Player Matchup

Poseidon
Poseidon
Diamond IV
Ghost_PrinzBrown
Poseidon
Diamond IV
Level 97
God Stats
1W - 0L
1,500 SR
Queue Stats
62W - 46L
2,215 MMR
Party 2
Artio
Artio
Diamond II
Night_Crawler_Jr
Artio
Diamond II
Level 156
God Stats
33W - 11L
1,836 SR
Queue Stats
174W - 94L
2,221 MMR
Party 2
Sun Wukong
Sun Wukong
Platinum I
Waylon_Jones1
Sun Wukong
Platinum I
Level 144
God Stats
4W - 3L
1,620 SR
Queue Stats
132W - 107L
2,025 MMR
Party 2
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 132
1,652 SR
2,154 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 147
1,644 SR
1,912 MMR
Hera
Hera
Platinum III
Hellsoverlord6
Hera
Platinum III
Level 152
God Stats
0W - 1L
1,650 SR
Queue Stats
93W - 68L
1,873 MMR
Party 1
Hachiman
Hachiman
Platinum II
Kingumbreon994
Hachiman
Platinum II
Level 139
God Stats
13W - 10L
1,684 SR
Queue Stats
93W - 65L
1,941 MMR
Party 1
Kumbhakarna
Kumbhakarna
Platinum II
MyRacistConmen
Kumbhakarna
Platinum II
Level 149
God Stats
0W - 2L
1,597 SR
Queue Stats
98W - 73L
1,923 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
7 / 3 / 6
11,085
739
19,113
14,403
5,357
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

13
1 / 5 / 9
9,583
639
7,626
23,771
25,009
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Sun Wukong
Waylon_Jones1
Sun Wukong
15
7 / 1 / 7
11,116
741
14,580
17,914
18,826
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bans
GebCabrakanAthenaGilgameshAchilles

VS

Bans
SobekFenrirThothOdinTiamat
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 5 / 3
10,620
708
20,285
10,780
4,719
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Hachiman
13
3 / 5 / 4
9,658
644
16,557
16,938
6,183
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Kumbhakarna
MyRacistConmen
Kumbhakarna
12
1 / 5 / 5
9,430
629
6,194
18,894
20,943
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
21
15
Kills
9
9
Deaths
15
22
Assists
12
Player
Kills
Deaths
Assists
KDA
W
7
3
6
3.33
L
5
5
3
1.3
L
Hachiman
3
5
4
1
L
Kumbhakarna
MyRacistConmen
Kumbhakarna
1
5
5
0.7
W
1
5
9
1.1
W
Sun Wukong
Waylon_Jones1
Sun Wukong
7
1
7
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,319
Damage
43,036
56,088
Taken
46,612
49,192
Mitigated
31,845
16,283
Healing
4,863
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
19,113
2,056
166
3,732
14,403
5,357
1,449
7,673
6,522
76,324
0
L
20,285
5,074
255
1,545
10,780
4,719
0
6,298
4,305
52,103
0
L
Hachiman
16,557
7,238
0
1,924
16,938
6,183
0
9,441
6,972
0
37,862
L
Kumbhakarna
MyRacistConmen
Kumbhakarna
6,194
723
0
1,139
18,894
20,943
0
11,431
6,921
11,679
0
W
7,626
216
1,699
5,703
23,771
25,009
90
9,977
13,400
21,595
0
W
Sun Wukong
Waylon_Jones1
Sun Wukong
14,580
2,713
697
4,286
17,914
18,826
635
8,858
8,600
839
33,345

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,784
Gold Earned
29,708
181
Minions Killed
137
9
Camps Cleared
3
877,470
Distance Traveled
793,635
2
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
11,085
739
113
8
6
293,413
0
L
Hera
10,620
708
87
6
3
253,462
3
L
Hachiman
9,658
644
42
3
0
265,429
4
L
Kumbhakarna
9,430
629
8
1
0
274,744
3
W
Artio
9,583
639
24
2
1
271,187
2
W
Sun Wukong
11,116
741
44
3
2
312,870
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role