Player Matchup

Artio
Artio
 
Artio
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Izanami
Izanami
 
Izanami
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Susano
Susano
MegaPython2323
Susano
Level 121
God Stats
1W - 0L
1,403 SR
Queue Stats
47W - 44L
1,548 Elo+
Party 3
Hercules
Hercules
Tomascrusero
Hercules
Level 47
God Stats
7W - 9L
1,484 SR
Queue Stats
29W - 44L
1,412 Elo+
Solo
Olorun
Olorun
vigoironheart
Olorun
Level 18
God Stats
4W - 5L
1,646 SR
Queue Stats
6W - 6L
1,442 Elo+
Party 3
Team Averages
Level 84
1,507 SR
1,480 Elo+

VS

Team Averages
Level 73
1,618 SR
1,477 Elo+
Artemis
Artemis
Tilek_Caesin
Artemis
Level 47
God Stats
2W - 1L
1,919 SR
Queue Stats
61W - 47L
1,550 Elo+
Solo
Cerberus
Cerberus
Tykii--
Cerberus
Level 144
God Stats
5W - 11L
1,614 SR
Queue Stats
522W - 529L
1,469 Elo+
Party 2
Hades
Hades
bandman64
Hades
Level 46
God Stats
3W - 4L
1,641 SR
Queue Stats
17W - 14L
1,467 Elo+
Party 1
Odin
Odin
kingofthewolves2
Odin
Level 101
God Stats
11W - 9L
1,390 SR
Queue Stats
131W - 136L
1,447 Elo+
Party 1
Scylla
Scylla
usujia
Scylla
Level 26
God Stats
15W - 16L
1,527 SR
Queue Stats
47W - 44L
1,451 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
17
5 / 1 / 12
11,769
905
13,276
18,401
22,444
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Izanami
 
Izanami
17
4 / 3 / 8
10,640
818
14,836
11,306
3,759
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

17
7 / 8 / 5
11,872
913
14,529
15,505
6,577
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hercules
Tomascrusero
Hercules
14
0 / 2 / 8
8,437
649
4,598
15,503
11,193
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
1 / 6 / 3
8,846
680
2,670
11,596
3,589
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Tilek_Caesin
Artemis
19
8 / 1 / 10
11,629
895
17,600
8,869
3,938
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cerberus
Tykii--
Cerberus
16
5 / 5 / 11
10,419
801
10,521
16,490
18,329
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hades
bandman64
Hades
14
2 / 5 / 13
9,205
708
10,095
12,697
7,333
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

16
3 / 4 / 13
9,732
749
11,602
14,440
9,428
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Scylla
usujia
Scylla
14
2 / 2 / 8
8,479
652
5,258
4,736
1,425
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
75
17
Kills
20
20
Deaths
17
36
Assists
55
Player
Kills
Deaths
Assists
KDA
W
Artio
 
Artio
5
1
12
11
W
Izanami
 
Izanami
4
3
8
2.67
W
7
8
5
1.19
L
Artemis
Tilek_Caesin
Artemis
8
1
10
13
W
Hercules
Tomascrusero
Hercules
0
2
8
2
L
Cerberus
Tykii--
Cerberus
5
5
11
2.1
L
Hades
bandman64
Hades
2
5
13
1.7
L
3
4
13
2.38
L
Scylla
usujia
Scylla
2
2
8
3
W
1
6
3
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,909
Damage
55,076
72,311
Taken
57,232
47,562
Mitigated
40,453
16,629
Healing
4,603
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artio
 
Artio
13,276
2,334
3,025
8,358
18,401
22,444
104
7,121
11,070
32,167
0
W
Izanami
 
Izanami
14,836
8,986
1,016
1,886
11,306
3,759
2,010
4,210
7,070
0
55,324
W
14,529
3,493
0
574
15,505
6,577
733
5,406
10,029
0
38,797
L
Artemis
Tilek_Caesin
Artemis
17,600
9,558
0
330
8,869
3,938
1,438
2,180
6,689
0
48,924
W
Hercules
Tomascrusero
Hercules
4,598
895
0
1,237
15,503
11,193
202
4,475
10,932
0
17,635
L
Cerberus
Tykii--
Cerberus
10,521
726
0
2,793
16,490
18,329
42
4,592
11,898
19,072
0
L
Hades
bandman64
Hades
10,095
425
213
1,224
12,697
7,333
640
3,645
9,052
18,324
0
L
11,602
1,249
0
0
14,440
9,428
370
4,343
10,097
0
33,901
L
Scylla
usujia
Scylla
5,258
146
0
43
4,736
1,425
0
1,393
3,343
16,321
0
W
2,670
1,413
131
402
11,596
3,589
608
4,688
6,868
20,277
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,564
Gold Earned
49,464
266
Minions Killed
222
10
Camps Cleared
8
1,196,622
Distance Traveled
1,118,332
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
11,769
905
40
3
2
269,300
4
W
Izanami
10,640
818
90
7
5
246,260
0
W
Susano
11,872
913
66
5
3
221,873
0
L
Artemis
11,629
895
90
7
3
235,714
3
W
Hercules
8,437
649
26
2
0
278,249
1
L
Cerberus
10,419
801
19
1
0
193,326
1
L
Hades
9,205
708
21
2
2
213,916
0
L
Odin
9,732
749
63
5
3
274,844
1
L
Scylla
8,479
652
29
2
0
200,532
3
W
Olorun
8,846
680
44
3
0
180,940
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role