Player Matchup

Tyr
Tyr
Alexnnnnnnnnn
Tyr
Level 40
God Stats
10W - 10L
1,326 SR
Queue Stats
127W - 124L
1,516 Elo+
Solo
Medusa
Medusa
ChaoticSunOfEvil
Medusa
Level 138
God Stats
4W - 3L
1,501 SR
Queue Stats
153W - 120L
1,516 Elo+
Solo
Discordia
Discordia
Civilmaicon
Discordia
Level 159
God Stats
1W - 3L
1,698 SR
Queue Stats
456W - 460L
1,472 Elo+
Party 1
Fenrir
Fenrir
Macholyric
Fenrir
Level 108
God Stats
14W - 20L
1,400 SR
Queue Stats
218W - 205L
1,516 Elo+
Party 1
Ares
Ares
raw_dawg13100D
Ares
Level 41
God Stats
12W - 5L
1,760 SR
Queue Stats
124W - 134L
1,464 Elo+
Solo
Team Averages
Level 97
1,537 SR
1,497 Elo+

VS

Team Averages
Level 89
1,571 SR
1,565 Elo+
Arachne
Arachne
Mayopnaise
Arachne
Level 105
God Stats
27W - 16L
1,634 SR
Queue Stats
323W - 315L
1,526 Elo+
Solo
Aphrodite
Aphrodite
SweatyCasual967
Aphrodite
Level 25
God Stats
4W - 1L
1,970 SR
Queue Stats
25W - 8L
1,821 Elo+
Party 2
Ne Zha
Ne Zha
The B1G Salami
Ne Zha
Level 156
God Stats
64W - 71L
1,548 SR
Queue Stats
356W - 346L
1,506 Elo+
Party 2
Xbalanque
Xbalanque
drumxer
Xbalanque
Level 123
God Stats
17W - 15L
1,561 SR
Queue Stats
55W - 47L
1,522 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
rocketman_434
Morgan Le Fay
Level 37
God Stats
2W - 6L
1,140 SR
Queue Stats
74W - 74L
1,450 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 2 / 5
6,886
530
7,187
8,006
7,102
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

14
6 / 1 / 2
7,849
604
5,023
5,704
2,457
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Discordia
Civilmaicon
Discordia
12
5 / 3 / 5
7,049
542
5,926
5,969
1,861
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fenrir
Macholyric
Fenrir
13
7 / 3 / 5
7,729
595
7,011
8,683
3,513
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

12
1 / 2 / 6
7,364
566
2,907
11,916
10,881
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Mayopnaise
Arachne
10
1 / 5 / 2
6,386
491
3,189
9,534
3,825
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Aphrodite
SweatyCasual967
Aphrodite
9
1 / 4 / 1
5,636
434
2,541
6,793
2,901
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

11
3 / 4 / 1
6,276
483
6,923
12,095
5,332
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Xbalanque
drumxer
Xbalanque
12
4 / 4 / 1
7,218
555
5,274
7,239
1,931
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Morgan Le Fay
rocketman_434
Morgan Le Fay
9
2 / 3 / 2
6,242
480
6,219
5,746
2,022
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
18
20
Kills
11
11
Deaths
20
23
Assists
7
Player
Kills
Deaths
Assists
KDA
W
1
2
5
1.75
W
6
1
2
7
W
Discordia
Civilmaicon
Discordia
5
3
5
2.5
W
Fenrir
Macholyric
Fenrir
7
3
5
3.17
L
Arachne
Mayopnaise
Arachne
1
5
2
0.4
L
Aphrodite
SweatyCasual967
Aphrodite
1
4
1
0.38
L
3
4
1
0.88
L
Xbalanque
drumxer
Xbalanque
4
4
1
1.13
W
1
2
6
2
L
Morgan Le Fay
rocketman_434
Morgan Le Fay
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,054
Damage
24,146
40,278
Taken
41,407
25,814
Mitigated
16,011
13,671
Healing
14,179
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,187
383
0
3,621
8,006
7,102
0
2,020
5,978
0
39,412
W
5,023
1,427
0
1,639
5,704
2,457
180
485
5,179
0
55,970
W
Discordia
Civilmaicon
Discordia
5,926
321
0
749
5,969
1,861
0
2,318
3,445
37,097
0
W
Fenrir
Macholyric
Fenrir
7,011
1,379
0
3,006
8,683
3,513
0
1,156
7,515
0
37,045
L
Arachne
Mayopnaise
Arachne
3,189
1,762
0
3,421
9,534
3,825
0
2,469
7,065
0
32,966
L
Aphrodite
SweatyCasual967
Aphrodite
2,541
541
2,644
2,870
6,793
2,901
0
741
6,052
25,129
0
L
6,923
1,781
0
2,960
12,095
5,332
0
1,470
10,625
0
31,205
L
Xbalanque
drumxer
Xbalanque
5,274
1,836
0
1,564
7,239
1,931
0
950
6,289
0
38,053
W
2,907
43
482
4,174
11,916
10,881
247
2,346
9,342
30,992
0
L
Morgan Le Fay
rocketman_434
Morgan Le Fay
6,219
1,031
0
720
5,746
2,022
0
3,203
2,543
24,426
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,877
Gold Earned
31,758
363
Minions Killed
278
0
Camps Cleared
0
1,280,426
Distance Traveled
1,232,947
10
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
6,886
530
75
6
0
270,483
1
W
Medusa
7,849
604
88
7
0
255,771
3
W
Discordia
7,049
542
63
5
0
239,797
0
W
Fenrir
7,729
595
81
6
0
265,966
2
L
Arachne
6,386
491
65
5
0
255,890
1
L
Aphrodite
5,636
434
47
4
0
234,978
4
L
Ne Zha
6,276
483
58
4
0
257,257
5
L
Xbalanque
7,218
555
71
5
0
227,423
3
W
Ares
7,364
566
56
4
0
248,409
4
L
Morgan Le Fay
6,242
480
37
3
0
257,399
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role