Player Matchup

Gilgamesh
Gilgamesh
DRGDragon8737
Gilgamesh
Level 17
God Stats
2W - 0L
1,705 SR
Queue Stats
27W - 23L
1,449 Elo+
Party 2
Ullr
Ullr
EXOTIC BRAIN756
Ullr
Level 72
God Stats
5W - 4L
1,531 SR
Queue Stats
9W - 6L
1,447 Elo+
Party 2
Zeus
Zeus
GERFENCR
Zeus
Level 160
God Stats
14W - 8L
1,652 SR
Queue Stats
849W - 424L
1,663 Elo+
Party 2
Team Averages
Level 83
1,629 SR
1,520 Elo+

VS

Team Averages
Level 30
1,478 SR
1,343 Elo+
Ravana
Ravana
Cthulhuix
Ravana
Level 46
God Stats
1W - 5L
1,503 SR
Queue Stats
96W - 160L
1,363 Elo+
Party 1
Poseidon
Poseidon
MikeTheMaster101
Poseidon
Level 17
God Stats
2W - 5L
1,413 SR
Queue Stats
23W - 31L
1,334 Elo+
Solo
Odin
Odin
doonies69
Odin
Level 28
God Stats
4W - 4L
1,518 SR
Queue Stats
83W - 137L
1,332 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
DRGDragon8737
Gilgamesh
11
2 / 2 / 8
7,030
879
4,191
7,167
4,180
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mace

Mace

+10
Physical Power

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

11
3 / 2 / 6
7,053
882
4,220
5,304
1,605
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Zeus
12
10 / 3 / 2
8,307
1,038
19,110
6,498
2,016
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
Cthulhuix
Ravana
10
2 / 3 / 4
6,576
822
3,814
11,182
3,943
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

9
4 / 7 / 1
6,867
858
4,915
7,657
2,154
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Odin
9
1 / 5 / 3
6,747
843
2,247
11,212
8,414
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
15
15
Kills
7
7
Deaths
15
16
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Ravana
Cthulhuix
Ravana
2
3
4
1.33
W
Gilgamesh
DRGDragon8737
Gilgamesh
2
2
8
3
W
3
2
6
3
W
Zeus
10
3
2
3.67
L
4
7
1
0.64
L
Odin
1
5
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,521
Damage
10,976
18,969
Taken
30,051
7,801
Mitigated
14,511
4,398
Healing
2,069
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ravana
Cthulhuix
Ravana
3,814
725
0
1,769
11,182
3,943
0
7,479
3,560
0
14,993
W
Gilgamesh
DRGDragon8737
Gilgamesh
4,191
422
0
411
7,167
4,180
679
961
6,206
2,064
11,421
W
4,220
1,006
0
1,959
5,304
1,605
609
3,225
2,079
0
21,229
W
Zeus
19,110
1,986
74
1,954
6,498
2,016
980
1,416
5,082
39,364
0
L
4,915
1,070
0
0
7,657
2,154
0
4,229
3,394
8,833
0
L
Odin
2,247
610
0
300
11,212
8,414
0
7,698
3,258
0
6,698

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,390
Gold Earned
20,190
105
Minions Killed
44
8
Camps Cleared
1
466,099
Distance Traveled
435,295
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
6,576
822
27
3
0
164,953
0
W
Gilgamesh
7,030
879
19
2
1
181,464
1
W
Ullr
7,053
882
31
4
5
142,062
1
W
Zeus
8,307
1,038
55
7
2
142,573
0
L
Poseidon
6,867
858
7
1
1
115,006
0
L
Odin
6,747
843
10
1
0
155,336
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role