Player Matchup

Geb
Geb
AshGreninja712
Geb
Level 2
God Stats
2W - 0L
1,500 SR
Queue Stats
3W - 0L
1,598 Elo+
Party 1
Hachiman
Hachiman
MrHappyGamer782
Hachiman
Level 16
God Stats
4W - 4L
1,410 SR
Queue Stats
23W - 19L
1,468 Elo+
Solo
Bellona
Bellona
OIApollyonIO
Bellona
Level 18
God Stats
5W - 1L
1,739 SR
Queue Stats
38W - 26L
1,443 Elo+
Party 1
Awilix
Awilix
japan2
Awilix
Level 8
God Stats
1W - 1L
1,319 SR
Queue Stats
14W - 8L
1,527 Elo+
Solo
Zeus
Zeus
mathiius16
Zeus
Level 18
God Stats
26W - 10L
1,715 SR
Queue Stats
41W - 27L
1,538 Elo+
Solo
Team Averages
Level 12
1,537 SR
1,515 Elo+

VS

Team Averages
Level 9
1,605 SR
1,535 Elo+
Skadi
Skadi
FlamePro17
Skadi
Level 4
God Stats
2W - 3L
1,658 SR
Queue Stats
2W - 3L
1,654 Elo+
Party 2
Sylvanus
Sylvanus
Jack Hanma z
Sylvanus
Level 14
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 6L
1,443 Elo+
Solo
Hou Yi
Hou Yi
KennyRayy24
Hou Yi
Level 17
God Stats
2W - 1L
1,866 SR
Queue Stats
31W - 26L
1,427 Elo+
Solo
Thor
Thor
Predidter
Thor
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,654 Elo+
Party 2
Fenrir
Fenrir
lowryder169
Fenrir
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
0 / 3 / 18
10,746
977
3,551
10,010
8,341
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hachiman
18
9 / 2 / 13
11,198
1,018
20,250
11,611
3,920
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bellona
OIApollyonIO
Bellona
19
19 / 2 / 15
12,482
1,135
24,041
9,879
9,003
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Awilix
japan2
Awilix
19
10 / 1 / 14
12,085
1,099
11,096
6,261
2,651
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
5 / 3 / 17
11,283
1,026
15,612
11,327
4,252
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Team 1 Tickets

304

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
17
0 / 11 / 7
10,012
910
1,463
16,341
6,516
Sylvanus
Jack Hanma z
Sylvanus
17
9 / 1 / 1
13,204
1,200
16,726
16,047
16,392
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hou Yi
17
2 / 4 / 4
10,787
981
10,335
12,215
5,406
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Thor
16
0 / 19 / 5
9,742
886
8,909
27,140
11,088
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Fenrir
15
0 / 8 / 0
8,450
768
2,195
9,284
2,501
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

120
Kill Participation
28
43
Kills
11
11
Deaths
43
77
Assists
17
Player
Kills
Deaths
Assists
KDA
W
0
3
18
3
L
Skadi
0
11
7
0.32
L
Sylvanus
Jack Hanma z
Sylvanus
9
1
1
9.5
L
Hou Yi
2
4
4
1
W
Hachiman
9
2
13
7.75
W
Bellona
OIApollyonIO
Bellona
19
2
15
13.25
L
Thor
0
19
5
0.13
W
Awilix
japan2
Awilix
10
1
14
17
L
Fenrir
0
8
0
0
W
5
3
17
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,550
Damage
39,628
49,088
Taken
81,027
28,167
Mitigated
41,903
4,695
Healing
9,309
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,551
1,062
0
626
10,010
8,341
0
2,614
6,139
9,105
0
L
Skadi
1,463
902
0
0
16,341
6,516
0
3,137
13,204
0
10,268
L
Sylvanus
Jack Hanma z
Sylvanus
16,726
5,039
883
6,310
16,047
16,392
0
4,705
11,342
33,234
6,743
L
Hou Yi
10,335
5,357
0
1,865
12,215
5,406
0
2,464
9,751
0
21,532
W
Hachiman
20,250
17,400
0
1,332
11,611
3,920
0
4,090
7,521
0
46,481
W
Bellona
OIApollyonIO
Bellona
24,041
13,799
90
610
9,879
9,003
0
2,988
6,891
0
33,900
L
Thor
8,909
2,794
0
0
27,140
11,088
0
5,661
21,479
0
20,031
W
Awilix
japan2
Awilix
11,096
4,208
0
1,079
6,261
2,651
0
1,873
3,036
0
26,860
L
Fenrir
2,195
502
0
251
9,284
2,501
0
3,196
6,088
0
7,082
W
15,612
3,139
0
958
11,327
4,252
0
3,674
7,653
33,708
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,794
Gold Earned
52,195
174
Minions Killed
113
6
Camps Cleared
6
987,613
Distance Traveled
710,397
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
10,746
977
6
1
0
181,461
0
L
Skadi
10,012
910
19
2
0
159,200
0
L
Sylvanus
13,204
1,200
35
3
3
165,266
0
L
Hou Yi
10,787
981
28
3
2
136,943
2
W
Hachiman
11,198
1,018
62
6
1
177,359
0
W
Bellona
12,482
1,135
23
2
0
217,427
0
L
Thor
9,742
886
28
3
0
167,307
0
W
Awilix
12,085
1,099
37
3
4
236,196
1
L
Fenrir
8,450
768
3
0
1
81,681
1
W
Zeus
11,283
1,026
46
4
1
175,170
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role