Player Matchup

Neith
Neith
Neodzz
Neith
Level 14
God Stats
27W - 24L
1,485 SR
Queue Stats
28W - 27L
1,384 Elo+
Party 2
Ymir
Ymir
Testarossa95
Ymir
Level 29
God Stats
14W - 5L
1,776 SR
Queue Stats
109W - 73L
1,635 Elo+
Party 2
Anubis
Anubis
Zedox93
Anubis
Level 30
God Stats
23W - 11L
1,741 SR
Queue Stats
96W - 63L
1,626 Elo+
Party 2
Team Averages
Level 24
1,667 SR
1,548 Elo+

VS

Team Averages
Level 71
1,428 SR
1,432 Elo+
Cernunnos
Cernunnos
 
Cernunnos
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ra
Ra
Jakkatubes
Ra
Level 28
God Stats
0W - 1L
1,108 SR
Queue Stats
84W - 101L
1,353 Elo+
Party 1
Cthulhu
Cthulhu
texmos
Cthulhu
Level 68
God Stats
33W - 21L
1,677 SR
Queue Stats
286W - 391L
1,445 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Neodzz
Neith
12
4 / 0 / 7
8,077
734
6,676
4,337
1,567
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

11
2 / 2 / 10
8,646
786
5,676
11,665
11,992
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Anubis
Zedox93
Anubis
13
6 / 1 / 6
8,742
795
9,200
9,164
4,030
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
11
1 / 3 / 1
6,735
612
5,813
7,955
1,932
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

9
0 / 6 / 2
6,210
565
4,213
6,666
1,632
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Cthulhu
texmos
Cthulhu
10
2 / 3 / 1
6,757
614
9,799
11,552
6,276
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
7
12
Kills
3
3
Deaths
12
23
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
 
Cernunnos
1
3
1
0.5
L
0
6
2
0.17
W
Neith
Neodzz
Neith
4
0
7
7.5
W
2
2
10
3.5
W
Anubis
Zedox93
Anubis
6
1
6
9
L
Cthulhu
texmos
Cthulhu
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,552
Damage
19,825
25,166
Taken
26,173
17,589
Mitigated
9,840
6,693
Healing
3,994
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
 
Cernunnos
5,813
2,602
0
1,531
7,955
1,932
0
6,147
1,808
0
33,866
L
4,213
267
536
439
6,666
1,632
0
4,366
2,300
10,884
0
W
Neith
Neodzz
Neith
6,676
4,087
0
1,820
4,337
1,567
1,568
2,920
1,308
0
16,460
W
5,676
1,271
0
1,091
11,665
11,992
386
4,627
6,714
10,133
0
W
Anubis
Zedox93
Anubis
9,200
555
0
3,782
9,164
4,030
775
5,920
2,958
34,412
0
L
Cthulhu
texmos
Cthulhu
9,799
495
0
1,488
11,552
6,276
0
5,283
6,269
18,726
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,465
Gold Earned
19,702
101
Minions Killed
92
4
Camps Cleared
5
591,357
Distance Traveled
537,546
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
6,735
612
58
5
5
174,442
2
L
Ra
6,210
565
11
1
0
189,308
2
W
Neith
8,077
734
34
3
1
204,300
0
W
Ymir
8,646
786
8
1
0
192,523
1
W
Anubis
8,742
795
59
5
3
194,534
5
L
Cthulhu
6,757
614
23
2
0
173,796
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role