Player Matchup

Hel
Hel
MystConversions-
Hel
Level 128
God Stats
1W - 3L
1,648 SR
Queue Stats
205W - 195L
1,553 Elo+
Party 1
Danzaburou
Danzaburou
Smurf787883
Danzaburou
Level 21
God Stats
3W - 2L
1,680 SR
Queue Stats
59W - 41L
1,622 Elo+
Solo
Sobek
Sobek
YgTrece xx
Sobek
Level 8
God Stats
2W - 2L
1,500 SR
Queue Stats
48W - 73L
1,520 Elo+
Solo
Achilles
Achilles
mekhij02
Achilles
Level 24
God Stats
0W - 3L
1,233 SR
Queue Stats
100W - 93L
1,612 Elo+
Solo
Ravana
Ravana
x-VibeWitMe-x
Ravana
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 5L
1,657 Elo+
Party 1
Team Averages
Level 37
1,512 SR
1,593 Elo+

VS

Team Averages
Level 17
1,573 SR
1,617 Elo+
Sun Wukong
Sun Wukong
Cavs Hiding
Sun Wukong
Level 26
God Stats
2W - 1L
1,700 SR
Queue Stats
130W - 108L
1,547 Elo+
Solo
Hachiman
Hachiman
Demzuh
Hachiman
Level 12
God Stats
3W - 0L
1,500 SR
Queue Stats
107W - 66L
1,742 Elo+
Solo
Thor
Thor
Smitebob1
Thor
Level 28
God Stats
3W - 1L
1,667 SR
Queue Stats
109W - 77L
1,535 Elo+
Solo
Ah Puch
Ah Puch
SoleHades439740
Ah Puch
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 9L
1,627 Elo+
Solo
Ares
Ares
zRezYaBuKo-_
Ares
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 16L
1,632 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 5 / 0
5,049
505
3,538
5,460
1,630
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
Smurf787883
Danzaburou
9
1 / 1 / 0
5,309
531
1,785
4,480
1,097
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sobek
8
0 / 2 / 0
5,106
511
1,103
6,398
4,090
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Achilles
mekhij02
Achilles
9
3 / 3 / 0
5,735
574
6,141
8,296
6,308
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

8
2 / 5 / 2
5,273
527
3,960
5,932
1,829
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Cavs Hiding
Sun Wukong
11
2 / 0 / 2
6,484
648
4,876
5,392
3,657
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hachiman
Demzuh
Hachiman
11
0 / 1 / 3
5,729
573
3,701
4,124
871
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thor
12
7 / 0 / 1
6,947
695
3,694
6,046
1,762
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

13
7 / 1 / 2
7,474
747
6,629
5,927
1,705
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

7
0 / 4 / 0
4,765
477
845
6,437
3,441
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
24
6
Kills
16
16
Deaths
6
2
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
Cavs Hiding
Sun Wukong
2
0
2
3
W
Hachiman
Demzuh
Hachiman
0
1
3
1.5
L
0
5
0
0
W
Thor
7
0
1
7.5
L
Danzaburou
Smurf787883
Danzaburou
1
1
0
1
W
7
1
2
8
L
Sobek
0
2
0
0
L
Achilles
mekhij02
Achilles
3
3
0
1
L
2
5
2
0.6
W
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,527
Damage
19,745
30,566
Taken
27,926
14,954
Mitigated
11,436
8,354
Healing
9,938
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
Cavs Hiding
Sun Wukong
4,876
735
0
1,374
5,392
3,657
174
626
4,263
5,654
31,389
W
Hachiman
Demzuh
Hachiman
3,701
1,190
0
1,684
4,124
871
0
822
3,280
0
28,938
L
3,538
160
152
1,283
5,460
1,630
0
2,444
3,016
22,148
0
W
Thor
3,694
1,210
0
3,374
6,046
1,762
0
1,378
4,522
0
36,633
L
Danzaburou
Smurf787883
Danzaburou
1,785
546
0
1,097
4,480
1,097
168
314
4,166
0
36,749
W
6,629
486
0
3,265
5,927
1,705
850
2,233
3,363
47,983
0
L
Sobek
1,103
35
0
2,004
6,398
4,090
0
286
6,112
9,693
0
L
Achilles
mekhij02
Achilles
6,141
1,020
0
2,803
8,296
6,308
0
2,597
5,230
5,770
19,856
L
3,960
1,980
0
1,015
5,932
1,829
0
2,975
2,796
0
19,542
W
845
268
0
241
6,437
3,441
0
507
5,688
7,563
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,472
Gold Earned
31,399
250
Minions Killed
336
0
Camps Cleared
0
873,647
Distance Traveled
965,796
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
6,484
648
78
8
0
208,459
0
W
Hachiman
5,729
573
61
6
0
181,176
3
L
Hel
5,049
505
58
6
0
164,212
2
W
Thor
6,947
695
75
8
0
218,561
0
L
Danzaburou
5,309
531
71
7
0
180,631
3
W
Ah Puch
7,474
747
100
10
0
207,100
0
L
Sobek
5,106
511
19
2
0
203,226
0
L
Achilles
5,735
574
58
6
0
170,346
1
L
Ravana
5,273
527
44
4
0
155,232
0
W
Ares
4,765
477
22
2
0
150,500
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role