Player Matchup

Nox
Nox
 
Nox
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Set
Set
 
Set
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fenrir
Fenrir
Demon_Dark92
Fenrir
Level 128
God Stats
2W - 1L
1,785 SR
Queue Stats
180W - 172L
1,469 Elo+
Solo
Bacchus
Bacchus
dobleu_p3k
Bacchus
Level 73
God Stats
0W - 1L
1,688 SR
Queue Stats
0W - 8L
1,162 Elo+
Party 1
Cerberus
Cerberus
juaniboca12345-n
Cerberus
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 10L
1,453 Elo+
Party 1
Team Averages
Level 88
1,595 SR
1,417 Elo+

VS

Team Averages
Level 54
1,469 SR
1,486 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hun Batz
Hun Batz
BlauTiKaBlau
Hun Batz
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,695 Elo+
Solo
Thoth
Thoth
Twc zeze L2
Thoth
Level 45
God Stats
1W - 1L
1,285 SR
Queue Stats
21W - 29L
1,375 Elo+
Solo
Izanami
Izanami
thedumbguy74
Izanami
Level 16
God Stats
1W - 1L
1,287 SR
Queue Stats
21W - 8L
1,469 Elo+
Solo
Athena
Athena
yrabordy
Athena
Level 74
God Stats
2W - 0L
1,773 SR
Queue Stats
137W - 134L
1,390 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
17
5 / 3 / 4
9,160
833
9,224
8,355
3,452
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Set
 
Set
11
1 / 9 / 5
7,284
662
8,084
13,388
4,585
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Fenrir
13
2 / 8 / 6
7,650
695
5,056
10,845
5,061
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Bacchus
dobleu_p3k
Bacchus
15
3 / 5 / 6
8,530
775
7,493
12,263
10,368
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

12
1 / 7 / 4
7,061
642
2,490
13,137
9,980
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
19
16 / 1 / 12
10,844
986
13,524
6,711
2,920
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hun Batz
BlauTiKaBlau
Hun Batz
11
1 / 6 / 9
7,718
702
5,370
6,966
2,804
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

5
0 / 0 / 0
6,390
581
0
0
0
Izanami
thedumbguy74
Izanami
20
13 / 1 / 15
12,117
1,102
26,159
11,281
5,269
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Athena
yrabordy
Athena
15
2 / 4 / 17
9,328
848
5,619
14,561
17,411
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
85
12
Kills
32
32
Deaths
12
25
Assists
53
Player
Kills
Deaths
Assists
KDA
L
Nox
 
Nox
5
3
4
2.33
L
Set
 
Set
1
9
5
0.39
W
Nu Wa
 
Nu Wa
16
1
12
22
W
Hun Batz
BlauTiKaBlau
Hun Batz
1
6
9
0.92
L
Fenrir
2
8
6
0.63
W
0
0
0
0
L
Bacchus
dobleu_p3k
Bacchus
3
5
6
1.2
L
1
7
4
0.43
W
Izanami
thedumbguy74
Izanami
13
1
15
20.5
W
Athena
yrabordy
Athena
2
4
17
2.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,347
Damage
50,672
57,988
Taken
39,519
33,446
Mitigated
28,404
11,243
Healing
13,952
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nox
 
Nox
9,224
329
806
1,652
8,355
3,452
0
2,586
5,769
30,530
0
L
Set
 
Set
8,084
2,393
0
1,836
13,388
4,585
0
4,617
8,771
0
16,437
W
Nu Wa
 
Nu Wa
13,524
3,052
666
2,192
6,711
2,920
1,139
4,540
2,031
21,877
0
W
Hun Batz
BlauTiKaBlau
Hun Batz
5,370
372
599
77
6,966
2,804
88
3,260
3,592
0
8,225
L
Fenrir
5,056
1,307
729
859
10,845
5,061
0
4,232
6,613
0
9,954
W
0
0
0
0
0
0
0
0
0
0
0
L
Bacchus
dobleu_p3k
Bacchus
7,493
345
1,393
2,102
12,263
10,368
30
3,889
8,374
18,721
0
L
2,490
437
605
1,261
13,137
9,980
0
3,819
9,318
6,470
0
W
Izanami
thedumbguy74
Izanami
26,159
17,897
1,412
5,005
11,281
5,269
3,610
4,078
7,067
0
61,204
W
Athena
yrabordy
Athena
5,619
2,329
1,038
2,963
14,561
17,411
328
6,713
7,622
8,338
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,685
Gold Earned
46,397
104
Minions Killed
103
0
Camps Cleared
0
836,832
Distance Traveled
750,282
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
9,160
833
48
4
0
189,888
0
L
Set
7,284
662
11
1
0
140,006
1
W
Nu Wa
10,844
986
15
1
0
192,518
0
W
Hun Batz
7,718
702
8
1
0
136,737
0
L
Fenrir
7,650
695
15
1
0
168,172
0
W
Thoth
6,390
581
0
0
0
0
0
L
Bacchus
8,530
775
20
2
0
193,253
0
L
Cerberus
7,061
642
10
1
0
145,513
0
W
Izanami
12,117
1,102
77
7
0
208,359
1
W
Athena
9,328
848
3
0
0
212,668
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role