Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ymir
Ymir
Crossaltar
Ymir
Level 8
God Stats
6W - 3L
1,496 SR
Queue Stats
8W - 6L
1,534 Elo+
Party 2
Jing Wei
Jing Wei
PENGUlN44
Jing Wei
Level 99
God Stats
4W - 3L
1,498 SR
Queue Stats
84W - 78L
1,537 Elo+
Party 2
Team Averages
Level 57
1,498 SR
1,524 Elo+

VS

Team Averages
Level 118
1,573 SR
1,466 Elo+
Zhong Kui
Zhong Kui
Silver Gar
Zhong Kui
Level 127
God Stats
3W - 5L
1,542 SR
Queue Stats
236W - 236L
1,484 Elo+
Party 1
Cerberus
Cerberus
jellydonut15
Cerberus
Level 129
God Stats
13W - 15L
1,592 SR
Queue Stats
372W - 384L
1,490 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
zipper_belly
Ah Muzen Cab
Level 97
God Stats
17W - 19L
1,586 SR
Queue Stats
194W - 212L
1,424 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
13
2 / 1 / 13
8,282
828
9,766
7,285
2,933
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

10
2 / 5 / 7
7,418
742
3,319
9,918
7,123
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Jing Wei
PENGUlN44
Jing Wei
15
13 / 1 / 3
9,992
999
19,865
9,771
3,645
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Silver Gar
Zhong Kui
11
3 / 7 / 2
6,996
700
6,149
12,473
9,011
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cerberus
jellydonut15
Cerberus
10
1 / 6 / 6
6,735
674
4,871
18,984
14,098
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ah Muzen Cab
zipper_belly
Ah Muzen Cab
11
2 / 4 / 4
6,893
689
8,959
7,218
1,852
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
18
17
Kills
6
7
Deaths
17
23
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
2
1
13
8.5
W
2
5
7
1.1
W
Jing Wei
PENGUlN44
Jing Wei
13
1
3
14.5
L
Zhong Kui
Silver Gar
Zhong Kui
3
7
2
0.57
L
Cerberus
jellydonut15
Cerberus
1
6
6
0.67
L
Ah Muzen Cab
zipper_belly
Ah Muzen Cab
2
4
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,950
Damage
19,979
26,974
Taken
38,675
13,701
Mitigated
24,961
11,267
Healing
8,923
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
9,766
1,195
1,716
4,181
7,285
2,933
150
3,754
3,531
30,835
0
W
3,319
1,236
486
264
9,918
7,123
207
3,482
6,436
6,291
0
W
Jing Wei
PENGUlN44
Jing Wei
19,865
16,771
0
4,620
9,771
3,645
1,126
4,490
5,281
0
47,242
L
Zhong Kui
Silver Gar
Zhong Kui
6,149
120
99
1,914
12,473
9,011
196
3,507
8,966
14,318
0
L
Cerberus
jellydonut15
Cerberus
4,871
299
229
4,959
18,984
14,098
0
7,391
11,593
14,079
0
L
Ah Muzen Cab
zipper_belly
Ah Muzen Cab
8,959
3,005
760
962
7,218
1,852
364
2,264
4,954
0
27,871

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,692
Gold Earned
20,624
144
Minions Killed
107
6
Camps Cleared
2
545,908
Distance Traveled
520,794
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
8,282
828
37
4
3
185,586
0
W
Ymir
7,418
742
8
1
0
155,777
1
W
Jing Wei
9,992
999
99
10
3
204,545
3
L
Zhong Kui
6,996
700
23
2
2
169,379
2
L
Cerberus
6,735
674
37
4
0
177,095
1
L
Ah Muzen Cab
6,893
689
47
5
0
174,320
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role