Player Matchup

Arachne
Arachne
Chipacabra3
Arachne
Level 58
God Stats
7W - 4L
1,490 SR
Queue Stats
123W - 113L
1,340 Elo+
Solo
Bacchus
Bacchus
Lek Doido
Bacchus
Level 145
God Stats
143W - 111L
1,533 SR
Queue Stats
564W - 576L
1,484 Elo+
Solo
Heimdallr
Heimdallr
Maykco
Heimdallr
Level 147
God Stats
3W - 2L
1,575 SR
Queue Stats
244W - 233L
1,525 Elo+
Solo
King Arthur
King Arthur
ivaaancabezas
King Arthur
Level 126
God Stats
22W - 31L
1,496 SR
Queue Stats
464W - 441L
1,474 Elo+
Solo
Discordia
Discordia
x_GUEROSAURS_x
Discordia
Level 139
God Stats
1W - 1L
1,547 SR
Queue Stats
82W - 73L
1,479 Elo+
Solo
Team Averages
Level 123
1,528 SR
1,460 Elo+

VS

Team Averages
Level 119
1,362 SR
1,483 Elo+
Fenrir
Fenrir
CRKY Faraon
Fenrir
Level 136
God Stats
1W - 3L
1,462 SR
Queue Stats
59W - 65L
1,532 Elo+
Solo
Mercury
Mercury
ElR4tonvaquero
Mercury
Level 84
God Stats
11W - 21L
1,385 SR
Queue Stats
472W - 443L
1,476 Elo+
Solo
Janus
Janus
KOartist
Janus
Level 150
God Stats
3W - 2L
1,397 SR
Queue Stats
144W - 133L
1,545 Elo+
Solo
Athena
Athena
killergrisli
Athena
Level 153
God Stats
4W - 9L
1,486 SR
Queue Stats
256W - 262L
1,449 Elo+
Solo
Heimdallr
Heimdallr
racso23_23
Heimdallr
Level 70
God Stats
4W - 16L
1,082 SR
Queue Stats
183W - 188L
1,412 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Chipacabra3
Arachne
10
3 / 1 / 2
5,977
598
1,610
4,821
1,941
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Bacchus
Lek Doido
Bacchus
9
3 / 0 / 3
5,738
574
4,301
7,104
4,521
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Heimdallr
Maykco
Heimdallr
9
1 / 0 / 8
5,397
540
6,979
4,516
1,335
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

King Arthur
ivaaancabezas
King Arthur
11
3 / 1 / 0
6,484
648
4,075
5,060
2,854
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Discordia
x_GUEROSAURS_x
Discordia
9
2 / 1 / 1
5,632
563
3,373
4,292
1,227
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
10
1 / 3 / 0
5,274
527
3,300
7,885
3,626
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

8
0 / 2 / 1
4,979
498
3,098
5,729
1,498
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Janus
KOartist
Janus
10
1 / 1 / 0
5,416
542
1,955
2,917
725
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Athena
6
0 / 2 / 1
4,398
440
1,277
6,900
4,156
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Heimdallr
racso23_23
Heimdallr
6
1 / 4 / 1
4,446
445
1,892
6,882
1,895
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
6
12
Kills
3
3
Deaths
12
14
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Fenrir
1
3
0
0.33
W
Arachne
Chipacabra3
Arachne
3
1
2
4
L
0
2
1
0.25
L
Janus
KOartist
Janus
1
1
0
1
W
Bacchus
Lek Doido
Bacchus
3
0
3
4.5
W
Heimdallr
Maykco
Heimdallr
1
0
8
5
W
King Arthur
ivaaancabezas
King Arthur
3
1
0
3
L
Athena
0
2
1
0.25
L
Heimdallr
racso23_23
Heimdallr
1
4
1
0.38
W
Discordia
x_GUEROSAURS_x
Discordia
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,338
Damage
11,522
25,793
Taken
30,313
11,878
Mitigated
11,900
9,485
Healing
6,644
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
3,300
902
0
2,975
7,885
3,626
0
1,364
6,464
0
22,363
W
Arachne
Chipacabra3
Arachne
1,610
1,456
0
1,485
4,821
1,941
29
206
4,573
0
28,044
L
3,098
914
0
370
5,729
1,498
0
1,171
4,534
0
25,372
L
Janus
KOartist
Janus
1,955
0
0
737
2,917
725
0
555
2,122
35,357
0
W
Bacchus
Lek Doido
Bacchus
4,301
719
0
3,979
7,104
4,521
84
543
6,491
15,416
0
W
Heimdallr
Maykco
Heimdallr
6,979
2,145
0
1,539
4,516
1,335
433
1,096
3,376
0
28,716
W
King Arthur
ivaaancabezas
King Arthur
4,075
573
0
1,654
5,060
2,854
0
0
4,854
2,542
35,431
L
Athena
1,277
98
0
1,438
6,900
4,156
0
2,700
4,112
12,010
0
L
Heimdallr
racso23_23
Heimdallr
1,892
627
0
1,124
6,882
1,895
0
1,833
5,019
0
15,096
W
Discordia
x_GUEROSAURS_x
Discordia
3,373
100
45
783
4,292
1,227
149
1,221
2,915
25,913
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,228
Gold Earned
24,513
273
Minions Killed
250
0
Camps Cleared
0
1,037,928
Distance Traveled
1,056,082
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
5,274
527
62
6
0
181,078
2
W
Arachne
5,977
598
63
6
0
230,237
0
L
Mercury
4,979
498
59
6
0
267,417
4
L
Janus
5,416
542
80
8
0
206,793
1
W
Bacchus
5,738
574
26
3
0
219,309
2
W
Heimdallr
5,397
540
47
5
0
192,813
4
W
King Arthur
6,484
648
85
9
0
213,956
2
L
Athena
4,398
440
17
2
0
219,508
1
L
Heimdallr
4,446
445
32
3
0
181,286
1
W
Discordia
5,632
563
52
5
0
181,613
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role