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
BeenClout
Danzaburou
27,527
18,937
0
4,432
13,892
7,175
1,770
448
12,846
0
46,178
W
Morgan Le Fay
GodlyOutput
Morgan Le Fay
20,292
2,025
384
3,747
16,447
7,724
72
803
14,928
40,937
0
W
Cthulhu
KadmonMors
Cthulhu
14,033
1,529
392
5,030
20,413
29,514
613
1,432
17,906
48,451
0
L
Gilgamesh
Phones96
Gilgamesh
7,429
1,448
0
994
22,766
18,867
0
10,658
12,108
0
33,002
L
Erlang Shen
QuinoaRice
Erlang Shen
14,713
8,388
0
6,326
22,871
14,469
0
11,737
11,134
0
42,577
L
18,499
2,164
0
6,304
28,014
27,550
0
12,455
15,559
5,846
31,710

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,747
Gold Earned
33,982
166
Minions Killed
148
7
Camps Cleared
5
789,399
Distance Traveled
742,262
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
13,254
828
50
3
2
239,485
1
W
Morgan Le Fay
12,173
761
41
3
1
239,340
2
W
Cthulhu
13,320
833
75
5
4
310,574
2
L
Gilgamesh
11,295
706
54
3
5
231,467
1
L
Erlang Shen
11,993
750
52
3
0
264,924
2
L
Chaac
10,694
668
42
3
0
245,871
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role