Player Matchup

Geb
Geb
Airborne11B
Geb
Level 145
God Stats
1W - 1L
1,416 SR
Queue Stats
270W - 257L
1,526 Elo+
Solo
Cernunnos
Cernunnos
EeeZee__PeeZee
Cernunnos
Level 143
God Stats
16W - 10L
1,661 SR
Queue Stats
371W - 374L
1,524 Elo+
Solo
Sol
Sol
GaMMMer_InSaNiTy
Sol
Level 113
God Stats
10W - 8L
1,542 SR
Queue Stats
155W - 128L
1,496 Elo+
Party 1
Bellona
Bellona
Lemonlimes_99
Bellona
Level 103
God Stats
5W - 2L
1,500 SR
Queue Stats
183W - 172L
1,471 Elo+
Party 1
Awilix
Awilix
Silver_Reaper11
Awilix
Level 117
God Stats
4W - 5L
1,550 SR
Queue Stats
120W - 129L
1,460 Elo+
Party 1
Team Averages
Level 124
1,534 SR
1,495 Elo+

VS

Team Averages
Level 114
1,548 SR
1,498 Elo+
Thor
Thor
DXGGER
Thor
Level 89
God Stats
2W - 5L
1,551 SR
Queue Stats
190W - 175L
1,546 Elo+
Solo
Sol
Sol
ExE Always Cold
Sol
Level 154
God Stats
15W - 8L
1,582 SR
Queue Stats
186W - 184L
1,503 Elo+
Party 2
Athena
Athena
RedAppleCrisp
Athena
Level 139
God Stats
5W - 12L
1,470 SR
Queue Stats
93W - 98L
1,448 Elo+
Party 2
Zhong Kui
Zhong Kui
Squiddy4112
Zhong Kui
Level 87
God Stats
3W - 3L
1,575 SR
Queue Stats
155W - 129L
1,492 Elo+
Party 2
Loki
Loki
warriorblack132
Loki
Level 102
God Stats
22W - 15L
1,563 SR
Queue Stats
182W - 175L
1,503 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 3 / 4
5,430
494
1,712
7,731
2,994
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cernunnos
EeeZee__PeeZee
Cernunnos
11
2 / 3 / 0
6,299
573
3,717
5,419
1,710
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

11
3 / 2 / 3
6,656
605
9,987
7,284
2,676
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bellona
11
3 / 2 / 1
6,639
604
6,204
6,010
5,011
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

11
5 / 1 / 2
6,469
588
6,341
7,248
2,303
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
DXGGER
Thor
10
3 / 5 / 0
5,955
541
3,853
9,064
2,979
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

11
4 / 3 / 3
6,713
610
6,698
7,998
2,509
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

10
1 / 2 / 6
6,051
550
4,743
9,367
6,364
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Zhong Kui
Squiddy4112
Zhong Kui
9
2 / 2 / 1
5,485
499
4,178
8,503
5,283
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

11
1 / 1 / 2
6,331
576
1,933
5,581
1,533
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
23
13
Kills
11
11
Deaths
13
10
Assists
12
Player
Kills
Deaths
Assists
KDA
W
0
3
4
0.67
L
Thor
DXGGER
Thor
3
5
0
0.6
W
Cernunnos
EeeZee__PeeZee
Cernunnos
2
3
0
0.67
L
4
3
3
1.83
W
3
2
3
2.25
W
Bellona
3
2
1
1.75
L
1
2
6
2
W
5
1
2
6
L
Zhong Kui
Squiddy4112
Zhong Kui
2
2
1
1.25
L
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,961
Damage
21,405
33,692
Taken
40,513
14,694
Mitigated
18,668
13,234
Healing
11,973
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,712
288
1,102
1,687
7,731
2,994
52
2,803
4,928
12,913
0
L
Thor
DXGGER
Thor
3,853
358
0
2,145
9,064
2,979
0
715
8,349
0
27,931
W
Cernunnos
EeeZee__PeeZee
Cernunnos
3,717
2,301
0
1,129
5,419
1,710
0
3,470
1,949
0
36,269
L
6,698
3,077
0
3,047
7,998
2,509
520
2,317
5,681
35,802
5,493
W
9,987
4,104
0
3,419
7,284
2,676
396
4,523
2,761
37,780
3,603
W
Bellona
6,204
2,029
0
2,456
6,010
5,011
230
692
5,318
0
34,657
L
4,743
1,299
0
1,506
9,367
6,364
0
1,463
7,904
19,167
0
W
6,341
1,636
0
3,441
7,248
2,303
0
3,149
4,099
0
31,340
L
Zhong Kui
Squiddy4112
Zhong Kui
4,178
989
0
2,535
8,503
5,283
0
4,611
3,892
25,778
0
L
1,933
819
0
2,740
5,581
1,533
0
1,422
4,159
0
32,119

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,493
Gold Earned
30,535
342
Minions Killed
294
0
Camps Cleared
0
1,121,319
Distance Traveled
1,073,784
18
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
5,430
494
24
2
0
203,182
4
L
Thor
5,955
541
61
6
0
188,993
0
W
Cernunnos
6,299
573
90
8
0
201,410
3
L
Sol
6,713
610
72
7
0
193,684
2
W
Sol
6,656
605
86
8
0
214,548
5
W
Bellona
6,639
604
82
7
0
241,439
4
L
Athena
6,051
550
19
2
0
246,488
2
W
Awilix
6,469
588
60
5
0
260,740
2
L
Zhong Kui
5,485
499
56
5
0
195,301
4
L
Loki
6,331
576
86
8
0
249,318
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role