Player Matchup

Mercury
Mercury
FunnierFour
Mercury
Level 27
God Stats
14W - 17L
1,473 SR
Queue Stats
30W - 27L
1,436 Elo+
Solo
Mulan
Mulan
Giunone
Mulan
Level 17
God Stats
48W - 36L
1,500 SR
Queue Stats
134W - 149L
1,421 Elo+
Solo
Jormungandr
Jormungandr
HerrPUD
Jormungandr
Level 16
God Stats
17W - 27L
1,288 SR
Queue Stats
67W - 102L
1,273 Elo+
Party 1
Scylla
Scylla
chatterbox34
Scylla
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 4L
1,321 Elo+
Solo
Skadi
Skadi
leopardskin4
Skadi
Level 20
God Stats
3W - 0L
1,500 SR
Queue Stats
55W - 84L
1,301 Elo+
Party 1
Team Averages
Level 21
1,452 SR
1,350 Elo+

VS

Team Averages
Level 15
1,540 SR
1,334 Elo+
Skadi
Skadi
ActualPlathead
Skadi
Level 24
God Stats
2W - 3L
1,500 SR
Queue Stats
104W - 82L
1,527 Elo+
Solo
Set
Set
Eztefaria
Set
Level 8
God Stats
10W - 4L
1,668 SR
Queue Stats
45W - 37L
1,328 Elo+
Solo
Horus
Horus
HandfulOfNub
Horus
Level 23
God Stats
8W - 3L
1,698 SR
Queue Stats
22W - 20L
1,408 Elo+
Solo
Baba Yaga
Baba Yaga
Soren10
Baba Yaga
Level 8
God Stats
0W - 2L
1,148 SR
Queue Stats
7W - 7L
1,197 Elo+
Solo
Cthulhu
Cthulhu
palillo345
Cthulhu
Level 13
God Stats
1W - 1L
1,688 SR
Queue Stats
20W - 36L
1,212 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
FunnierFour
Mercury
20
5 / 5 / 6
18,758
458
13,939
26,893
10,869
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mulan
Giunone
Mulan
20
10 / 5 / 6
18,393
449
19,003
43,534
53,936
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Jormungandr
HerrPUD
Jormungandr
20
1 / 10 / 7
15,513
378
14,690
41,881
47,096
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Scylla
20
3 / 12 / 5
16,319
398
13,907
26,187
5,347
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

20
4 / 10 / 4
17,432
425
16,634
31,553
8,393
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
19 / 4 / 10
24,699
602
67,912
44,854
18,294
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

20
12 / 10 / 13
21,272
519
33,696
35,582
17,076
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

6
1 / 1 / 0
11,925
291
675
855
343
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Baba Yaga
Soren10
Baba Yaga
20
9 / 2 / 14
21,103
515
27,084
26,028
13,373
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cthulhu
palillo345
Cthulhu
10
0 / 6 / 1
12,715
310
1,534
7,362
2,569

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
79
23
Kills
41
42
Deaths
23
28
Assists
38
Player
Kills
Deaths
Assists
KDA
L
19
4
10
6
L
12
10
13
1.85
W
Mercury
FunnierFour
Mercury
5
5
6
1.6
W
Mulan
Giunone
Mulan
10
5
6
2.6
L
1
1
0
1
W
Jormungandr
HerrPUD
Jormungandr
1
10
7
0.45
L
Baba Yaga
Soren10
Baba Yaga
9
2
14
8
W
Scylla
3
12
5
0.46
W
4
10
4
0.6
L
Cthulhu
palillo345
Cthulhu
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,173
Damage
130,901
170,048
Taken
114,681
125,641
Mitigated
51,655
27,597
Healing
45,166
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
67,912
34,392
0
20,136
44,854
18,294
7,028
12,516
30,808
0
308,654
L
33,696
13,616
0
9,751
35,582
17,076
2,550
8,607
25,757
0
163,445
W
Mercury
FunnierFour
Mercury
13,939
6,149
0
1,503
26,893
10,869
438
4,277
22,514
0
168,379
W
Mulan
Giunone
Mulan
19,003
2,635
961
12,576
43,534
53,936
450
9,196
34,102
0
100,486
L
675
450
72
142
855
343
0
0
827
0
2,679
W
Jormungandr
HerrPUD
Jormungandr
14,690
1,192
0
1,612
41,881
47,096
772
6,598
35,093
100,128
0
L
Baba Yaga
Soren10
Baba Yaga
27,084
1,008
564
13,310
26,028
13,373
1,684
8,686
16,339
148,884
0
W
Scylla
13,907
2,186
0
4,628
26,187
5,347
1,657
1,052
25,065
116,933
0
W
16,634
5,477
0
6,317
31,553
8,393
5,540
6,912
24,471
0
118,693
L
Cthulhu
palillo345
Cthulhu
1,534
580
0
1,191
7,362
2,569
52
0
7,034
12,727
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

86,415
Gold Earned
91,714
871
Minions Killed
737
0
Camps Cleared
0
3,554,743
Distance Traveled
2,678,380
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
24,699
602
329
8
0
793,916
4
L
Set
21,272
519
181
4
0
822,944
0
W
Mercury
18,758
458
191
5
0
906,360
0
W
Mulan
18,393
449
182
4
0
726,021
0
L
Horus
11,925
291
9
0
0
29,812
0
W
Jormungandr
15,513
378
163
4
0
634,736
0
L
Baba Yaga
21,103
515
202
5
0
798,963
3
W
Scylla
16,319
398
150
4
0
588,669
3
W
Skadi
17,432
425
185
5
0
698,957
5
L
Cthulhu
12,715
310
16
0
0
232,745
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role