Player Matchup

Sun Wukong
Sun Wukong
AfroulD
Sun Wukong
Level 7
God Stats
4W - 11L
1,621 SR
Queue Stats
18W - 27L
1,603 Elo+
Solo
Neith
Neith
Beilhevce
Neith
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,472 Elo+
Solo
Gilgamesh
Gilgamesh
PatitoConVIH
Gilgamesh
Level 28
God Stats
4W - 4L
1,657 SR
Queue Stats
148W - 133L
1,528 Elo+
Solo
Janus
Janus
akaFrogz
Janus
Level 28
God Stats
2W - 5L
1,463 SR
Queue Stats
69W - 46L
1,565 Elo+
Solo
Cthulhu
Cthulhu
lechon_blindado0
Cthulhu
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 13L
1,469 Elo+
Solo
Team Averages
Level 15
1,548 SR
1,527 Elo+

VS

Team Averages
Level 29
1,610 SR
1,594 Elo+
Olorun
Olorun
Agiara
Olorun
Level 7
God Stats
5W - 0L
1,500 SR
Queue Stats
103W - 39L
1,706 Elo+
Party 2
Ravana
Ravana
Ezequiel_uhh_
Ravana
Level 88
God Stats
1W - 2L
1,500 SR
Queue Stats
50W - 49L
1,435 Elo+
Party 2
Athena
Athena
KrtHobbit
Athena
Level 27
God Stats
15W - 8L
1,969 SR
Queue Stats
64W - 47L
1,599 Elo+
Party 1
Neith
Neith
Monik_ed
Neith
Level 14
God Stats
4W - 0L
1,819 SR
Queue Stats
34W - 23L
1,567 Elo+
Solo
Sun Wukong
Sun Wukong
Shzy
Sun Wukong
Level 11
God Stats
1W - 1L
1,261 SR
Queue Stats
20W - 11L
1,662 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
AfroulD
Sun Wukong
7
0 / 2 / 3
4,494
562
1,749
5,724
1,905
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Neith
Beilhevce
Neith
8
2 / 2 / 0
4,743
593
2,325
4,996
1,525
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Gilgamesh
PatitoConVIH
Gilgamesh
9
3 / 2 / 0
5,194
649
4,647
6,914
3,175
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Janus
akaFrogz
Janus
7
0 / 3 / 2
4,231
529
1,469
3,565
693
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

2
0 / 2 / 0
3,095
387
787
1,810
646
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Agiara
Olorun
9
4 / 1 / 1
5,363
670
5,565
4,168
1,578
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

9
3 / 1 / 2
5,492
687
2,534
3,908
1,334
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Athena
KrtHobbit
Athena
6
1 / 1 / 2
4,240
530
1,026
5,518
2,391
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Focus

Magic Focus

+20
Magical Power

Neith
Monik_ed
Neith
10
1 / 0 / 3
5,691
711
2,059
2,584
720
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Sun Wukong
Shzy
Sun Wukong
8
2 / 2 / 0
5,094
637
4,164
5,865
2,387
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
19
5
Kills
11
11
Deaths
5
5
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
AfroulD
Sun Wukong
0
2
3
0.75
W
Olorun
Agiara
Olorun
4
1
1
4.5
L
Neith
Beilhevce
Neith
2
2
0
1
W
3
1
2
4
W
Athena
KrtHobbit
Athena
1
1
2
2
W
Neith
Monik_ed
Neith
1
0
3
2.5
L
Gilgamesh
PatitoConVIH
Gilgamesh
3
2
0
1.5
W
Sun Wukong
Shzy
Sun Wukong
2
2
0
1
L
Janus
akaFrogz
Janus
0
3
2
0.33
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,977
Damage
15,348
23,009
Taken
22,043
7,944
Mitigated
8,410
5,906
Healing
8,038
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
AfroulD
Sun Wukong
1,749
821
0
987
5,724
1,905
0
1,057
4,667
0
16,093
W
Olorun
Agiara
Olorun
5,565
3,622
0
1,690
4,168
1,578
315
225
3,861
23,489
5,970
L
Neith
Beilhevce
Neith
2,325
1,020
0
1,552
4,996
1,525
0
2,594
2,402
0
15,043
W
2,534
813
0
1,621
3,908
1,334
52
133
3,751
0
22,721
W
Athena
KrtHobbit
Athena
1,026
334
0
651
5,518
2,391
128
1,076
4,352
4,506
0
W
Neith
Monik_ed
Neith
2,059
678
0
1,860
2,584
720
0
311
2,215
0
37,047
L
Gilgamesh
PatitoConVIH
Gilgamesh
4,647
1,198
0
2,372
6,914
3,175
0
168
6,746
3,323
22,008
W
Sun Wukong
Shzy
Sun Wukong
4,164
1,415
0
2,216
5,865
2,387
0
901
4,920
0
26,775
L
Janus
akaFrogz
Janus
1,469
88
42
701
3,565
693
0
465
3,100
15,933
0
L
787
136
0
252
1,810
646
0
1,238
572
2,479
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,757
Gold Earned
25,880
168
Minions Killed
270
0
Camps Cleared
0
635,519
Distance Traveled
772,294
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
4,494
562
41
5
0
134,175
1
W
Olorun
5,363
670
55
7
0
135,559
0
L
Neith
4,743
593
36
5
0
142,464
4
W
Ravana
5,492
687
60
8
0
171,094
0
W
Athena
4,240
530
11
1
0
160,468
0
W
Neith
5,691
711
87
11
0
152,660
3
L
Gilgamesh
5,194
649
50
6
0
154,520
0
W
Sun Wukong
5,094
637
57
7
0
152,513
1
L
Janus
4,231
529
39
5
0
156,261
3
L
Cthulhu
3,095
387
2
0
0
48,099
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role