Player Matchup

Bellona
Bellona
Buhnanas
Bellona
Level 157
God Stats
12W - 3L
1,738 SR
Queue Stats
357W - 322L
1,602 Elo+
Party 2
Rama
Rama
Creees
Rama
Level 92
God Stats
4W - 0L
1,803 SR
Queue Stats
198W - 169L
1,584 Elo+
Party 2
Da Ji
Da Ji
Sephi802
Da Ji
Level 127
God Stats
3W - 3L
1,306 SR
Queue Stats
291W - 328L
1,399 Elo+
Solo
Cthulhu
Cthulhu
longdoggie
Cthulhu
Level 127
God Stats
1W - 1L
1,215 SR
Queue Stats
489W - 424L
1,582 Elo+
Party 2
Agni
Agni
norelio
Agni
Level 103
God Stats
20W - 12L
1,615 SR
Queue Stats
118W - 106L
1,505 Elo+
Solo
Team Averages
Level 121
1,536 SR
1,534 Elo+

VS

Team Averages
Level 112
1,515 SR
1,549 Elo+
Apollo
Apollo
 
Apollo
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
ConsiderPhlebas
Hercules
Level 119
God Stats
10W - 6L
1,657 SR
Queue Stats
311W - 284L
1,553 Elo+
Solo
Merlin
Merlin
InvokedMagi
Merlin
Level 128
God Stats
50W - 33L
1,640 SR
Queue Stats
97W - 87L
1,569 Elo+
Party 1
Susano
Susano
ParagonLearning1
Susano
Level 88
God Stats
101W - 107L
1,459 SR
Queue Stats
448W - 479L
1,582 Elo+
Solo
Geb
Geb
Rekonener
Geb
Level 109
God Stats
0W - 2L
1,316 SR
Queue Stats
53W - 51L
1,543 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Buhnanas
Bellona
10
3 / 2 / 1
6,487
649
5,175
7,163
4,813
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rama
Creees
Rama
11
4 / 1 / 2
6,446
645
6,561
7,092
1,978
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Da Ji
Sephi802
Da Ji
10
2 / 0 / 3
6,074
607
3,744
5,896
1,995
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Cthulhu
longdoggie
Cthulhu
10
1 / 0 / 7
6,191
619
6,578
7,774
5,313
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Agni
norelio
Agni
11
4 / 0 / 2
6,681
668
4,758
3,614
1,098
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
9
1 / 3 / 0
5,228
523
4,645
6,411
1,691
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hercules
10
2 / 3 / 0
5,747
575
3,315
8,194
6,165
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Merlin
9
0 / 5 / 1
5,369
537
2,633
5,179
1,408
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

8
0 / 0 / 0
4,759
476
2,581
6,937
1,791
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8
0 / 3 / 1
4,884
488
3,754
9,883
4,163
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
5
14
Kills
3
3
Deaths
14
15
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Apollo
 
Apollo
1
3
0
0.33
W
Bellona
Buhnanas
Bellona
3
2
1
1.75
L
Hercules
2
3
0
0.67
W
Rama
Creees
Rama
4
1
2
5
L
Merlin
0
5
1
0.1
L
0
0
0
0
L
0
3
1
0.17
W
Da Ji
Sephi802
Da Ji
2
0
3
3.5
W
Cthulhu
longdoggie
Cthulhu
1
0
7
4.5
W
Agni
norelio
Agni
4
0
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,816
Damage
16,928
31,539
Taken
36,604
15,197
Mitigated
15,218
14,181
Healing
12,763
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
 
Apollo
4,645
2,834
0
1,987
6,411
1,691
0
2,184
4,190
0
32,991
W
Bellona
Buhnanas
Bellona
5,175
1,853
0
2,835
7,163
4,813
334
596
6,567
0
28,277
L
Hercules
3,315
1,115
0
2,854
8,194
6,165
0
1,664
6,043
0
22,687
W
Rama
Creees
Rama
6,561
5,749
0
4,884
7,092
1,978
0
1,002
6,090
0
34,678
L
Merlin
2,633
165
0
500
5,179
1,408
0
2,569
2,360
27,094
0
L
2,581
540
0
3,831
6,937
1,791
0
947
5,894
0
23,547
L
3,754
859
279
3,312
9,883
4,163
0
3,467
6,316
11,654
0
W
Da Ji
Sephi802
Da Ji
3,744
704
0
3,224
5,896
1,995
0
1,043
4,853
0
32,257
W
Cthulhu
longdoggie
Cthulhu
6,578
348
110
2,619
7,774
5,313
0
2,918
4,856
19,291
0
W
Agni
norelio
Agni
4,758
517
0
509
3,614
1,098
236
985
2,629
39,538
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,879
Gold Earned
25,987
331
Minions Killed
253
0
Camps Cleared
0
1,123,927
Distance Traveled
1,042,744
18
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
5,228
523
68
7
0
194,267
0
W
Bellona
6,487
649
64
6
0
232,503
3
L
Hercules
5,747
575
53
5
0
206,933
1
W
Rama
6,446
645
80
8
0
192,957
2
L
Merlin
5,369
537
61
6
0
195,534
4
L
Susano
4,759
476
54
5
0
238,289
6
L
Geb
4,884
488
17
2
0
207,721
2
W
Da Ji
6,074
607
69
7
0
236,289
3
W
Cthulhu
6,191
619
22
2
0
242,662
4
W
Agni
6,681
668
96
10
0
219,516
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role