Player Matchup

Artemis
Artemis
 
Artemis
Level 14
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Fenrir
Fenrir
NotSh1v4
Fenrir
Level 5
God Stats
7W - 1L
1,500 SR
Queue Stats
13W - 9L
1,620 Elo+
Party 2
Cthulhu
Cthulhu
R3dBvll
Cthulhu
Level 22
God Stats
33W - 30L
1,486 SR
Queue Stats
47W - 56L
1,353 Elo+
Party 2
Neith
Neith
r3dl4bel
Neith
Level 24
God Stats
49W - 54L
1,453 SR
Queue Stats
71W - 82L
1,366 Elo+
Party 2
Thoth
Thoth
xImDrezzy
Thoth
Level 21
God Stats
1W - 1L
1,288 SR
Queue Stats
29W - 15L
1,614 Elo+
Party 2
Team Averages
Level 17
1,445 SR
1,490 Elo+

VS

Team Averages
Level 22
1,511 SR
1,467 Elo+
Khepri
Khepri
Cavvl
Khepri
Level 7
God Stats
1W - 2L
1,619 SR
Queue Stats
7W - 4L
1,558 Elo+
Party 1
Artemis
Artemis
Fotc
Artemis
Level 5
God Stats
0W - 1L
1,195 SR
Queue Stats
1W - 3L
1,327 Elo+
Party 1
Ah Puch
Ah Puch
Navelsträng
Ah Puch
Level 17
God Stats
4W - 3L
1,737 SR
Queue Stats
18W - 14L
1,463 Elo+
Party 1
Vamana
Vamana
Skonheten
Vamana
Level 56
God Stats
1W - 1L
1,505 SR
Queue Stats
43W - 44L
1,445 Elo+
Party 1
Cliodhna
Cliodhna
luctrix149
Cliodhna
Level 26
God Stats
3W - 2L
1,500 SR
Queue Stats
74W - 57L
1,543 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
10
3 / 3 / 7
6,026
502
6,159
8,458
2,287
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Fenrir
NotSh1v4
Fenrir
11
12 / 3 / 3
7,319
610
7,229
8,011
2,647
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cthulhu
R3dBvll
Cthulhu
9
1 / 0 / 10
6,131
511
4,090
7,000
3,747
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Neith
r3dl4bel
Neith
11
0 / 0 / 2
6,364
530
2,649
3,742
1,319
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Thoth
xImDrezzy
Thoth
12
7 / 1 / 5
6,971
581
8,135
6,175
1,719
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Cavvl
Khepri
8
2 / 5 / 4
6,068
506
2,882
8,468
5,883
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Artemis
Fotc
Artemis
9
4 / 6 / 0
6,376
531
4,355
6,653
1,907
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ah Puch
Navelsträng
Ah Puch
9
1 / 5 / 0
5,435
453
4,607
5,936
1,757
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Vamana
Skonheten
Vamana
10
0 / 1 / 0
5,788
482
4,273
6,779
4,225
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cliodhna
luctrix149
Cliodhna
9
0 / 6 / 3
5,694
475
3,264
9,764
2,888
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
14
23
Kills
7
7
Deaths
23
27
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Artemis
 
Artemis
3
3
7
2.17
L
Khepri
Cavvl
Khepri
2
5
4
0.8
L
Artemis
Fotc
Artemis
4
6
0
0.67
L
Ah Puch
Navelsträng
Ah Puch
1
5
0
0.2
W
Fenrir
NotSh1v4
Fenrir
12
3
3
4.5
W
Cthulhu
R3dBvll
Cthulhu
1
0
10
6
L
Vamana
Skonheten
Vamana
0
1
0
0
L
Cliodhna
luctrix149
Cliodhna
0
6
3
0.25
W
Neith
r3dl4bel
Neith
0
0
2
1
W
Thoth
xImDrezzy
Thoth
7
1
5
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,262
Damage
19,381
33,386
Taken
37,600
11,719
Mitigated
16,660
8,203
Healing
8,575
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
 
Artemis
6,159
4,021
0
2,805
8,458
2,287
0
1,318
7,058
0
24,996
L
Khepri
Cavvl
Khepri
2,882
315
0
1,470
8,468
5,883
0
3,389
4,955
12,948
0
L
Artemis
Fotc
Artemis
4,355
1,986
0
416
6,653
1,907
0
1,988
4,635
0
17,596
L
Ah Puch
Navelsträng
Ah Puch
4,607
312
0
508
5,936
1,757
0
3,304
2,446
26,372
0
W
Fenrir
NotSh1v4
Fenrir
7,229
1,619
0
1,822
8,011
2,647
0
1,776
6,119
0
25,219
W
Cthulhu
R3dBvll
Cthulhu
4,090
282
0
1,259
7,000
3,747
216
1,869
5,023
16,872
0
L
Vamana
Skonheten
Vamana
4,273
1,904
0
3,025
6,779
4,225
0
248
6,491
0
27,830
L
Cliodhna
luctrix149
Cliodhna
3,264
372
0
3,156
9,764
2,888
0
2,816
6,848
0
31,252
W
Neith
r3dl4bel
Neith
2,649
985
0
1,770
3,742
1,319
660
0
3,411
0
36,859
W
Thoth
xImDrezzy
Thoth
8,135
29
0
547
6,175
1,719
0
2,132
3,837
34,739
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,811
Gold Earned
29,361
278
Minions Killed
216
0
Camps Cleared
0
1,146,782
Distance Traveled
1,127,628
10
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
6,026
502
43
4
0
208,220
2
L
Khepri
6,068
506
25
2
0
230,763
2
L
Artemis
6,376
531
34
3
0
207,606
0
L
Ah Puch
5,435
453
52
4
0
209,291
5
W
Fenrir
7,319
610
50
4
0
258,960
0
W
Cthulhu
6,131
511
38
3
0
229,465
4
L
Vamana
5,788
482
44
4
0
239,039
2
L
Cliodhna
5,694
475
61
5
0
240,929
4
W
Neith
6,364
530
84
7
0
216,402
3
W
Thoth
6,971
581
63
5
0
233,735
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role