Player Matchup

Merlin
Merlin
 
Merlin
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
King Arthur
King Arthur
AnonymousNun
King Arthur
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
170W - 169L
1,516 Elo+
Solo
Danzaburou
Danzaburou
HARD2HITME
Danzaburou
Level 139
God Stats
1W - 5L
1,249 SR
Queue Stats
503W - 520L
1,507 Elo+
Solo
Tyr
Tyr
Sos JaaZIEL
Tyr
Level 100
God Stats
25W - 32L
1,515 SR
Queue Stats
380W - 350L
1,506 Elo+
Solo
Bastet
Bastet
bbybratzzz
Bastet
Level 122
God Stats
8W - 7L
1,587 SR
Queue Stats
82W - 70L
1,547 Elo+
Party 1
Team Averages
Level 123
1,470 SR
1,515 Elo+

VS

Team Averages
Level 111
1,447 SR
1,456 Elo+
Hel
Hel
Classicgamer706
Hel
Level 147
God Stats
4W - 2L
1,458 SR
Queue Stats
324W - 303L
1,523 Elo+
Party 2
Xbalanque
Xbalanque
Gage4542
Xbalanque
Level 153
God Stats
4W - 1L
1,535 SR
Queue Stats
78W - 73L
1,505 Elo+
Party 3
Achilles
Achilles
SWAGGERMUFFIN2
Achilles
Level 79
God Stats
2W - 1L
1,150 SR
Queue Stats
57W - 59L
1,336 Elo+
Party 3
Ares
Ares
Tony2TonePtk
Ares
Level 66
God Stats
36W - 28L
1,493 SR
Queue Stats
146W - 168L
1,376 Elo+
Party 3
Athena
Athena
clashlord1115
Athena
Level 109
God Stats
8W - 5L
1,600 SR
Queue Stats
291W - 271L
1,538 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
11
1 / 2 / 1
5,976
543
2,079
4,191
1,343
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

King Arthur
AnonymousNun
King Arthur
9
1 / 4 / 2
5,306
482
5,801
9,776
4,570
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Danzaburou
HARD2HITME
Danzaburou
9
2 / 4 / 1
5,708
519
5,601
7,918
2,104
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

9
1 / 0 / 0
5,896
536
3,293
3,950
1,391
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bastet
bbybratzzz
Bastet
12
6 / 1 / 2
7,132
648
8,053
8,618
2,634
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 2 / 1
6,802
618
2,085
5,830
1,970
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Xbalanque
Gage4542
Xbalanque
10
5 / 4 / 3
6,418
583
9,095
8,991
1,876
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Achilles
11
1 / 1 / 1
6,036
549
2,682
7,045
4,538
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

10
2 / 3 / 1
6,030
548
4,110
10,653
6,132
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

11
1 / 2 / 2
6,366
579
5,397
8,739
3,488
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
19
11
Kills
11
11
Deaths
12
6
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
1
2
1
0.75
L
King Arthur
AnonymousNun
King Arthur
1
4
2
0.5
W
2
2
1
1.25
W
Xbalanque
Gage4542
Xbalanque
5
4
3
1.63
L
Danzaburou
HARD2HITME
Danzaburou
2
4
1
0.63
W
Achilles
1
1
1
1.5
L
1
0
0
1
W
2
3
1
0.83
L
Bastet
bbybratzzz
Bastet
6
1
2
7
W
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,827
Damage
23,369
34,453
Taken
41,258
12,042
Mitigated
18,004
11,244
Healing
13,509
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
2,079
41
39
790
4,191
1,343
0
3,523
668
30,082
0
L
King Arthur
AnonymousNun
King Arthur
5,801
804
0
2,366
9,776
4,570
0
2,439
7,337
0
15,479
W
2,085
0
1,109
2,678
5,830
1,970
149
563
5,081
44,220
0
W
Xbalanque
Gage4542
Xbalanque
9,095
3,303
0
1,998
8,991
1,876
146
0
8,729
0
38,736
L
Danzaburou
HARD2HITME
Danzaburou
5,601
1,183
744
2,057
7,918
2,104
53
1,275
6,603
0
29,425
W
Achilles
2,682
735
0
1,623
7,045
4,538
818
164
6,881
0
30,049
L
3,293
359
0
2,101
3,950
1,391
0
0
3,606
2,035
23,913
W
4,110
200
0
3,224
10,653
6,132
414
45
10,021
19,400
0
L
Bastet
bbybratzzz
Bastet
8,053
2,427
0
3,147
8,618
2,634
0
4,355
4,263
0
34,396
W
5,397
1,473
0
2,877
8,739
3,488
0
1,089
7,454
38,237
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,018
Gold Earned
31,652
285
Minions Killed
352
0
Camps Cleared
0
1,066,135
Distance Traveled
1,137,235
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
5,976
543
78
7
0
226,679
0
L
King Arthur
5,306
482
19
2
0
223,693
1
W
Hel
6,802
618
98
9
0
239,403
2
W
Xbalanque
6,418
583
69
6
0
200,109
4
L
Danzaburou
5,708
519
61
6
0
205,471
4
W
Achilles
6,036
549
67
6
0
236,731
0
L
Tyr
5,896
536
61
6
0
154,298
2
W
Ares
6,030
548
29
3
0
228,884
1
L
Bastet
7,132
648
66
6
0
255,994
0
W
Athena
6,366
579
89
8
0
232,108
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role