Player Matchup

Nemesis
Nemesis
JoorgeeCS
Nemesis
Level 13
God Stats
2W - 2L
1,496 SR
Queue Stats
17W - 15L
1,682 Elo+
Solo
Horus
Horus
NØHØMØ
Horus
Level 18
God Stats
9W - 8L
1,591 SR
Queue Stats
59W - 47L
1,618 Elo+
Solo
Aphrodite
Aphrodite
PandasAreCut3
Aphrodite
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,355 Elo+
Solo
Zeus
Zeus
Qursa
Zeus
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 18L
1,608 Elo+
Party 2
Scylla
Scylla
Xlysium
Scylla
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 3L
1,711 Elo+
Party 2
Team Averages
Level 15
1,517 SR
1,595 Elo+

VS

Team Averages
Level 17
1,659 SR
1,630 Elo+
Izanami
Izanami
Cythrous
Izanami
Level 27
God Stats
4W - 2L
1,618 SR
Queue Stats
57W - 46L
1,534 Elo+
Solo
Mulan
Mulan
ItzLoxii
Mulan
Level 20
God Stats
5W - 6L
1,500 SR
Queue Stats
40W - 35L
1,548 Elo+
Solo
Chang'e
Chang'e
MorganLeFαy
Chang'e
Level 12
God Stats
2W - 1L
1,739 SR
Queue Stats
14W - 6L
1,724 Elo+
Party 1
The Morrigan
The Morrigan
Morrigαn
The Morrigan
Level 11
God Stats
14W - 6L
1,719 SR
Queue Stats
14W - 6L
1,724 Elo+
Party 1
Sylvanus
Sylvanus
Shacobite
Sylvanus
Level 14
God Stats
2W - 1L
1,719 SR
Queue Stats
25W - 14L
1,618 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
JoorgeeCS
Nemesis
13
7 / 4 / 8
9,628
507
8,582
14,235
3,404
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Horus
NØHØMØ
Horus
15
3 / 5 / 3
9,214
485
11,677
17,175
7,073
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Aphrodite
PandasAreCut3
Aphrodite
11
0 / 13 / 3
6,824
359
4,408
14,331
7,539
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Zeus
Qursa
Zeus
16
8 / 9 / 5
9,910
522
13,638
14,538
3,770
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Scylla
Xlysium
Scylla
11
1 / 12 / 7
7,560
398
5,422
10,867
2,984
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Cythrous
Izanami
17
8 / 7 / 8
11,695
616
14,099
17,951
6,413
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Mulan
ItzLoxii
Mulan
16
5 / 2 / 14
10,503
553
12,788
16,885
9,836
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Chang'e
MorganLeFαy
Chang'e
18
20 / 2 / 9
12,324
649
16,004
12,624
4,727
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

The Morrigan
Morrigαn
The Morrigan
18
3 / 4 / 13
10,816
569
7,532
9,096
3,188
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sylvanus
Shacobite
Sylvanus
16
7 / 4 / 23
10,896
573
11,772
19,561
22,339
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
110
19
Kills
43
43
Deaths
19
26
Assists
67
Player
Kills
Deaths
Assists
KDA
W
Izanami
Cythrous
Izanami
8
7
8
1.71
W
Mulan
ItzLoxii
Mulan
5
2
14
6
L
Nemesis
JoorgeeCS
Nemesis
7
4
8
2.75
W
Chang'e
MorganLeFαy
Chang'e
20
2
9
12.25
W
The Morrigan
Morrigαn
The Morrigan
3
4
13
2.38
L
Horus
NØHØMØ
Horus
3
5
3
0.9
L
Aphrodite
PandasAreCut3
Aphrodite
0
13
3
0.12
L
Zeus
Qursa
Zeus
8
9
5
1.17
W
Sylvanus
Shacobite
Sylvanus
7
4
23
4.63
L
Scylla
Xlysium
Scylla
1
12
7
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,727
Damage
62,195
71,146
Taken
76,117
24,770
Mitigated
46,503
14,731
Healing
36,638
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
Cythrous
Izanami
14,099
9,486
0
5,754
17,951
6,413
5,680
6,194
11,399
0
84,688
W
Mulan
ItzLoxii
Mulan
12,788
1,127
0
7,725
16,885
9,836
1,269
5,172
11,575
0
58,016
L
Nemesis
JoorgeeCS
Nemesis
8,582
3,746
0
3,572
14,235
3,404
0
5,904
8,153
0
39,636
W
Chang'e
MorganLeFαy
Chang'e
16,004
1,424
3,660
5,918
12,624
4,727
971
2,786
9,630
76,992
0
W
The Morrigan
Morrigαn
The Morrigan
7,532
1,935
0
3,400
9,096
3,188
1,343
1,665
7,311
75,027
2,332
L
Horus
NØHØMØ
Horus
11,677
5,541
508
5,475
17,175
7,073
0
6,039
11,026
0
53,844
L
Aphrodite
PandasAreCut3
Aphrodite
4,408
1,002
977
2,480
14,331
7,539
100
8,833
5,372
19,714
0
L
Zeus
Qursa
Zeus
13,638
2,501
0
1,521
14,538
3,770
0
5,614
8,794
52,220
0
W
Sylvanus
Shacobite
Sylvanus
11,772
4,020
3,085
7,096
19,561
22,339
1,239
6,403
12,338
35,080
15,345
L
Scylla
Xlysium
Scylla
5,422
587
0
198
10,867
2,984
0
5,739
5,012
16,352
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,136
Gold Earned
56,234
331
Minions Killed
600
0
Camps Cleared
0
1,463,728
Distance Traveled
1,782,267
4
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
11,695
616
140
7
0
296,546
1
W
Mulan
10,503
553
113
6
0
395,044
5
L
Nemesis
9,628
507
66
3
0
282,747
1
W
Chang'e
12,324
649
122
6
0
379,686
4
W
The Morrigan
10,816
569
154
8
0
376,777
4
L
Horus
9,214
485
97
5
0
350,465
3
L
Aphrodite
6,824
359
29
2
0
262,247
0
L
Zeus
9,910
522
106
6
0
301,359
0
W
Sylvanus
10,896
573
71
4
0
334,214
5
L
Scylla
7,560
398
33
2
0
266,910
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role