Player Matchup

Athena
Athena
Boodaviking
Athena
Level 29
God Stats
0W - 2L
1,326 SR
Queue Stats
72W - 73L
1,499 Elo+
Solo
Sol
Sol
ChaseMClarke
Sol
Level 8
God Stats
5W - 5L
1,242 SR
Queue Stats
5W - 8L
1,200 Elo+
Solo
Chiron
Chiron
FlamingoEnFuoco
Chiron
Level 28
God Stats
1W - 4L
1,359 SR
Queue Stats
89W - 89L
1,437 Elo+
Solo
Persephone
Persephone
ODST DANIEL1
Persephone
Level 28
God Stats
0W - 1L
1,693 SR
Queue Stats
87W - 56L
1,617 Elo+
Solo
Chaac
Chaac
SirJacob420smk
Chaac
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 5L
1,454 Elo+
Solo
Team Averages
Level 21
1,424 SR
1,442 Elo+

VS

Team Averages
Level 26
1,531 SR
1,540 Elo+
Medusa
Medusa
 
Medusa
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chronos
Chronos
FaZeReCrUiTrUsH
Chronos
Level 29
God Stats
4W - 1L
1,822 SR
Queue Stats
122W - 106L
1,527 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Gaythan91
Morgan Le Fay
Level 28
God Stats
1W - 3L
1,395 SR
Queue Stats
14W - 12L
1,529 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
MADWIZAR
Ah Muzen Cab
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 4L
1,754 Elo+
Solo
Loki
Loki
xxKing_Slayerx19
Loki
Level 27
God Stats
2W - 3L
1,436 SR
Queue Stats
62W - 73L
1,392 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
8
1 / 5 / 3
5,172
470
2,453
9,233
3,477
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

10
1 / 4 / 0
5,840
531
3,913
6,558
1,799
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

9
0 / 4 / 1
5,310
483
3,848
8,316
2,052
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Persephone
ODST DANIEL1
Persephone
11
3 / 5 / 3
7,061
642
3,920
7,600
2,363
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

10
3 / 3 / 3
6,378
580
4,787
7,869
3,345
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
11
2 / 2 / 6
7,053
641
5,813
6,192
1,809
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
2 / 0 / 2
7,605
691
2,587
5,396
1,799
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Morgan Le Fay
Gaythan91
Morgan Le Fay
11
6 / 3 / 3
6,892
627
7,769
7,037
2,411
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ah Muzen Cab
MADWIZAR
Ah Muzen Cab
12
6 / 2 / 4
7,272
661
7,603
7,750
3,284
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cudgel

Cudgel

+10
Physical Power
+50
Health

11
5 / 1 / 4
6,906
628
4,421
6,186
1,655
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
40
8
Kills
21
21
Deaths
8
10
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
2
2
6
2.5
L
Athena
1
5
3
0.5
L
1
4
0
0.25
W
2
0
2
3
L
0
4
1
0.13
W
Morgan Le Fay
Gaythan91
Morgan Le Fay
6
3
3
2.5
W
Ah Muzen Cab
MADWIZAR
Ah Muzen Cab
6
2
4
4
L
Persephone
ODST DANIEL1
Persephone
3
5
3
0.9
L
3
3
3
1.5
W
5
1
4
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,921
Damage
28,193
39,576
Taken
32,561
13,036
Mitigated
10,958
9,129
Healing
9,185
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
5,813
2,508
0
1,610
6,192
1,809
67
1,110
5,082
0
38,507
L
Athena
2,453
1,093
0
912
9,233
3,477
0
239
8,794
9,448
0
L
3,913
1,219
0
1,462
6,558
1,799
510
2,710
3,844
29,503
0
W
2,587
1,200
0
2,457
5,396
1,799
710
2,168
3,228
46,689
0
L
3,848
1,459
219
2,503
8,316
2,052
0
627
7,415
0
32,043
W
Morgan Le Fay
Gaythan91
Morgan Le Fay
7,769
1,669
0
1,122
7,037
2,411
874
3,279
3,758
26,109
0
W
Ah Muzen Cab
MADWIZAR
Ah Muzen Cab
7,603
3,501
0
2,122
7,750
3,284
0
1,269
6,481
0
43,979
L
Persephone
ODST DANIEL1
Persephone
3,920
221
0
1,296
7,600
2,363
0
3,977
3,198
36,118
0
L
4,787
1,913
0
2,737
7,869
3,345
0
2,144
5,467
0
20,669
W
4,421
1,365
0
1,874
6,186
1,655
0
2,597
3,589
0
31,165

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,761
Gold Earned
35,728
253
Minions Killed
372
0
Camps Cleared
0
1,029,005
Distance Traveled
1,145,653
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
7,053
641
67
6
0
214,156
4
L
Athena
5,172
470
15
1
0
203,394
1
L
Sol
5,840
531
63
6
0
192,500
1
W
Chronos
7,605
691
110
10
0
224,140
0
L
Chiron
5,310
483
75
7
0
199,326
2
W
Morgan Le Fay
6,892
627
53
5
0
221,169
0
W
Ah Muzen Cab
7,272
661
80
7
0
215,905
2
L
Persephone
7,061
642
68
6
0
212,369
2
L
Chaac
6,378
580
32
3
0
221,416
0
W
Loki
6,906
628
62
6
0
270,283
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role